Home | History | Annotate | Download | only in relnotes
      1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
      2 <html lang="en">
      3 <head>
      4   <meta http-equiv="content-type" content="text/html; charset=utf-8">
      5   <title>Mesa Release Notes</title>
      6   <link rel="stylesheet" type="text/css" href="../mesa.css">
      7 </head>
      8 <body>
      9 
     10 <div class="header">
     11   <h1>The Mesa 3D Graphics Library</h1>
     12 </div>
     13 
     14 <iframe src="../contents.html"></iframe>
     15 <div class="content">
     16 
     17 <h1>Mesa 10.0.5 Release Notes / April 18, 2014</h1>
     18 
     19 <p>
     20 Mesa 10.0.5 is a bug fix release which fixes bugs found since the 10.0.4 release.
     21 </p>
     22 <p>
     23 Mesa 10.0.5 implements the OpenGL 3.3 API, but the version reported by
     24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
     25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
     26 Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
     27 3.3 is <strong>only</strong> available if requested at context creation
     28 because compatibility contexts not supported.
     29 </p>
     30 
     31 
     32 <h2>MD5 checksums</h2>
     33 <pre>
     34 db606aadd0fe321f3664099677d159bc  MesaLib-10.0.5.tar.gz
     35 e6009ccd8898d7104bb325b6af9ec354  MesaLib-10.0.5.tar.bz2
     36 c8ab9e502542bf32299a4df85b0b704d  MesaLib-10.0.5.zip
     37 </pre>
     38 
     39 
     40 <h2>New features</h2>
     41 <p>None</p>
     42 
     43 <h2>Bug fixes</h2>
     44 
     45 <p>This list is likely incomplete.</p>
     46 
     47 <ul>
     48 
     49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=58660">Bug 58660</a> - CAYMAN broken with HyperZ on</li>
     50 
     51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64471">Bug 64471</a> - Radeon HD6570 lockup in Brtal Legend with HyperZ</li>
     52 
     53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66352">Bug 66352</a> - GPU lockup in L4D2 on TURKS with HyperZ</li>
     54 
     55 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68799">Bug 68799</a> - [APITRACE] Hyper-Z lockup with Falcon BMS 4.32u6 on CAYMAN</li>
     56 
     57 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=71547">Bug 71547</a> - compilation failure :#error &quot;SSE4.1 instruction set not enabled&quot;</li>
     58 
     59 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72685">Bug 72685</a> - [radeonsi hyperz] Artifacts in Unigine Sanctuary</li>
     60 
     61 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73088">Bug 73088</a> - [HyperZ] Juniper (6770): Gone Home / Unigine Heaven 4.0 lock up system after several minutes of use</li>
     62 
     63 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74428">Bug 74428</a> - hyperz causes gpu hang in Counter-strike: Source</li>
     64 
     65 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74803">Bug 74803</a> - [r600g] HyperZ broken on RV630 (Cogs shadows are broken)</li>
     66 
     67 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74863">Bug 74863</a> - [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees corruption) bisected!</li>
     68 
     69 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74892">Bug 74892</a> - HyperZ GPU lockup with radeonsi 7970M PITCAIRN and Distance Alpha game</li>
     70 
     71 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74988">Bug 74988</a> - Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark 3.0 Manhattan</li>
     72 
     73 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75279">Bug 75279</a> - XCloseDisplay() takes one minute around nouveau_dri.so, freezing Firefox startup</li>
     74 
     75 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77102">Bug 77102</a> - gallium nouveau has no profile in vdpau and libva</li>
     76 
     77 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77207">Bug 77207</a> - [ivb/hsw] batch overwritten with garbage</li>
     78 
     79 </ul>
     80 
     81 <h2>Changes</h2>
     82 
     83 <p>The full set of changes can be viewed by using the following git command:</p>
     84 
     85 <pre>
     86   git log mesa-10.0.4..mesa-10.0.5
     87 </pre>
     88 
     89 <p>Alex Deucher (1):</p>
     90 <ul>
     91   <li>radeon: reverse DBG_NO_HYPERZ logic</li>
     92 </ul>
     93 
     94 <p>Brian Paul (9):</p>
     95 <ul>
     96   <li>mesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X24_UINT</li>
     97   <li>mesa: fix copy &amp; paste bugs in pack_ubyte_SARGB8()</li>
     98   <li>mesa: fix copy &amp; paste bugs in pack_ubyte_SRGB8()</li>
     99   <li>mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up</li>
    100   <li>st/mesa: add null pointer checking in query object functions</li>
    101   <li>mesa: fix glMultiDrawArrays inside a display list</li>
    102   <li>cso: fix sampler view count in cso_set_sampler_views()</li>
    103   <li>svga: replace sampler assertion with conditional</li>
    104   <li>svga: move LIST_INITHEAD(dirty_buffers) earlier in svga_context_create()</li>
    105 </ul>
    106 
    107 <p>Carl Worth (3):</p>
    108 <ul>
    109   <li>docs: Add md5sums for the 10.0.4 release.</li>
    110   <li>Ignore patches which don't apply.</li>
    111   <li>Update version to 10.0.5</li>
    112 </ul>
    113 
    114 <p>Christian Knig (2):</p>
    115 <ul>
    116   <li>st/mesa: recreate sampler view on context change v3</li>
    117   <li>st/mesa: fix sampler view handling with shared textures v4</li>
    118 </ul>
    119 
    120 <p>Courtney Goeltzenleuchter (1):</p>
    121 <ul>
    122   <li>mesa: add bounds checking to eliminate buffer overrun</li>
    123 </ul>
    124 
    125 <p>Emil Velikov (2):</p>
    126 <ul>
    127   <li>mesa: return v.value_int64 when the requested type is TYPE_INT64</li>
    128   <li>glx: drop obsolete _XUnlock_Mutex in __glXInitialize error path</li>
    129 </ul>
    130 
    131 <p>Eric Anholt (1):</p>
    132 <ul>
    133   <li>i965: Fix buffer overruns in MSAA MCS buffer clearing.</li>
    134 </ul>
    135 
    136 <p>Ilia Mirkin (6):</p>
    137 <ul>
    138   <li>nouveau: fix fence waiting logic in screen destroy</li>
    139   <li>nv50: adjust blit_3d handling of ms output textures</li>
    140   <li>mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture</li>
    141   <li>nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list</li>
    142   <li>nouveau: there may not have been a texture if the fbo was incomplete</li>
    143   <li>nouveau: fix firmware check on nvd7/nvd9</li>
    144 </ul>
    145 
    146 <p>Johannes Nixdorf (1):</p>
    147 <ul>
    148   <li>configure.ac: fix the detection of expat with pkg-config</li>
    149 </ul>
    150 
    151 <p>Jonathan Gray (1):</p>
    152 <ul>
    153   <li>gallium: add endian detection for OpenBSD</li>
    154 </ul>
    155 
    156 <p>Jos Fonseca (1):</p>
    157 <ul>
    158   <li>draw: Duplicate TGSI tokens in draw_pipe_pstipple module.</li>
    159 </ul>
    160 
    161 <p>Matt Turner (1):</p>
    162 <ul>
    163   <li>mesa: Wrap SSE4.1 code in #ifdef __SSE4_1__.</li>
    164 </ul>
    165 
    166 <p>Paul Berry (1):</p>
    167 <ul>
    168   <li>i965/gen7: Prefer vertical alignment of 4 when possible.</li>
    169 </ul>
    170 
    171 </div>
    172 </body>
    173 </html>
    174