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     11   <h1>The Mesa 3D Graphics Library</h1>
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     16 
     17 <h1>Mesa 11.0.9 Release Notes / January 22, 2016</h1>
     18 
     19 <p>
     20 Mesa 11.0.9 is a bug fix release which fixes bugs found since the 11.0.8 release.
     21 </p>
     22 <p>
     23 Mesa 11.0.9 implements the OpenGL 4.1 API, but the version reported by
     24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
     25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
     26 Some drivers don't support all the features required in OpenGL 4.1.  OpenGL
     27 4.1 is <strong>only</strong> available if requested at context creation
     28 because compatibility contexts are not supported.
     29 </p>
     30 
     31 
     32 <h2>SHA256 checksums</h2>
     33 <pre>
     34 1597c2e983f476f98efdd6cd58b5298896d18479ff542bdeff28b98b129ede05  mesa-11.0.9.tar.gz
     35 a1262ff1c66a16ccf341186cf0e57b306b8589eb2cc5ce92ffb6788ab01d2b01  mesa-11.0.9.tar.xz
     36 </pre>
     37 
     38 
     39 <h2>New features</h2>
     40 <p>None</p>
     41 
     42 <h2>Bug fixes</h2>
     43 
     44 <p>This list is likely incomplete.</p>
     45 
     46 <ul>
     47 
     48 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91596">Bug 91596</a> - EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI</li>
     49 
     50 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92229">Bug 92229</a> - [APITRACE] SOMA have serious graphical errors</li>
     51 
     52 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93257">Bug 93257</a> - [SKL, bisected] ASTC dEQP tests segfault</li>
     53 
     54 </ul>
     55 
     56 
     57 <h2>Changes</h2>
     58 
     59 <p>Emil Velikov (6):</p>
     60 <ul>
     61   <li>docs: add sha256 checksums for 11.0.8</li>
     62   <li>cherry-ignore: add patch already in branch</li>
     63   <li>cherry-ignore: add the dri3 glx null check patch</li>
     64   <li>i915: correctly parse/set the context flags</li>
     65   <li>egl/dri2: expose srgb configs when KHR_gl_colorspace is available</li>
     66   <li>Update version to 11.0.9</li>
     67 </ul>
     68 
     69 <p>Grazvydas Ignotas (1):</p>
     70 <ul>
     71   <li>r600: fix constant buffer size programming</li>
     72 </ul>
     73 
     74 <p>Ilia Mirkin (5):</p>
     75 <ul>
     76   <li>nvc0: don't forget to reset VTX_TMP bufctx slot after blit completion</li>
     77   <li>nv50/ir: float(s32 &amp; 0xff) = float(u8), not s8</li>
     78   <li>nv50,nvc0: make sure there's pushbuf space and that we ref the bo early</li>
     79   <li>nv50,nvc0: fix crash when increasing bsp bo size for h264</li>
     80   <li>nvc0: scale up inter_bo size so that it's 16M for a 4K video</li>
     81 </ul>
     82 
     83 <p>Kenneth Graunke (2):</p>
     84 <ul>
     85   <li>ralloc: Fix ralloc_adopt() to the old context's last child's parent.</li>
     86   <li>nvc0: Set winding order regardless of domain.</li>
     87 </ul>
     88 
     89 <p>Marek Olk (1):</p>
     90 <ul>
     91   <li>radeonsi: don't miss changes to SPI_TMPRING_SIZE</li>
     92 </ul>
     93 
     94 <p>Mikls Mt (1):</p>
     95 <ul>
     96   <li>mesa: Don't leak ATIfs instructions in DeleteFragmentShader</li>
     97 </ul>
     98 
     99 <p>Neil Roberts (1):</p>
    100 <ul>
    101   <li>i965: Fix crash when calling glViewport with no surface bound</li>
    102 </ul>
    103 
    104 <p>Nicolai Hhnle (6):</p>
    105 <ul>
    106   <li>gallium/radeon: only dispose locally created target machine in radeon_llvm_compile</li>
    107   <li>mesa/bufferobj: make _mesa_delete_buffer_object externally accessible</li>
    108   <li>st/mesa: use _mesa_delete_buffer_object</li>
    109   <li>radeon: use _mesa_delete_buffer_object</li>
    110   <li>i915: use _mesa_delete_buffer_object</li>
    111   <li>i965: use _mesa_delete_buffer_object</li>
    112 </ul>
    113 
    114 <p>Oded Gabbay (1):</p>
    115 <ul>
    116   <li>llvmpipe: use vpkswss when dst is signed</li>
    117 </ul>
    118 
    119 <p>Rob Herring (1):</p>
    120 <ul>
    121   <li>freedreno/ir3: fix 32-bit builds with pointer-to-int-cast error enabled</li>
    122 </ul>
    123 
    124 
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