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      1 ; RUN: llc < %s -march=arm64 -aarch64-neon-syntax=apple | FileCheck %s
      2 
      3 define <8 x i8> @vuzpi8(<8 x i8>* %A, <8 x i8>* %B) nounwind {
      4 ;CHECK-LABEL: vuzpi8:
      5 ;CHECK: uzp1.8b
      6 ;CHECK: uzp2.8b
      7 ;CHECK-NEXT: add.8b
      8 	%tmp1 = load <8 x i8>, <8 x i8>* %A
      9 	%tmp2 = load <8 x i8>, <8 x i8>* %B
     10 	%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
     11 	%tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
     12         %tmp5 = add <8 x i8> %tmp3, %tmp4
     13 	ret <8 x i8> %tmp5
     14 }
     15 
     16 define <4 x i16> @vuzpi16(<4 x i16>* %A, <4 x i16>* %B) nounwind {
     17 ;CHECK-LABEL: vuzpi16:
     18 ;CHECK: uzp1.4h
     19 ;CHECK: uzp2.4h
     20 ;CHECK-NEXT: add.4h
     21 	%tmp1 = load <4 x i16>, <4 x i16>* %A
     22 	%tmp2 = load <4 x i16>, <4 x i16>* %B
     23 	%tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
     24 	%tmp4 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
     25         %tmp5 = add <4 x i16> %tmp3, %tmp4
     26 	ret <4 x i16> %tmp5
     27 }
     28 
     29 define <16 x i8> @vuzpQi8(<16 x i8>* %A, <16 x i8>* %B) nounwind {
     30 ;CHECK-LABEL: vuzpQi8:
     31 ;CHECK: uzp1.16b
     32 ;CHECK: uzp2.16b
     33 ;CHECK-NEXT: add.16b
     34 	%tmp1 = load <16 x i8>, <16 x i8>* %A
     35 	%tmp2 = load <16 x i8>, <16 x i8>* %B
     36 	%tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14, i32 16, i32 18, i32 20, i32 22, i32 24, i32 26, i32 28, i32 30>
     37 	%tmp4 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15, i32 17, i32 19, i32 21, i32 23, i32 25, i32 27, i32 29, i32 31>
     38         %tmp5 = add <16 x i8> %tmp3, %tmp4
     39 	ret <16 x i8> %tmp5
     40 }
     41 
     42 define <8 x i16> @vuzpQi16(<8 x i16>* %A, <8 x i16>* %B) nounwind {
     43 ;CHECK-LABEL: vuzpQi16:
     44 ;CHECK: uzp1.8h
     45 ;CHECK: uzp2.8h
     46 ;CHECK-NEXT: add.8h
     47 	%tmp1 = load <8 x i16>, <8 x i16>* %A
     48 	%tmp2 = load <8 x i16>, <8 x i16>* %B
     49 	%tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
     50 	%tmp4 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
     51         %tmp5 = add <8 x i16> %tmp3, %tmp4
     52 	ret <8 x i16> %tmp5
     53 }
     54 
     55 define <4 x i32> @vuzpQi32(<4 x i32>* %A, <4 x i32>* %B) nounwind {
     56 ;CHECK-LABEL: vuzpQi32:
     57 ;CHECK: uzp1.4s
     58 ;CHECK: uzp2.4s
     59 ;CHECK-NEXT: add.4s
     60 	%tmp1 = load <4 x i32>, <4 x i32>* %A
     61 	%tmp2 = load <4 x i32>, <4 x i32>* %B
     62 	%tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
     63 	%tmp4 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
     64         %tmp5 = add <4 x i32> %tmp3, %tmp4
     65 	ret <4 x i32> %tmp5
     66 }
     67 
     68 define <4 x float> @vuzpQf(<4 x float>* %A, <4 x float>* %B) nounwind {
     69 ;CHECK-LABEL: vuzpQf:
     70 ;CHECK: uzp1.4s
     71 ;CHECK: uzp2.4s
     72 ;CHECK-NEXT: fadd.4s
     73 	%tmp1 = load <4 x float>, <4 x float>* %A
     74 	%tmp2 = load <4 x float>, <4 x float>* %B
     75 	%tmp3 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> <i32 0, i32 2, i32 4, i32 6>
     76 	%tmp4 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> <i32 1, i32 3, i32 5, i32 7>
     77         %tmp5 = fadd <4 x float> %tmp3, %tmp4
     78 	ret <4 x float> %tmp5
     79 }
     80 
     81 ; Undef shuffle indices should not prevent matching to VUZP:
     82 
     83 define <8 x i8> @vuzpi8_undef(<8 x i8>* %A, <8 x i8>* %B) nounwind {
     84 ;CHECK-LABEL: vuzpi8_undef:
     85 ;CHECK: uzp1.8b
     86 ;CHECK: uzp2.8b
     87 ;CHECK-NEXT: add.8b
     88 	%tmp1 = load <8 x i8>, <8 x i8>* %A
     89 	%tmp2 = load <8 x i8>, <8 x i8>* %B
     90 	%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 2, i32 undef, i32 undef, i32 8, i32 10, i32 12, i32 14>
     91 	%tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 undef, i32 undef, i32 13, i32 15>
     92         %tmp5 = add <8 x i8> %tmp3, %tmp4
     93 	ret <8 x i8> %tmp5
     94 }
     95 
     96 define <8 x i16> @vuzpQi16_undef(<8 x i16>* %A, <8 x i16>* %B) nounwind {
     97 ;CHECK-LABEL: vuzpQi16_undef:
     98 ;CHECK: uzp1.8h
     99 ;CHECK: uzp2.8h
    100 ;CHECK-NEXT: add.8h
    101 	%tmp1 = load <8 x i16>, <8 x i16>* %A
    102 	%tmp2 = load <8 x i16>, <8 x i16>* %B
    103 	%tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 0, i32 undef, i32 4, i32 undef, i32 8, i32 10, i32 12, i32 14>
    104 	%tmp4 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 1, i32 3, i32 5, i32 undef, i32 undef, i32 11, i32 13, i32 15>
    105         %tmp5 = add <8 x i16> %tmp3, %tmp4
    106 	ret <8 x i16> %tmp5
    107 }
    108