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     11   <h1>The Mesa 3D Graphics Library</h1>
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     16 
     17 <h1>Mesa 10.6.4 Release Notes / August 11, 2015</h1>
     18 
     19 <p>
     20 Mesa 10.6.4 is a bug fix release which fixes bugs found since the 10.6.3 release.
     21 </p>
     22 <p>
     23 Mesa 10.6.4 implements the OpenGL 3.3 API, but the version reported by
     24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
     25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
     26 Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
     27 3.3 is <strong>only</strong> available if requested at context creation
     28 because compatibility contexts are not supported.
     29 </p>
     30 
     31 
     32 <h2>SHA256 checksums</h2>
     33 <pre>
     34 4960bf17d8b5d6a6503c6954ec6cf480b5cd930797bac901c60bea192675f85e  mesa-10.6.4.tar.gz
     35 8f5ac103f0f503de2f7a985b0df349bd4ecdfe7f51c714be146fa5a9a3c07b77  mesa-10.6.4.tar.xz
     36 </pre>
     37 
     38 
     39 <h2>New features</h2>
     40 <p>None</p>
     41 
     42 <h2>Bug fixes</h2>
     43 
     44 <p>This list is likely incomplete.</p>
     45 <ul>
     46 
     47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73512">Bug 73512</a> - [clover] mesa.icd. should contain full path</li>
     48 
     49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91290">Bug 91290</a> - SIGSEGV glcpp/glcpp-parse.y:1077</li>
     50 
     51 </ul>
     52 
     53 
     54 <h2>Changes</h2>
     55 
     56 <p>Anuj Phogat (6):</p>
     57 <ul>
     58   <li>mesa: Turn get_readpixels_transfer_ops() in to a global function</li>
     59   <li>meta: Fix transfer operations check in meta pbo path for readpixels</li>
     60   <li>meta: Abort meta pbo path if readpixels need signed-unsigned conversion</li>
     61   <li>meta: Don't do fragment color clamping in _mesa_meta_pbo_GetTexSubImage</li>
     62   <li>mesa: Add a helper function _mesa_need_luminance_to_rgb_conversion()</li>
     63   <li>meta: Fix reading luminance texture as rgba in _mesa_meta_pbo_GetTexSubImage()</li>
     64 </ul>
     65 
     66 <p>Ben Widawsky (1):</p>
     67 <ul>
     68   <li>i965/skl: Add production thread counts and URB size</li>
     69 </ul>
     70 
     71 <p>Eduardo Lima Mitev (3):</p>
     72 <ul>
     73   <li>mesa: Fix errors values returned by glShaderBinary()</li>
     74   <li>mesa: Validate target before resolving tex obj in glTex(ture)SubImageXD</li>
     75   <li>mesa: Fix error returned by glCopyTexImage2D() upon an invalid internal format</li>
     76 </ul>
     77 
     78 <p>Emil Velikov (6):</p>
     79 <ul>
     80   <li>docs: Add checksums for mesa 10.6.3 tarballs</li>
     81   <li>configure.ac: do not set HAVE_DRI(23) when libdrm is missing</li>
     82   <li>egl/wayland: libdrm is a hard requirement, treat it as such</li>
     83   <li>winsys/radeon: don't leak the fd when it is 0</li>
     84   <li>bugzilla_mesa.sh: sort the bugs list by number</li>
     85   <li>Update version to 10.6.4</li>
     86 </ul>
     87 
     88 <p>Francisco Jerez (1):</p>
     89 <ul>
     90   <li>i965/fs: Fix fs_inst::regs_read() for sources in the ATTR file.</li>
     91 </ul>
     92 
     93 <p>Frank Binns (2):</p>
     94 <ul>
     95   <li>egl/dri: Add error info needed for EGL_EXT_image_dma_buf_import extension</li>
     96   <li>egl: Add eglQuerySurface surface type check for EGL_LARGEST_PBUFFER attrib</li>
     97 </ul>
     98 
     99 <p>Igor Gnatenko (1):</p>
    100 <ul>
    101   <li>opencl: use versioned .so in mesa.icd</li>
    102 </ul>
    103 
    104 <p>Ilia Mirkin (1):</p>
    105 <ul>
    106   <li>nvc0: fix geometry program revalidation of clipping params</li>
    107 </ul>
    108 
    109 <p>Kenneth Graunke (1):</p>
    110 <ul>
    111   <li>glsl: Fix a bug where LHS swizzles of swizzles were too small.</li>
    112 </ul>
    113 
    114 <p>Marek Olk (6):</p>
    115 <ul>
    116   <li>st/mesa: don't call st_validate_state in BlitFramebuffer</li>
    117   <li>radeonsi: upload shader rodata after updating scratch relocations</li>
    118   <li>st/mesa: don't ignore texture buffer state changes</li>
    119   <li>radeonsi: rework how shader pointers to descriptors are set</li>
    120   <li>radeonsi: completely rework updating descriptors without CP DMA</li>
    121   <li>r600g: fix the CB_SHADER_MASK setup</li>
    122 </ul>
    123 
    124 <p>Samuel Iglesias Gonsalvez (1):</p>
    125 <ul>
    126   <li>glsl/glcpp: fix SIGSEGV when checking error condition for macro redefinition</li>
    127 </ul>
    128 
    129 <p>Samuel Pitoiset (1):</p>
    130 <ul>
    131   <li>nv50: avoid segfault with enabled but unbound vertex attrib</li>
    132 </ul>
    133 
    134 
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