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     11   <h1>The Mesa 3D Graphics Library</h1>
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     16 
     17 <h1>Mesa 10.1.5 Release Notes / (June 6, 2014)</h1>
     18 
     19 <p>
     20 Mesa 10.1.5 is a bug fix release which fixes bugs found since the 10.1.4 release.
     21 </p>
     22 
     23 <p>
     24 Mesa 10.1.5 implements the OpenGL 3.3 API, but the version reported by
     25 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
     26 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
     27 Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
     28 3.3 is <strong>only</strong> available if requested at context creation
     29 because compatibility contexts are not supported.
     30 </p>
     31 
     32 <h2>SHA256 checksums</h2>
     33 <pre>
     34 b0aceaa75bc9a9b2d9215a113e2ad488b5cf85c99005a7624f8cf7c37c5d0eaa  MesaLib-10.1.5.tar.gz
     35 bc6c5ec7836f254a49d055a29d9aa34c97c54c038f47ad3a00fa57a5fef15bbc  MesaLib-10.1.5.tar.bz2
     36 78b7255cab0af7918945452a84de7989096ebcdd27e99b31c56c0589274cbc77  MesaLib-10.1.5.zip
     37 </pre>
     38 
     39 <h2>New features</h2>
     40 <p>None</p>
     41 
     42 <h2>Bug fixes</h2>
     43 
     44 <p>This list is likely incomplete.</p>
     45 
     46 <ul>
     47 
     48 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79115">Bug 79115</a> - </li>
     49 
     50 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79421">Bug 79421</a> - </li>
     51 
     52 </ul>
     53 
     54 <h2>Changes</h2>
     55 
     56 <p>Brian Paul (1):</p>
     57 <ul>
     58   <li>glsl: fix use-after free bug/crash in ast_declarator_list::hir()</li>
     59 </ul>
     60 
     61 <p>Carl Worth (5):</p>
     62 <ul>
     63   <li>docs: Add md5sums for 10.1.4 release</li>
     64   <li>Merge remote-tracking branch 'origin/10.1' into 10.1</li>
     65   <li>cherry-ignore: Ignore two commits.</li>
     66   <li>Ignore a patch that is not needed for the 10.1 branch.</li>
     67   <li>Update version to 10.1.5</li>
     68 </ul>
     69 
     70 <p>Emil Velikov (1):</p>
     71 <ul>
     72   <li>glx: do not leak dri3Display</li>
     73 </ul>
     74 
     75 <p>Ilia Mirkin (2):</p>
     76 <ul>
     77   <li>nv50/ir: fix s32 x s32 -&gt; high s32 multiply logic</li>
     78   <li>nv50/ir: fix constant folding for OP_MUL subop HIGH</li>
     79 </ul>
     80 
     81 <p>James Legg (1):</p>
     82 <ul>
     83   <li>mesa: Fix unbinding GL_DEPTH_STENCIL_ATTACHMENT</li>
     84 </ul>
     85 
     86 <p>Jeremy Huddleston Sequoia (2):</p>
     87 <ul>
     88   <li>glapi: Avoid heap corruption in _glapi_table</li>
     89   <li>darwin: Fix test for kCGLPFAOpenGLProfile support at runtime</li>
     90 </ul>
     91 
     92 <p>Pavel Popov (2):</p>
     93 <ul>
     94   <li>i965: Properly return *RESET* status in glGetGraphicsResetStatusARB</li>
     95   <li>i965: Fix Line Stipple enable bit in 3DSTATE_SF for Haswell.</li>
     96 </ul>
     97 
     98 <p>Roland Scheidegger (1):</p>
     99 <ul>
    100   <li>llvmpipe: fix crash when not all attachments are populated in a fb</li>
    101 </ul>
    102 
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