1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2 <html lang="en"> 3 <head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7 </head> 8 <body> 9 10 <div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12 </div> 13 14 <iframe src="../contents.html"></iframe> 15 <div class="content"> 16 17 <h1>Mesa 10.5.2 Release Notes / March 28, 2015</h1> 18 19 <p> 20 Mesa 10.5.2 is a bug fix release which fixes bugs found since the 10.5.1 release. 21 </p> 22 <p> 23 Mesa 10.5.2 implements the OpenGL 3.3 API, but the version reported by 24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26 Some drivers don't support all the features required in OpenGL 3.3. OpenGL 27 3.3 is <strong>only</strong> available if requested at context creation 28 because compatibility contexts are not supported. 29 </p> 30 31 32 <h2>SHA256 checksums</h2> 33 <pre> 34 755220e160a9f22fda0dffd47746f997b6e196d03f8edc390df7793aecaaa541 mesa-10.5.2.tar.gz 35 2f4b6fb77c3e7d6f861558d0884a3073f575e1e673dad8d1b0624e78e9c4dd44 mesa-10.5.2.tar.xz 36 </pre> 37 38 39 <h2>New features</h2> 40 <p>None</p> 41 42 <h2>Bug fixes</h2> 43 44 <p>This list is likely incomplete.</p> 45 46 <ul> 47 48 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88534">Bug 88534</a> - include/c11/threads_posix.h PTHREAD_MUTEX_RECURSIVE_NP not defined</li> 49 50 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89328">Bug 89328</a> - python required to build Mesa release tarballs</li> 51 52 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89530">Bug 89530</a> - FTBFS in loader: missing fstat</li> 53 54 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89590">Bug 89590</a> - Crash in glLinkProgram with shaders with multiple constant arrays</li> 55 56 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89680">Bug 89680</a> - Hard link exist in Mesa 10.5.1 sources</li> 57 58 </ul> 59 60 61 <h2>Changes</h2> 62 63 <p>Anuj Phogat (1):</p> 64 <ul> 65 <li>glsl: Generate link error for non-matching gl_FragCoord redeclarations</li> 66 </ul> 67 68 <p>Emil Velikov (7):</p> 69 <ul> 70 <li>docs: Add sha256 sums for the 10.5.1 release</li> 71 <li>automake: add missing egl files to the tarball</li> 72 <li>st/egl: don't ship the dri2.c link at the tarball</li> 73 <li>loader: include <sys/stat.h> for non-sysfs builds</li> 74 <li>auxiliary/os: fix the android build - s/drm_munmap/os_munmap/</li> 75 <li>cherry-ignore: add commit non applicable for 10.5</li> 76 <li>Update version to 10.5.2</li> 77 </ul> 78 79 <p>Felix Janda (1):</p> 80 <ul> 81 <li>c11/threads: Use PTHREAD_MUTEX_RECURSIVE by default</li> 82 </ul> 83 84 <p>Francisco Jerez (1):</p> 85 <ul> 86 <li>i965: Set nr_params to the number of uniform components in the VS/GS path.</li> 87 </ul> 88 89 <p>Ilia Mirkin (2):</p> 90 <ul> 91 <li>freedreno/a3xx: use the same layer size for all slices</li> 92 <li>freedreno: fix slice pitch calculations</li> 93 </ul> 94 95 <p>Marek Olk (1):</p> 96 <ul> 97 <li>radeonsi: increase coords array size for radeon_llvm_emit_prepare_cube_coords</li> 98 </ul> 99 100 <p>Mario Kleiner (2):</p> 101 <ul> 102 <li>glx: Handle out-of-sequence swap completion events correctly. (v2)</li> 103 <li>mapi: Make private copies of name strings provided by client.</li> 104 </ul> 105 106 <p>Rob Clark (1):</p> 107 <ul> 108 <li>freedreno: update generated headers</li> 109 </ul> 110 111 <p>Samuel Iglesias Gonsalvez (2):</p> 112 <ul> 113 <li>glsl: optimize (0 cmp x + y) into (-x cmp y).</li> 114 <li>configure: Introduce new output variable to ax_check_python_mako_module.m4</li> 115 </ul> 116 117 <p>Tapani Plli (1):</p> 118 <ul> 119 <li>glsl: fix names in lower_constant_arrays_to_uniforms</li> 120 </ul> 121 122 <p>Tom Stellard (1):</p> 123 <ul> 124 <li>clover: Return 0 as storage size for local kernel args that are not set v2</li> 125 </ul> 126 127 128 </div> 129 </body> 130 </html> 131