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      1 // Copyright 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef MOJO_PUBLIC_CPP_BINDINGS_CONNECTOR_H_
      6 #define MOJO_PUBLIC_CPP_BINDINGS_CONNECTOR_H_
      7 
      8 #include <memory>
      9 
     10 #include "base/callback.h"
     11 #include "base/memory/ref_counted.h"
     12 #include "base/memory/weak_ptr.h"
     13 #include "base/single_thread_task_runner.h"
     14 #include "base/threading/thread_checker.h"
     15 #include "mojo/public/cpp/bindings/message.h"
     16 #include "mojo/public/cpp/bindings/sync_handle_watcher.h"
     17 #include "mojo/public/cpp/system/core.h"
     18 #include "mojo/public/cpp/system/watcher.h"
     19 
     20 namespace base {
     21 class Lock;
     22 }
     23 
     24 namespace mojo {
     25 
     26 // The Connector class is responsible for performing read/write operations on a
     27 // MessagePipe. It writes messages it receives through the MessageReceiver
     28 // interface that it subclasses, and it forwards messages it reads through the
     29 // MessageReceiver interface assigned as its incoming receiver.
     30 //
     31 // NOTE:
     32 //   - MessagePipe I/O is non-blocking.
     33 //   - Sending messages can be configured to be thread safe (please see comments
     34 //     of the constructor). Other than that, the object should only be accessed
     35 //     on the creating thread.
     36 class Connector : public MessageReceiver {
     37  public:
     38   enum ConnectorConfig {
     39     // Connector::Accept() is only called from a single thread.
     40     SINGLE_THREADED_SEND,
     41     // Connector::Accept() is allowed to be called from multiple threads.
     42     MULTI_THREADED_SEND
     43   };
     44 
     45   // The Connector takes ownership of |message_pipe|.
     46   Connector(ScopedMessagePipeHandle message_pipe,
     47             ConnectorConfig config,
     48             scoped_refptr<base::SingleThreadTaskRunner> runner);
     49   ~Connector() override;
     50 
     51   // Sets the receiver to handle messages read from the message pipe.  The
     52   // Connector will read messages from the pipe regardless of whether or not an
     53   // incoming receiver has been set.
     54   void set_incoming_receiver(MessageReceiver* receiver) {
     55     DCHECK(thread_checker_.CalledOnValidThread());
     56     incoming_receiver_ = receiver;
     57   }
     58 
     59   // Errors from incoming receivers will force the connector into an error
     60   // state, where no more messages will be processed. This method is used
     61   // during testing to prevent that from happening.
     62   void set_enforce_errors_from_incoming_receiver(bool enforce) {
     63     DCHECK(thread_checker_.CalledOnValidThread());
     64     enforce_errors_from_incoming_receiver_ = enforce;
     65   }
     66 
     67   // Sets the error handler to receive notifications when an error is
     68   // encountered while reading from the pipe or waiting to read from the pipe.
     69   void set_connection_error_handler(const base::Closure& error_handler) {
     70     DCHECK(thread_checker_.CalledOnValidThread());
     71     connection_error_handler_ = error_handler;
     72   }
     73 
     74   // Returns true if an error was encountered while reading from the pipe or
     75   // waiting to read from the pipe.
     76   bool encountered_error() const {
     77     DCHECK(thread_checker_.CalledOnValidThread());
     78     return error_;
     79   }
     80 
     81   // Closes the pipe. The connector is put into a quiescent state.
     82   //
     83   // Please note that this method shouldn't be called unless it results from an
     84   // explicit request of the user of bindings (e.g., the user sets an
     85   // InterfacePtr to null or closes a Binding).
     86   void CloseMessagePipe();
     87 
     88   // Releases the pipe. Connector is put into a quiescent state.
     89   ScopedMessagePipeHandle PassMessagePipe();
     90 
     91   // Enters the error state. The upper layer may do this for unrecoverable
     92   // issues such as invalid messages are received. If a connection error handler
     93   // has been set, it will be called asynchronously.
     94   //
     95   // It is a no-op if the connector is already in the error state or there isn't
     96   // a bound message pipe. Otherwise, it closes the message pipe, which notifies
     97   // the other end and also prevents potential danger (say, the caller raises
     98   // an error because it believes the other end is malicious). In order to
     99   // appear to the user that the connector still binds to a message pipe, it
    100   // creates a new message pipe, closes one end and binds to the other.
    101   void RaiseError();
    102 
    103   // Is the connector bound to a MessagePipe handle?
    104   bool is_valid() const {
    105     DCHECK(thread_checker_.CalledOnValidThread());
    106     return message_pipe_.is_valid();
    107   }
    108 
    109   // Waits for the next message on the pipe, blocking until one arrives,
    110   // |deadline| elapses, or an error happens. Returns |true| if a message has
    111   // been delivered, |false| otherwise.
    112   bool WaitForIncomingMessage(MojoDeadline deadline);
    113 
    114   // See Binding for details of pause/resume.
    115   void PauseIncomingMethodCallProcessing();
    116   void ResumeIncomingMethodCallProcessing();
    117 
    118   // MessageReceiver implementation:
    119   bool Accept(Message* message) override;
    120 
    121   MessagePipeHandle handle() const {
    122     DCHECK(thread_checker_.CalledOnValidThread());
    123     return message_pipe_.get();
    124   }
    125 
    126   // Allows |message_pipe_| to be watched while others perform sync handle
    127   // watching on the same thread. Please see comments of
    128   // SyncHandleWatcher::AllowWokenUpBySyncWatchOnSameThread().
    129   void AllowWokenUpBySyncWatchOnSameThread();
    130 
    131   // Watches |message_pipe_| (as well as other handles registered to be watched
    132   // together) synchronously.
    133   // This method:
    134   //   - returns true when |should_stop| is set to true;
    135   //   - return false when any error occurs, including |message_pipe_| being
    136   //     closed.
    137   bool SyncWatch(const bool* should_stop);
    138 
    139   // Whether currently the control flow is inside the sync handle watcher
    140   // callback.
    141   bool during_sync_handle_watcher_callback() const {
    142     return sync_handle_watcher_callback_count_ > 0;
    143   }
    144 
    145   base::SingleThreadTaskRunner* task_runner() const {
    146     return task_runner_.get();
    147   }
    148 
    149  private:
    150   // Callback of mojo::Watcher.
    151   void OnWatcherHandleReady(MojoResult result);
    152   // Callback of SyncHandleWatcher.
    153   void OnSyncHandleWatcherHandleReady(MojoResult result);
    154   void OnHandleReadyInternal(MojoResult result);
    155 
    156   void WaitToReadMore();
    157 
    158   // Returns false if |this| was destroyed during message dispatch.
    159   WARN_UNUSED_RESULT bool ReadSingleMessage(MojoResult* read_result);
    160 
    161   // |this| can be destroyed during message dispatch.
    162   void ReadAllAvailableMessages();
    163 
    164   // If |force_pipe_reset| is true, this method replaces the existing
    165   // |message_pipe_| with a dummy message pipe handle (whose peer is closed).
    166   // If |force_async_handler| is true, |connection_error_handler_| is called
    167   // asynchronously.
    168   void HandleError(bool force_pipe_reset, bool force_async_handler);
    169 
    170   // Cancels any calls made to |waiter_|.
    171   void CancelWait();
    172 
    173   void EnsureSyncWatcherExists();
    174 
    175   base::Closure connection_error_handler_;
    176 
    177   ScopedMessagePipeHandle message_pipe_;
    178   MessageReceiver* incoming_receiver_;
    179 
    180   scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
    181   Watcher handle_watcher_;
    182 
    183   bool error_;
    184   bool drop_writes_;
    185   bool enforce_errors_from_incoming_receiver_;
    186 
    187   bool paused_;
    188 
    189   // If sending messages is allowed from multiple threads, |lock_| is used to
    190   // protect modifications to |message_pipe_| and |drop_writes_|.
    191   std::unique_ptr<base::Lock> lock_;
    192 
    193   std::unique_ptr<SyncHandleWatcher> sync_watcher_;
    194   bool allow_woken_up_by_others_;
    195   // If non-zero, currently the control flow is inside the sync handle watcher
    196   // callback.
    197   size_t sync_handle_watcher_callback_count_;
    198 
    199   base::ThreadChecker thread_checker_;
    200 
    201   // Create a single weak ptr and use it everywhere, to avoid the malloc/free
    202   // cost of creating a new weak ptr whenever it is needed.
    203   base::WeakPtr<Connector> weak_self_;
    204   base::WeakPtrFactory<Connector> weak_factory_;
    205 
    206   DISALLOW_COPY_AND_ASSIGN(Connector);
    207 };
    208 
    209 }  // namespace mojo
    210 
    211 #endif  // MOJO_PUBLIC_CPP_BINDINGS_CONNECTOR_H_
    212