Home | History | Annotate | Download | only in Sources
      1 /* -*- Mode: C; tab-width: 4 -*-
      2  *
      3  * Copyright (c) 2002-2004 Apple Computer, Inc. All rights reserved.
      4  *
      5  * Licensed under the Apache License, Version 2.0 (the "License");
      6  * you may not use this file except in compliance with the License.
      7  * You may obtain a copy of the License at
      8  *
      9  *     http://www.apache.org/licenses/LICENSE-2.0
     10  *
     11  * Unless required by applicable law or agreed to in writing, software
     12  * distributed under the License is distributed on an "AS IS" BASIS,
     13  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     14  * See the License for the specific language governing permissions and
     15  * limitations under the License.
     16  */
     17 
     18 #if !defined(AFX_APPLICATION_H__E2E51302_D643_458E_A7A5_5157233D1E5C__INCLUDED_)
     19 #define AFX_APPLICATION_H__E2E51302_D643_458E_A7A5_5157233D1E5C__INCLUDED_
     20 
     21 #if _MSC_VER >= 1000
     22 #pragma once
     23 #endif // _MSC_VER >= 1000
     24 
     25 #ifndef __AFXWIN_H__
     26 	#error include 'stdafx.h' before including this file for PCH
     27 #endif
     28 
     29 #include	"Resource.h"
     30 
     31 //===========================================================================================================================
     32 //	Application
     33 //===========================================================================================================================
     34 
     35 class	Application : public CWinApp
     36 {
     37 	public:
     38 
     39 		Application();
     40 
     41 		// ClassWizard generated virtual function overrides
     42 		//{{AFX_VIRTUAL(Application)
     43 		public:
     44 		virtual BOOL InitInstance();
     45 		//}}AFX_VIRTUAL
     46 
     47 		//{{AFX_MSG(Application)
     48 			// NOTE - the ClassWizard will add and remove member functions here.
     49 			//    DO NOT EDIT what you see in these blocks of generated code !
     50 		//}}AFX_MSG
     51 		DECLARE_MESSAGE_MAP()
     52 };
     53 
     54 //{{AFX_INSERT_LOCATION}}
     55 // Microsoft eMbedded Visual C++ will insert additional declarations immediately before the previous line.
     56 
     57 #endif // !defined(AFX_APPLICATION_H__E2E51302_D643_458E_A7A5_5157233D1E5C__INCLUDED_)
     58