1 ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py 2 ; RUN: llc < %s -mcpu=x86-64 -mattr=-sse2 | FileCheck %s --check-prefix=SSE1 3 4 target triple = "x86_64-unknown-unknown" 5 6 define <4 x float> @shuffle_v4f32_0001(<4 x float> %a, <4 x float> %b) { 7 ; SSE1-LABEL: shuffle_v4f32_0001: 8 ; SSE1: # BB#0: 9 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,0,1] 10 ; SSE1-NEXT: retq 11 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 0, i32 0, i32 1> 12 ret <4 x float> %shuffle 13 } 14 define <4 x float> @shuffle_v4f32_0020(<4 x float> %a, <4 x float> %b) { 15 ; SSE1-LABEL: shuffle_v4f32_0020: 16 ; SSE1: # BB#0: 17 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,2,0] 18 ; SSE1-NEXT: retq 19 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 0, i32 2, i32 0> 20 ret <4 x float> %shuffle 21 } 22 define <4 x float> @shuffle_v4f32_0300(<4 x float> %a, <4 x float> %b) { 23 ; SSE1-LABEL: shuffle_v4f32_0300: 24 ; SSE1: # BB#0: 25 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,3,0,0] 26 ; SSE1-NEXT: retq 27 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 3, i32 0, i32 0> 28 ret <4 x float> %shuffle 29 } 30 define <4 x float> @shuffle_v4f32_1000(<4 x float> %a, <4 x float> %b) { 31 ; SSE1-LABEL: shuffle_v4f32_1000: 32 ; SSE1: # BB#0: 33 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[1,0,0,0] 34 ; SSE1-NEXT: retq 35 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 1, i32 0, i32 0, i32 0> 36 ret <4 x float> %shuffle 37 } 38 define <4 x float> @shuffle_v4f32_2200(<4 x float> %a, <4 x float> %b) { 39 ; SSE1-LABEL: shuffle_v4f32_2200: 40 ; SSE1: # BB#0: 41 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,2,0,0] 42 ; SSE1-NEXT: retq 43 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 2, i32 2, i32 0, i32 0> 44 ret <4 x float> %shuffle 45 } 46 define <4 x float> @shuffle_v4f32_3330(<4 x float> %a, <4 x float> %b) { 47 ; SSE1-LABEL: shuffle_v4f32_3330: 48 ; SSE1: # BB#0: 49 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,3,3,0] 50 ; SSE1-NEXT: retq 51 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 3, i32 3, i32 3, i32 0> 52 ret <4 x float> %shuffle 53 } 54 define <4 x float> @shuffle_v4f32_3210(<4 x float> %a, <4 x float> %b) { 55 ; SSE1-LABEL: shuffle_v4f32_3210: 56 ; SSE1: # BB#0: 57 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,2,1,0] 58 ; SSE1-NEXT: retq 59 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 3, i32 2, i32 1, i32 0> 60 ret <4 x float> %shuffle 61 } 62 define <4 x float> @shuffle_v4f32_0011(<4 x float> %a, <4 x float> %b) { 63 ; SSE1-LABEL: shuffle_v4f32_0011: 64 ; SSE1: # BB#0: 65 ; SSE1-NEXT: unpcklps {{.*#+}} xmm0 = xmm0[0,0,1,1] 66 ; SSE1-NEXT: retq 67 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 0, i32 1, i32 1> 68 ret <4 x float> %shuffle 69 } 70 define <4 x float> @shuffle_v4f32_2233(<4 x float> %a, <4 x float> %b) { 71 ; SSE1-LABEL: shuffle_v4f32_2233: 72 ; SSE1: # BB#0: 73 ; SSE1-NEXT: unpckhps {{.*#+}} xmm0 = xmm0[2,2,3,3] 74 ; SSE1-NEXT: retq 75 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 2, i32 2, i32 3, i32 3> 76 ret <4 x float> %shuffle 77 } 78 define <4 x float> @shuffle_v4f32_0022(<4 x float> %a, <4 x float> %b) { 79 ; SSE1-LABEL: shuffle_v4f32_0022: 80 ; SSE1: # BB#0: 81 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,2,2] 82 ; SSE1-NEXT: retq 83 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 0, i32 2, i32 2> 84 ret <4 x float> %shuffle 85 } 86 define <4 x float> @shuffle_v4f32_1133(<4 x float> %a, <4 x float> %b) { 87 ; SSE1-LABEL: shuffle_v4f32_1133: 88 ; SSE1: # BB#0: 89 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[1,1,3,3] 90 ; SSE1-NEXT: retq 91 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 1, i32 1, i32 3, i32 3> 92 ret <4 x float> %shuffle 93 } 94 define <4 x float> @shuffle_v4f32_0145(<4 x float> %a, <4 x float> %b) { 95 ; SSE1-LABEL: shuffle_v4f32_0145: 96 ; SSE1: # BB#0: 97 ; SSE1-NEXT: movlhps {{.*#+}} xmm0 = xmm0[0],xmm1[0] 98 ; SSE1-NEXT: retq 99 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 1, i32 4, i32 5> 100 ret <4 x float> %shuffle 101 } 102 define <4 x float> @shuffle_v4f32_6723(<4 x float> %a, <4 x float> %b) { 103 ; SSE1-LABEL: shuffle_v4f32_6723: 104 ; SSE1: # BB#0: 105 ; SSE1-NEXT: movhlps {{.*#+}} xmm0 = xmm1[1],xmm0[1] 106 ; SSE1-NEXT: retq 107 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 6, i32 7, i32 2, i32 3> 108 ret <4 x float> %shuffle 109 } 110 111 define <4 x float> @shuffle_v4f32_4zzz(<4 x float> %a) { 112 ; SSE1-LABEL: shuffle_v4f32_4zzz: 113 ; SSE1: # BB#0: 114 ; SSE1-NEXT: xorps %xmm1, %xmm1 115 ; SSE1-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] 116 ; SSE1-NEXT: movaps %xmm1, %xmm0 117 ; SSE1-NEXT: retq 118 %shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 4, i32 1, i32 2, i32 3> 119 ret <4 x float> %shuffle 120 } 121 122 define <4 x float> @shuffle_v4f32_z4zz(<4 x float> %a) { 123 ; SSE1-LABEL: shuffle_v4f32_z4zz: 124 ; SSE1: # BB#0: 125 ; SSE1-NEXT: xorps %xmm1, %xmm1 126 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[0,0] 127 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,3] 128 ; SSE1-NEXT: retq 129 %shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 2, i32 4, i32 3, i32 0> 130 ret <4 x float> %shuffle 131 } 132 133 define <4 x float> @shuffle_v4f32_zz4z(<4 x float> %a) { 134 ; SSE1-LABEL: shuffle_v4f32_zz4z: 135 ; SSE1: # BB#0: 136 ; SSE1-NEXT: xorps %xmm1, %xmm1 137 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[3,0] 138 ; SSE1-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[0,2] 139 ; SSE1-NEXT: movaps %xmm1, %xmm0 140 ; SSE1-NEXT: retq 141 %shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 0, i32 0, i32 4, i32 0> 142 ret <4 x float> %shuffle 143 } 144 145 define <4 x float> @shuffle_v4f32_zuu4(<4 x float> %a) { 146 ; SSE1-LABEL: shuffle_v4f32_zuu4: 147 ; SSE1: # BB#0: 148 ; SSE1-NEXT: xorps %xmm1, %xmm1 149 ; SSE1-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,0] 150 ; SSE1-NEXT: movaps %xmm1, %xmm0 151 ; SSE1-NEXT: retq 152 %shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 0, i32 undef, i32 undef, i32 4> 153 ret <4 x float> %shuffle 154 } 155 156 define <4 x float> @shuffle_v4f32_zzz7(<4 x float> %a) { 157 ; SSE1-LABEL: shuffle_v4f32_zzz7: 158 ; SSE1: # BB#0: 159 ; SSE1-NEXT: xorps %xmm1, %xmm1 160 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,0],xmm1[2,0] 161 ; SSE1-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,0] 162 ; SSE1-NEXT: movaps %xmm1, %xmm0 163 ; SSE1-NEXT: retq 164 %shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 0, i32 1, i32 2, i32 7> 165 ret <4 x float> %shuffle 166 } 167 168 define <4 x float> @shuffle_v4f32_z6zz(<4 x float> %a) { 169 ; SSE1-LABEL: shuffle_v4f32_z6zz: 170 ; SSE1: # BB#0: 171 ; SSE1-NEXT: xorps %xmm1, %xmm1 172 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[0,0] 173 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,3] 174 ; SSE1-NEXT: retq 175 %shuffle = shufflevector <4 x float> zeroinitializer, <4 x float> %a, <4 x i32> <i32 0, i32 6, i32 2, i32 3> 176 ret <4 x float> %shuffle 177 } 178 179 define <4 x float> @insert_reg_and_zero_v4f32(float %a) { 180 ; SSE1-LABEL: insert_reg_and_zero_v4f32: 181 ; SSE1: # BB#0: 182 ; SSE1-NEXT: xorps %xmm1, %xmm1 183 ; SSE1-NEXT: movss {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] 184 ; SSE1-NEXT: movaps %xmm1, %xmm0 185 ; SSE1-NEXT: retq 186 %v = insertelement <4 x float> undef, float %a, i32 0 187 %shuffle = shufflevector <4 x float> %v, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 6, i32 7> 188 ret <4 x float> %shuffle 189 } 190 191 define <4 x float> @insert_mem_and_zero_v4f32(float* %ptr) { 192 ; SSE1-LABEL: insert_mem_and_zero_v4f32: 193 ; SSE1: # BB#0: 194 ; SSE1-NEXT: movss {{.*#+}} xmm0 = mem[0],zero,zero,zero 195 ; SSE1-NEXT: retq 196 %a = load float, float* %ptr 197 %v = insertelement <4 x float> undef, float %a, i32 0 198 %shuffle = shufflevector <4 x float> %v, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 6, i32 7> 199 ret <4 x float> %shuffle 200 } 201 202 define <4 x float> @insert_mem_lo_v4f32(<2 x float>* %ptr, <4 x float> %b) { 203 ; SSE1-LABEL: insert_mem_lo_v4f32: 204 ; SSE1: # BB#0: 205 ; SSE1-NEXT: movq (%rdi), %rax 206 ; SSE1-NEXT: movl %eax, -{{[0-9]+}}(%rsp) 207 ; SSE1-NEXT: shrq $32, %rax 208 ; SSE1-NEXT: movl %eax, -{{[0-9]+}}(%rsp) 209 ; SSE1-NEXT: movss {{.*#+}} xmm1 = mem[0],zero,zero,zero 210 ; SSE1-NEXT: movss {{.*#+}} xmm2 = mem[0],zero,zero,zero 211 ; SSE1-NEXT: unpcklps {{.*#+}} xmm1 = xmm1[0],xmm2[0],xmm1[1],xmm2[1] 212 ; SSE1-NEXT: xorps %xmm2, %xmm2 213 ; SSE1-NEXT: movlhps {{.*#+}} xmm1 = xmm1[0],xmm2[0] 214 ; SSE1-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,3] 215 ; SSE1-NEXT: movaps %xmm1, %xmm0 216 ; SSE1-NEXT: retq 217 %a = load <2 x float>, <2 x float>* %ptr 218 %v = shufflevector <2 x float> %a, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> 219 %shuffle = shufflevector <4 x float> %v, <4 x float> %b, <4 x i32> <i32 0, i32 1, i32 6, i32 7> 220 ret <4 x float> %shuffle 221 } 222 223 define <4 x float> @insert_mem_hi_v4f32(<2 x float>* %ptr, <4 x float> %b) { 224 ; SSE1-LABEL: insert_mem_hi_v4f32: 225 ; SSE1: # BB#0: 226 ; SSE1-NEXT: movq (%rdi), %rax 227 ; SSE1-NEXT: movl %eax, -{{[0-9]+}}(%rsp) 228 ; SSE1-NEXT: shrq $32, %rax 229 ; SSE1-NEXT: movl %eax, -{{[0-9]+}}(%rsp) 230 ; SSE1-NEXT: movss {{.*#+}} xmm1 = mem[0],zero,zero,zero 231 ; SSE1-NEXT: movss {{.*#+}} xmm2 = mem[0],zero,zero,zero 232 ; SSE1-NEXT: unpcklps {{.*#+}} xmm1 = xmm1[0],xmm2[0],xmm1[1],xmm2[1] 233 ; SSE1-NEXT: xorps %xmm2, %xmm2 234 ; SSE1-NEXT: movlhps {{.*#+}} xmm1 = xmm1[0],xmm2[0] 235 ; SSE1-NEXT: movlhps {{.*#+}} xmm0 = xmm0[0],xmm1[0] 236 ; SSE1-NEXT: retq 237 %a = load <2 x float>, <2 x float>* %ptr 238 %v = shufflevector <2 x float> %a, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> 239 %shuffle = shufflevector <4 x float> %v, <4 x float> %b, <4 x i32> <i32 4, i32 5, i32 0, i32 1> 240 ret <4 x float> %shuffle 241 } 242 243 define <4 x float> @shuffle_mem_v4f32_3210(<4 x float>* %ptr) { 244 ; SSE1-LABEL: shuffle_mem_v4f32_3210: 245 ; SSE1: # BB#0: 246 ; SSE1-NEXT: movaps (%rdi), %xmm0 247 ; SSE1-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,2,1,0] 248 ; SSE1-NEXT: retq 249 %a = load <4 x float>, <4 x float>* %ptr 250 %shuffle = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0> 251 ret <4 x float> %shuffle 252 } 253 define <4 x float> @shuffle_mem_v4f32_0145(<4 x float> %a, <4 x float>* %pb) { 254 ; SSE1-LABEL: shuffle_mem_v4f32_0145: 255 ; SSE1: # BB#0: 256 ; SSE1-NEXT: movhps (%rdi), %xmm0 257 ; SSE1-NEXT: retq 258 %b = load <4 x float>, <4 x float>* %pb, align 16 259 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 1, i32 4, i32 5> 260 ret <4 x float> %shuffle 261 } 262 define <4 x float> @shuffle_mem_v4f32_6723(<4 x float> %a, <4 x float>* %pb) { 263 ; SSE1-LABEL: shuffle_mem_v4f32_6723: 264 ; SSE1: # BB#0: 265 ; SSE1-NEXT: movlps 8(%rdi), %xmm0 266 ; SSE1-NEXT: retq 267 %b = load <4 x float>, <4 x float>* %pb, align 16 268 %shuffle = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 6, i32 7, i32 2, i32 3> 269 ret <4 x float> %shuffle 270 } 271