1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2 <html lang="en"> 3 <head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Developers</title> 6 <link rel="stylesheet" type="text/css" href="mesa.css"> 7 </head> 8 <body> 9 10 <div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12 </div> 13 14 <iframe src="contents.html"></iframe> 15 <div class="content"> 16 17 <h1>Developers</h1> 18 19 <p> 20 Both professional and volunteer developers contribute to Mesa. 21 </p> 22 <p> 23 <a href="http://www.vmware.com/">VMware</a> 24 employs several of the main Mesa developers including Brian Paul 25 and Keith Whitwell. 26 </p> 27 28 <p> 29 In the past, Tungsten Graphics contracts implemented many Mesa features 30 including: 31 </p> 32 <ul> 33 <li>DRI drivers for Intel i965, i945, i915 and other chips 34 <li>Advanced memory manager and framebuffer object support 35 <li>Shading language compiler and OpenGL 2.0 support 36 <li>MiniGLX environment 37 </ul> 38 39 <p> 40 Other companies including 41 <a href="https://01.org/linuxgraphics">Intel</a> 42 and RedHat also actively contribute to the project. 43 Intel has recently contributed the new GLSL compiler in Mesa 7.9. 44 </p> 45 46 <p> 47 <a href="http://www.lunarg.com/">LunarG</a> can be contacted 48 for custom Mesa / 3D graphics development. 49 </p> 50 51 <p> 52 Volunteers have made significant contributions to all parts of Mesa, including 53 complete device drivers. 54 </p> 55 56 </div> 57 </body> 58 </html> 59