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      1 ; RUN: llc < %s -verify-coalescing
      2 ; <rdar://problem/11522048>
      3 target triple = "arm64-apple-macosx10.8.0"
      4 
      5 ; Verify that we can handle spilling the stack pointer without attempting
      6 ; spilling it directly.
      7 ; CHECK: f
      8 ; CHECK: mov [[X0:x[0-9]+]], sp
      9 ; CHECK: str [[X0]]
     10 ; CHECK: inlineasm
     11 define void @f() nounwind ssp {
     12 entry:
     13   %savedstack = call i8* @llvm.stacksave() nounwind
     14   call void asm sideeffect "; inlineasm", "~{x0},~{x1},~{x2},~{x3},~{x4},~{x5},~{x6},~{x7},~{x8},~{x9},~{x10},~{x11},~{x12},~{x13},~{x14},~{x15},~{x16},~{x17},~{x18},~{x19},~{x20},~{x21},~{x22},~{x23},~{x24},~{x25},~{x26},~{x27},~{x28},~{fp},~{lr},~{sp},~{memory}"() nounwind
     15   call void @llvm.stackrestore(i8* %savedstack) nounwind
     16   ret void
     17 }
     18 
     19 declare i8* @llvm.stacksave() nounwind
     20 declare void @llvm.stackrestore(i8*) nounwind
     21