1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2 <html lang="en"> 3 <head> 4 <title>Mesa Release Notes</title> 5 <link rel="stylesheet" type="text/css" href="../mesa.css"> 6 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 7 </head> 8 <body> 9 10 <div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12 </div> 13 14 <iframe src="../contents.html"></iframe> 15 <div class="content"> 16 17 <h1>Mesa 7.0.3 Release Notes / April 4, 2008</h1> 18 19 <p> 20 Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2. 21 </p> 22 23 24 <h2>MD5 checksums</h2> 25 <pre> 26 3fd1cb76531b2515ef7db92d9a93dbf8 MesaLib-7.0.3.tar.gz 27 e6e6379d7793af40a6bc3ce1bace572e MesaLib-7.0.3.tar.bz2 28 97882bac195229ee0b78cab82e0e3be1 MesaLib-7.0.3.zip 29 8abf6bbcb1661e7dd4ce73b3fbb85898 MesaDemos-7.0.3.tar.gz 30 47fd6863621d3c9c7dbb870ab7f0c303 MesaDemos-7.0.3.tar.bz2 31 99e442e14da1928f76a7297bb421a3af MesaDemos-7.0.3.zip 32 2b50fe9fadc4709b57c52adef09fce3c MesaGLUT-7.0.3.tar.gz 33 0ff23c4e91b238abae63a5fc9fa003e7 MesaGLUT-7.0.3.tar.bz2 34 70e83554a4462dad28e0d6e20f79aada MesaGLUT-7.0.3.zip 35 </pre> 36 37 38 <h2>Bug fixes</h2> 39 <ul> 40 <li>Added missing glw.pc.in file to release tarball 41 <li>Fix GLUT/Fortran issues 42 <li>GLSL gl_FrontLightModelProduct.sceneColor variable wasn't defined 43 <li>Fix crash upon GLSL variable array indexes (not yet supported) 44 <li>Two-sided stencil test didn't work in software rendering 45 <li>Fix two-sided lighting bugs/crashes (bug 13368) 46 <li>GLSL gl_FrontFacing didn't work properly 47 <li>glGetActiveUniform returned incorrect sizes (bug 13751) 48 <li>Fix several bugs relating to uniforms and attributes in GLSL API (Bruce Merry, bug 13753) 49 <li>glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field 50 <li>Fixed GLX indirect vertex array rendering bug (14197) 51 <li>Fixed crash when deleting framebuffer objects (bugs 13507, 14293) 52 <li>User-defined clip planes enabled for R300 (bug 9871) 53 <li>Fixed glBindTexture() crash upon bad target (bug 14514) 54 <li>Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915) 55 <li>Bad strings given to glProgramStringARB() didn't generate GL_INVALID_OPERATION 56 <li>Fixed minor point rasterization regression (bug 11016) 57 <li>state.texenv.color state var didn't work in GL_ARB_fragment_program (bug 14931) 58 <li>glBitmap from a PBO didn't always work 59 <li>glGetTexImage into a PBO didn't always work 60 <li>Comments at the end of ARB vertex/fragment programs crashed the parser 61 </ul> 62 63 <h2>Changes</h2> 64 <ul> 65 <li>Updated glext.h to version 40 66 </ul> 67 68 69 70 <h2>Driver Status</h2> 71 72 <pre> 73 Driver Status 74 ---------------------- ---------------------- 75 DRI drivers varies with the driver 76 XMesa/GLX (on Xlib) implements OpenGL 2.1 77 OSMesa (off-screen) implements OpenGL 2.1 78 Windows/Win32 implements OpenGL 2.1 79 Glide (3dfx Voodoo1/2) implements OpenGL 1.3 80 SVGA unsupported 81 Wind River UGL unsupported 82 DJGPP unsupported 83 GGI unsupported 84 BeOS unsupported 85 Allegro unsupported 86 D3D unsupported 87 </pre> 88 89 </div> 90 </body> 91 </html> 92