1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2 <html lang="en"> 3 <head> 4 <title>Mesa Release Notes</title> 5 <link rel="stylesheet" type="text/css" href="../mesa.css"> 6 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 7 </head> 8 <body> 9 10 <div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12 </div> 13 14 <iframe src="../contents.html"></iframe> 15 <div class="content"> 16 17 <h1>Mesa 7.0 Release Notes / June 22, 2007</h1> 18 19 <p> 20 Mesa 7.0 is a stable release, featuring OpenGL 2.1 API support. 21 A number of bugs have been fixed since the 6.5.3 release. 22 </p> 23 24 25 <h2>MD5 checksums</h2> 26 <pre> 27 35a1698986f7ac8dc435624ee9256cda MesaLib-7.0.tar.gz 28 50c371455fa7532c04aa0a970f9bc51f MesaLib-7.0.tar.bz2 29 bcedb6f43c97c1bc49e5cc7f12835722 MesaLib-7.0.zip 30 9bad332c7b74f59be96556135212ca9e MesaDemos-7.0.tar.gz 31 fada2bc1f29da513e015fda1e3abd0c0 MesaDemos-7.0.tar.bz2 32 84e3bbe470d983ae32f1f0c779faf99e MesaDemos-7.0.zip 33 76c7bb54f9850c689eba844f6daed332 MesaGLUT-7.0.tar.gz 34 4af28296e02772ef1de00e4e79bf3d12 MesaGLUT-7.0.tar.bz2 35 9043cb0b54cc03d1874728d74b12188c MesaGLUT-7.0.zip 36 </pre> 37 38 39 <h2>New features</h2> 40 <ul> 41 <li>OpenGL 2.0 and 2.1 API support. 42 </ul> 43 44 <h2>Bug fixes</h2> 45 <ul> 46 <li>Fixed a few fog-related bugs. 47 <li>Fixed broken GLSL mix() function. 48 <li>Fixed broken GLSL exp() functions. 49 <li>Fixed GLSL mod4(vec4, vec4) bug. 50 <li>Implemented GLSL asin(), acos(), atan() functions. 51 <li>Fixed an R300 driver bug that caused Xorg composite manager to crash 52 <li>Fixed R300 vertex program/matrix bug (10848) 53 <li>GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords) 54 <li>Specifying an invalid texture unit as a sampler could lead to a crash 55 <li>The GLX protocol request for glXDestroyPBuffer() was incorrect (bug 10983) 56 <li>ARB vp state.light[n].half value was incorrect (bug 10987) 57 <li>Fixed a positional light source bug (bug 11009) 58 <li>Fixed point size attenuation problem (bug 11042) 59 <li>glPopAttrib didn't restore texture object's LOD bias (bug 11049) 60 <li>Fixed a TLS / TEXTREL problem (bug 7459) 61 </ul> 62 63 64 <h2>Internal code changes</h2> 65 <ul> 66 <li>Some texture code consolidation and simplifiction (Ian Romanick) 67 <li>R300 driver clean-ups. 68 </ul> 69 70 71 <h2>To Do (someday) items</h2> 72 <ul> 73 <li>Switch to freeglut 74 <li>Fix linux-glide target/driver. 75 <li>Improved lambda and derivative calculation for frag progs. 76 </ul> 77 78 79 <h2>Driver Status</h2> 80 81 <pre> 82 Driver Status 83 ---------------------- ---------------------- 84 DRI drivers varies with the driver 85 XMesa/GLX (on Xlib) implements OpenGL 2.1 86 OSMesa (off-screen) implements OpenGL 2.1 87 Windows/Win32 implements OpenGL 2.1 88 Glide (3dfx Voodoo1/2) implements OpenGL 1.3 89 SVGA unsupported 90 Wind River UGL unsupported 91 DJGPP unsupported 92 GGI unsupported 93 BeOS unsupported 94 Allegro unsupported 95 D3D unsupported 96 </pre> 97 98 </div> 99 </body> 100 </html> 101