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     11   <h1>The Mesa 3D Graphics Library</h1>
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     16 
     17 <h1>Mesa 11.1.1 Release Notes / January 13, 2016</h1>
     18 
     19 <p>
     20 Mesa 11.1.1 is a bug fix release which fixes bugs found since the 11.1.0 release.
     21 </p>
     22 <p>
     23 Mesa 11.1.1 implements the OpenGL 4.1 API, but the version reported by
     24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
     25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
     26 Some drivers don't support all the features required in OpenGL 4.1.  OpenGL
     27 4.1 is <strong>only</strong> available if requested at context creation
     28 because compatibility contexts are not supported.
     29 </p>
     30 
     31 
     32 <h2>SHA256 checksums</h2>
     33 <pre>
     34 b15089817540ba0bffd0aad323ecf3a8ff6779568451827c7274890b4a269d58  mesa-11.1.1.tar.gz
     35 64db074fc514136b5fb3890111f0d50604db52f0b1e94ba3fcb0fe8668a7fd20  mesa-11.1.1.tar.xz
     36 </pre>
     37 
     38 
     39 <h2>New features</h2>
     40 <p>None</p>
     41 
     42 <h2>Bug fixes</h2>
     43 
     44 <p>This list is likely incomplete.</p>
     45 
     46 <ul>
     47 
     48 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91806">Bug 91806</a> - configure does not test whether assembler supports sse4.1</li>
     49 
     50 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92229">Bug 92229</a> - [APITRACE] SOMA have serious graphical errors</li>
     51 
     52 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92233">Bug 92233</a> - Unigine Heaven 4.0 silhuette run</li>
     53 
     54 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93004">Bug 93004</a> - Guild Wars 2 crash on nouveau DX11 cards</li>
     55 
     56 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93215">Bug 93215</a> - [Regression bisected] Ogles1conform Automatic mipmap generation test is fail</li>
     57 
     58 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93257">Bug 93257</a> - [SKL, bisected] ASTC dEQP tests segfault</li>
     59 
     60 </ul>
     61 
     62 
     63 <h2>Changes</h2>
     64 
     65 <p>Brian Paul (1):</p>
     66 <ul>
     67   <li>st/mesa: check state-&gt;mesa in early return check in st_validate_state()</li>
     68 </ul>
     69 
     70 <p>Dave Airlie (6):</p>
     71 <ul>
     72   <li>mesa/varray: set double arrays to non-normalised.</li>
     73   <li>mesa/shader: return correct attribute location for double matrix arrays</li>
     74   <li>glsl: pass stage into mark function</li>
     75   <li>glsl/fp64: add helper for dual slot double detection.</li>
     76   <li>glsl: fix count_attribute_slots to allow for different 64-bit handling</li>
     77   <li>glsl: only update doubles inputs for vertex inputs.</li>
     78 </ul>
     79 
     80 <p>Emil Velikov (4):</p>
     81 <ul>
     82   <li>docs: add sha256 checksums for 11.0.1</li>
     83   <li>cherry-ignore: drop the "re-enable" DCC on Stoney</li>
     84   <li>cherry-ignore: don't pick a specific i965 formats patch</li>
     85   <li>Update version to 11.1.1</li>
     86 </ul>
     87 
     88 <p>Eric Anholt (2):</p>
     89 <ul>
     90   <li>vc4: Warn instead of abort()ing on exec ioctl failures.</li>
     91   <li>vc4: Keep sample mask writes from being reordered after TLB writes</li>
     92 </ul>
     93 
     94 <p>Grazvydas Ignotas (1):</p>
     95 <ul>
     96   <li>r600: fix constant buffer size programming</li>
     97 </ul>
     98 
     99 <p>Ian Romanick (1):</p>
    100 <ul>
    101   <li>meta/generate_mipmap: Work-around GLES 1.x problem with GL_DRAW_FRAMEBUFFER</li>
    102 </ul>
    103 
    104 <p>Ilia Mirkin (9):</p>
    105 <ul>
    106   <li>nv50/ir: can't have predication and immediates</li>
    107   <li>gk104/ir: simplify and fool-proof texbar algorithm</li>
    108   <li>glsl: assign varying locations to tess shaders when doing SSO</li>
    109   <li>glx/dri3: a drawable might not be bound at wait time</li>
    110   <li>nvc0: don't forget to reset VTX_TMP bufctx slot after blit completion</li>
    111   <li>nv50/ir: float(s32 &amp; 0xff) = float(u8), not s8</li>
    112   <li>nv50,nvc0: make sure there's pushbuf space and that we ref the bo early</li>
    113   <li>nv50,nvc0: fix crash when increasing bsp bo size for h264</li>
    114   <li>nvc0: scale up inter_bo size so that it's 16M for a 4K video</li>
    115 </ul>
    116 
    117 <p>Jonathan Gray (2):</p>
    118 <ul>
    119   <li>configure.ac: use pkg-config for libelf</li>
    120   <li>configure: check for python2.7 for PYTHON2</li>
    121 </ul>
    122 
    123 <p>Kenneth Graunke (5):</p>
    124 <ul>
    125   <li>ralloc: Fix ralloc_adopt() to the old context's last child's parent.</li>
    126   <li>drirc: Disable ARB_blend_func_extended for Heaven 4.0/Valley 1.0.</li>
    127   <li>glsl: Fix varying struct locations when varying packing is disabled.</li>
    128   <li>nvc0: Set winding order regardless of domain.</li>
    129   <li>nir: Add a lower_fdiv option, turn fdiv into fmul/frcp.</li>
    130 </ul>
    131 
    132 <p>Marek Olk (7):</p>
    133 <ul>
    134   <li>tgsi/scan: add flag colors_written</li>
    135   <li>r600g: write all MRTs only if there is exactly one output (fixes a hang)</li>
    136   <li>radeonsi: don't call of u_prims_for_vertices for patches and rectangles</li>
    137   <li>radeonsi: apply the streamout workaround to Fiji as well</li>
    138   <li>gallium/radeon: fix Hyper-Z hangs by programming PA_SC_MODE_CNTL_1 correctly</li>
    139   <li>program: add _mesa_reserve_parameter_storage</li>
    140   <li>st/mesa: fix GLSL uniform updates for glBitmap &amp; glDrawPixels (v2)</li>
    141 </ul>
    142 
    143 <p>Mark Janes (1):</p>
    144 <ul>
    145   <li>Add missing platform information for KBL</li>
    146 </ul>
    147 
    148 <p>Mikls Mt (1):</p>
    149 <ul>
    150   <li>mesa: Don't leak ATIfs instructions in DeleteFragmentShader</li>
    151 </ul>
    152 
    153 <p>Neil Roberts (3):</p>
    154 <ul>
    155   <li>i965: Add MESA_FORMAT_B8G8R8X8_SRGB to brw_format_for_mesa_format</li>
    156   <li>i965: Add B8G8R8X8_SRGB to the alpha format override</li>
    157   <li>i965: Fix crash when calling glViewport with no surface bound</li>
    158 </ul>
    159 
    160 <p>Nicolai Hhnle (2):</p>
    161 <ul>
    162   <li>gallium/radeon: only dispose locally created target machine in radeon_llvm_compile</li>
    163   <li>gallium/radeon: fix regression in a number of driver queries</li>
    164 </ul>
    165 
    166 <p>Oded Gabbay (1):</p>
    167 <ul>
    168   <li>configura.ac: fix test for SSE4.1 assembler support</li>
    169 </ul>
    170 
    171 <p>Patrick Rudolph (2):</p>
    172 <ul>
    173   <li>nv50,nvc0: fix use-after-free when vertex buffers are unbound</li>
    174   <li>gallium/util: return correct number of bound vertex buffers</li>
    175 </ul>
    176 
    177 <p>Rob Herring (1):</p>
    178 <ul>
    179   <li>freedreno/ir3: fix 32-bit builds with pointer-to-int-cast error enabled</li>
    180 </ul>
    181 
    182 <p>Samuel Pitoiset (3):</p>
    183 <ul>
    184   <li>nvc0: free memory allocated by the prog which reads MP perf counters</li>
    185   <li>nv50,nvc0: free memory allocated by performance metrics</li>
    186   <li>nv50: free memory allocated by the prog which reads MP perf counters</li>
    187 </ul>
    188 
    189 <p>Sarah Sharp (1):</p>
    190 <ul>
    191   <li>mesa: Add KBL PCI IDs and platform information.</li>
    192 </ul>
    193 
    194 
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