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      1 ; RUN: opt -mtriple=amdgcn-amd-amdhsa -basicaa -load-store-vectorizer -S -o - %s | FileCheck %s
      2 
      3 target datalayout = "e-p:32:32-p1:64:64-p2:64:64-p3:32:32-p4:64:64-p5:32:32-p24:64:64-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128-v192:256-v256:256-v512:512-v1024:1024-v2048:2048-n32:64"
      4 
      5 ; Check relative position of the inserted vector load relative to the existing
      6 ; adds. Vectorized loads should be inserted at the position of the first load.
      7 
      8 ; CHECK-LABEL: @insert_load_point(
      9 ; CHECK: %z = add i32 %x, 4
     10 ; CHECK: load <2 x float>
     11 ; CHECK: %w = add i32 %y, 9
     12 ; CHECK: %foo = add i32 %z, %w
     13 define void @insert_load_point(float addrspace(1)* nocapture %a, float addrspace(1)* nocapture %b, float addrspace(1)* nocapture readonly %c, i64 %idx, i32 %x, i32 %y) #0 {
     14 entry:
     15   %a.idx.x = getelementptr inbounds float, float addrspace(1)* %a, i64 %idx
     16   %c.idx.x = getelementptr inbounds float, float addrspace(1)* %c, i64 %idx
     17   %a.idx.x.1 = getelementptr inbounds float, float addrspace(1)* %a.idx.x, i64 1
     18   %c.idx.x.1 = getelementptr inbounds float, float addrspace(1)* %c.idx.x, i64 1
     19 
     20   %z = add i32 %x, 4
     21   %ld.c = load float, float addrspace(1)* %c.idx.x, align 4
     22   %w = add i32 %y, 9
     23   %ld.c.idx.1 = load float, float addrspace(1)* %c.idx.x.1, align 4
     24   %foo = add i32 %z, %w
     25 
     26   store float 0.0, float addrspace(1)* %a.idx.x, align 4
     27   store float 0.0, float addrspace(1)* %a.idx.x.1, align 4
     28 
     29   %add = fadd float %ld.c, %ld.c.idx.1
     30   store float %add, float addrspace(1)* %b, align 4
     31   store i32 %foo, i32 addrspace(3)* null, align 4
     32   ret void
     33 }
     34 
     35 ; CHECK-LABEL: @insert_store_point(
     36 ; CHECK: %z = add i32 %x, 4
     37 ; CHECK: %w = add i32 %y, 9
     38 ; CHECK: store <2 x float>
     39 ; CHECK: %foo = add i32 %z, %w
     40 define void @insert_store_point(float addrspace(1)* nocapture %a, float addrspace(1)* nocapture %b, float addrspace(1)* nocapture readonly %c, i64 %idx, i32 %x, i32 %y) #0 {
     41 entry:
     42   %a.idx.x = getelementptr inbounds float, float addrspace(1)* %a, i64 %idx
     43   %c.idx.x = getelementptr inbounds float, float addrspace(1)* %c, i64 %idx
     44   %a.idx.x.1 = getelementptr inbounds float, float addrspace(1)* %a.idx.x, i64 1
     45   %c.idx.x.1 = getelementptr inbounds float, float addrspace(1)* %c.idx.x, i64 1
     46 
     47   %ld.c = load float, float addrspace(1)* %c.idx.x, align 4
     48   %ld.c.idx.1 = load float, float addrspace(1)* %c.idx.x.1, align 4
     49 
     50   %z = add i32 %x, 4
     51   store float 0.0, float addrspace(1)* %a.idx.x, align 4
     52   %w = add i32 %y, 9
     53   store float 0.0, float addrspace(1)* %a.idx.x.1, align 4
     54   %foo = add i32 %z, %w
     55 
     56   %add = fadd float %ld.c, %ld.c.idx.1
     57   store float %add, float addrspace(1)* %b, align 4
     58   store i32 %foo, i32 addrspace(3)* null, align 4
     59   ret void
     60 }
     61 
     62 attributes #0 = { nounwind }
     63