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     11   <h1>The Mesa 3D Graphics Library</h1>
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     16 
     17 <h1>Mesa 11.1.3 Release Notes / April 17, 2016</h1>
     18 
     19 <p>
     20 Mesa 11.1.3 is a bug fix release which fixes bugs found since the 11.1.2 release.
     21 </p>
     22 <p>
     23 Mesa 11.1.3 implements the OpenGL 4.1 API, but the version reported by
     24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
     25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
     26 Some drivers don't support all the features required in OpenGL 4.1.  OpenGL
     27 4.1 is <strong>only</strong> available if requested at context creation
     28 because compatibility contexts are not supported.
     29 </p>
     30 
     31 
     32 <h2>SHA256 checksums</h2>
     33 <pre>
     34 9e86c72b6b2e8adb53c1c4a0002ab267b45094d753eb9404b1db34f81ce94ccf  mesa-11.1.3.tar.gz
     35 51f6658a214d75e4d9f05207586d7ed56ebba75c6b10841176fb6675efa310ac  mesa-11.1.3.tar.xz
     36 </pre>
     37 
     38 
     39 <h2>New features</h2>
     40 <p>None</p>
     41 
     42 <h2>Bug fixes</h2>
     43 
     44 <p>This list is likely incomplete.</p>
     45 
     46 <ul>
     47 
     48 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27512">Bug 27512</a> - Illegal instruction _mesa_x86_64_transform_points4_general</li>
     49 
     50 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91526">Bug 91526</a> - World of Warcraft (on Wine) has UI corruption with nouveau</li>
     51 
     52 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92193">Bug 92193</a> - [SKL] ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture fails</li>
     53 
     54 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93358">Bug 93358</a> - [HSW] Unreal Elemental demo - assertion error in copy_image_with_blitter</li>
     55 
     56 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93418">Bug 93418</a> - Geometry Shaders output wrong vertices on Sandy Bridge</li>
     57 
     58 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93524">Bug 93524</a> - Clover doesn't build</li>
     59 
     60 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93667">Bug 93667</a> - Crash in eglCreateImageKHR with huge texture size</li>
     61 
     62 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93813">Bug 93813</a> - Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT</li>
     63 
     64 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94050">Bug 94050</a> - test_vec4_register_coalesce regression</li>
     65 
     66 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94073">Bug 94073</a> - Miscompilation of abs_vec3_vert_xvary_ref.vert in WebGL conformance</li>
     67 
     68 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94088">Bug 94088</a> - [llvmpipe] SIGFPE pthread_barrier_destroy.c:40</li>
     69 
     70 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94193">Bug 94193</a> - [llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is enabled with pattern 0xffff</li>
     71 
     72 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94195">Bug 94195</a> - [llvmpipe] Does not build with LLVM 3.7.x on Windows</li>
     73 
     74 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94388">Bug 94388</a> - r600_blit.c:281: r600_decompress_depth_textures: Assertion `tex-&gt;is_depth &amp;&amp; !tex-&gt;is_flushing_texture' failed.</li>
     75 
     76 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94412">Bug 94412</a> - Trine 3 misrender</li>
     77 
     78 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94481">Bug 94481</a> - softpipe - access violation in img_filter_2d_nearest</li>
     79 
     80 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94595">Bug 94595</a> - [Mesa AMD&amp;swrast] Texture views attached as framebuffers return their viewed tecture's color encoding and render incorrectly</li>
     81 
     82 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94954">Bug 94954</a> - test_vec4_copy_propagation fails in `make check`</li>
     83 
     84 </ul>
     85 
     86 
     87 <h2>Changes</h2>
     88 
     89 <p>Anuj Phogat (1):</p>
     90 <ul>
     91   <li>i965: Fix assert conditions for src/dst x/y offsets</li>
     92 </ul>
     93 
     94 <p>Ben Widawsky (2):</p>
     95 <ul>
     96   <li>i965: Make sure we blit a full compressed block</li>
     97   <li>i965/skl: Add two missing device IDs</li>
     98 </ul>
     99 
    100 <p>Brian Paul (1):</p>
    101 <ul>
    102   <li>mesa: fix incorrect viewport position when GL_CLIP_ORIGIN = GL_LOWER_LEFT</li>
    103 </ul>
    104 
    105 <p>Chris Forbes (1):</p>
    106 <ul>
    107   <li>i965/blorp: Fix hiz ops on MSAA surfaces</li>
    108 </ul>
    109 
    110 <p>Christian Knig (1):</p>
    111 <ul>
    112   <li>radeon/uvd: disable MPEG1</li>
    113 </ul>
    114 
    115 <p>Christian Schmidbauer (1):</p>
    116 <ul>
    117   <li>st/nine: specify WINAPI only for i386 and amd64</li>
    118 </ul>
    119 
    120 <p>Daniel Czarnowski (3):</p>
    121 <ul>
    122   <li>egl_dri2: NULL check for xcb_dri2_get_buffers_reply()</li>
    123   <li>egl_dri2: set correct error code if swapbuffers fails</li>
    124   <li>egl: support EGL_LARGEST_PBUFFER in eglCreatePbufferSurface(...)</li>
    125 </ul>
    126 
    127 <p>Dave Airlie (1):</p>
    128 <ul>
    129   <li>mesa/fbobject: propogate Layered when reusing attachments.</li>
    130 </ul>
    131 
    132 <p>Derek Foreman (1):</p>
    133 <ul>
    134   <li>egl/wayland: Try to use wl_surface.damage_buffer for SwapBuffersWithDamage</li>
    135 </ul>
    136 
    137 <p>Dongwon Kim (1):</p>
    138 <ul>
    139   <li>egl: move Null check to eglGetSyncAttribKHR to prevent Segfault</li>
    140 </ul>
    141 
    142 <p>Emil Velikov (10):</p>
    143 <ul>
    144   <li>docs: add sha256 checksums for 11.1.2</li>
    145   <li>get-pick-list.sh: Require explicit "11.1" for nominating stable patches</li>
    146   <li>cherry-ignore: do not pick nv50/ir commit</li>
    147   <li>automake: add nine to make distcheck</li>
    148   <li>install-gallium-links: port changes from install-lib-links</li>
    149   <li>automake: add more missing options for make distcheck</li>
    150   <li>mesa; add get-extra-pick-list.sh script into bin/</li>
    151   <li>egl/x11: check the return value of xcb_dri2_get_buffers_reply()</li>
    152   <li>nvc/ir: remove duplicate variable declaration</li>
    153   <li>Update version to 11.1.3</li>
    154 </ul>
    155 
    156 <p>Francisco Jerez (4):</p>
    157 <ul>
    158   <li>i965: Reupload push and pull constants when we get new shader image unit state.</li>
    159   <li>i965/fs: Add missing analysis invalidation in opt_sampler_eot().</li>
    160   <li>i965/fs: Add missing analysis invalidation in fixup_3src_null_dest().</li>
    161   <li>i965/vec4: Consider removal of no-op MOVs as progress during register coalesce.</li>
    162 </ul>
    163 
    164 <p>Ilia Mirkin (21):</p>
    165 <ul>
    166   <li>nvc0/ir: fix converting between predicate and gpr</li>
    167   <li>nvc0: add some missing PUSH_SPACE's</li>
    168   <li>nvc0: avoid negatives in PUSH_SPACE argument</li>
    169   <li>glsl: make sure builtins are initialized before getting the shader</li>
    170   <li>glsl: return cloned signature, not the builtin one</li>
    171   <li>nv50/ir: fix quadop emission in the presence of predication</li>
    172   <li>st/mesa: fix up result_src.type when doing i2u/u2i conversions</li>
    173   <li>meta/copy_image: use precomputed dst_internal_format to avoid segfault</li>
    174   <li>st/mesa: force depth mode to GL_RED for sized depth/stencil formats</li>
    175   <li>glx: update to updated version of EXT_create_context_es2_profile</li>
    176   <li>nv50,nvc0: bump minimum texture buffer offset alignment</li>
    177   <li>nvc0: reset TFB bufctx when we no longer hold a reference to the buffers</li>
    178   <li>glsl: avoid stack smashing when there are too many attributes</li>
    179   <li>nvc0: fix blit triangle size to fully cover FB's &gt; 8192x8192</li>
    180   <li>nv50: reset TFB bufctx when we no longer hold a reference to the buffers</li>
    181   <li>nv50/ir: force-enable derivatives on TXD ops</li>
    182   <li>st/mesa: only minify depth for 3d targets</li>
    183   <li>nv50/ir: fix indirect texturing for non-array textures on nvc0</li>
    184   <li>nvc0/ir: fix picking of coordinates from tex instruction for textureGrad</li>
    185   <li>nvc0: disable primitive restart and index bias during blits</li>
    186   <li>nv50/ir: we can't load local memory directly into an output</li>
    187 </ul>
    188 
    189 <p>Jason Ekstrand (1):</p>
    190 <ul>
    191   <li>nir/lower_vec_to_movs: Better report channels handled by insert_mov</li>
    192 </ul>
    193 
    194 <p>Kenneth Graunke (3):</p>
    195 <ul>
    196   <li>mesa: Make glGet queries initialize ctx-&gt;Debug when necessary.</li>
    197   <li>mesa: Allow Get*() of several forgotten IsEnabled() pnames.</li>
    198   <li>i965: Only magnify depth for 3D textures, not array textures.</li>
    199 </ul>
    200 
    201 <p>Koop Mast (1):</p>
    202 <ul>
    203   <li>st/clover: Add libelf cflags to the build</li>
    204 </ul>
    205 
    206 <p>Marc-Andr Lureau (1):</p>
    207 <ul>
    208   <li>virtio_gpu: Add virtio 1.0 PCI ID to driver map</li>
    209 </ul>
    210 
    211 <p>Marek Olk (3):</p>
    212 <ul>
    213   <li>radeonsi: fix Hyper-Z on Stoney</li>
    214   <li>gallium/radeon: don't use temporary buffers for persistent mappings</li>
    215   <li>radeonsi: fix Hyper-Z hangs on P2 configs</li>
    216 </ul>
    217 
    218 <p>Matt Turner (3):</p>
    219 <ul>
    220   <li>i965/vec4: don't copy ATTR into 3src instructions with complex swizzles</li>
    221   <li>i965/fs: Don't CSE negated multiplies with saturation.</li>
    222   <li>i965/vec4: Update vec4 unit tests for commit 01dacc83ff.</li>
    223 </ul>
    224 
    225 <p>Nanley Chery (2):</p>
    226 <ul>
    227   <li>mesa/image: Make _mesa_clip_readpixels() work with renderbuffers</li>
    228   <li>mesa/readpix: Clip ReadPixels() area to the ReadBuffer's</li>
    229 </ul>
    230 
    231 <p>Nicolai Hhnle (2):</p>
    232 <ul>
    233   <li>r600g: clear compressed_depthtex/colortex_mask when binding buffer texture</li>
    234   <li>st/mesa: use the texture view's format for render-to-texture</li>
    235 </ul>
    236 
    237 <p>Nishanth Peethambaran (2):</p>
    238 <ul>
    239   <li>st/omx: Remove trailing spaces</li>
    240   <li>st/omx/dec: Correct the timestamping</li>
    241 </ul>
    242 
    243 <p>Oded Gabbay (8):</p>
    244 <ul>
    245   <li>gallium/radeon: Correctly translate colorswaps for big endian</li>
    246   <li>llvmpipe: use vpkswss when dst is signed</li>
    247   <li>gallium/radeon: return correct values for BE in r600_translate_colorswap</li>
    248   <li>gallium/radeon: remove separate BE path in r600_translate_colorswap</li>
    249   <li>gallium/r600: Don't let h/w do endian swap for colorformat</li>
    250   <li>gallium/radeon: disable evergreen_do_fast_color_clear for BE</li>
    251   <li>r600g: Do colorformat endian swap for PIPE_USAGE_STAGING</li>
    252   <li>radeonsi: Do colorformat endian swap for PIPE_USAGE_STAGING</li>
    253 </ul>
    254 
    255 <p>Olivier Pena (1):</p>
    256 <ul>
    257   <li>scons: support for LLVM 3.7.</li>
    258 </ul>
    259 
    260 <p>Patrick Baggett (1):</p>
    261 <ul>
    262   <li>mesa: Use SSE prefetch instructions rather than 3DNow instructions</li>
    263 </ul>
    264 
    265 <p>Rob Herring (10):</p>
    266 <ul>
    267   <li>Android: remove dependence on .SECONDEXPANSION</li>
    268   <li>Android: glsl: fix dependence on YACC_HEADER_SUFFIX from build system</li>
    269   <li>Android: add -Wno-date-time flag for clang</li>
    270   <li>Android: remove headers from LOCAL_SRC_FILES</li>
    271   <li>Android: clean-up and fix DRI module path handling</li>
    272   <li>freedreno: drop unnecessary -Wno-packed-bitfield-compat</li>
    273   <li>gallium/radeon: Add space between string literal and identifier</li>
    274   <li>r600: Make enum alu_op_flags unsigned</li>
    275   <li>virtio_gpu: Add PCI ID to driver map</li>
    276   <li>Android: fix x86 gallium builds</li>
    277 </ul>
    278 
    279 <p>Roland Scheidegger (2):</p>
    280 <ul>
    281   <li>softpipe: fix anisotropic filtering crash</li>
    282   <li>draw: fix line stippling</li>
    283 </ul>
    284 
    285 <p>Samuel Pitoiset (1):</p>
    286 <ul>
    287   <li>nvc0: make sure to delete samplers used by compute shaders</li>
    288 </ul>
    289 
    290 <p>Steinar H. Gunderson (1):</p>
    291 <ul>
    292   <li>mesa: Fix locking of GLsync objects.</li>
    293 </ul>
    294 
    295 <p>Tamil velan (1):</p>
    296 <ul>
    297   <li>radeon/uvd: increase max height to 4096 for VI and newer</li>
    298 </ul>
    299 
    300 <p>Thomas Hellstrom (2):</p>
    301 <ul>
    302   <li>winsys/svga: Fix an uninitialized return value</li>
    303   <li>winsys/svga: Increase the fence timeout</li>
    304 </ul>
    305 
    306 <p>Vinson Lee (1):</p>
    307 <ul>
    308   <li>llvmpipe: Do not use barriers if not using threads.</li>
    309 </ul>
    310 
    311 <p>xavier (1):</p>
    312 <ul>
    313   <li>r600/sb: Do not distribute neg in expr_handler::fold_assoc() when folding multiplications.</li>
    314 </ul>
    315 
    316 
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