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     11   <h1>The Mesa 3D Graphics Library</h1>
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     16 
     17 <h1>Mesa 9.1.2 Release Notes / April 30th, 2013</h1>
     18 
     19 <p>
     20 Mesa 9.1.2 is a bug fix release which fixes bugs found since the 9.1.1 release.
     21 </p>
     22 <p>
     23 Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by
     24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
     25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
     26 Some drivers don't support all the features required in OpenGL 3.1.  OpenGL
     27 3.1 is <strong>only</strong> available if requested at context creation
     28 because GL_ARB_compatibility is not supported.
     29 </p>
     30 
     31 <h2>MD5 checksums</h2>
     32 <pre>
     33 df2aab86ff4a510ce5b0d074caa0a59f  MesaLib-9.1.2.tar.bz2
     34 415c2bc3a9eb571aafbfa474ebf5a2e0  MesaLib-9.1.2.tar.gz
     35 b1ae5a4d9255953980bc9254f5323420  MesaLib-9.1.2.zip
     36 </pre>
     37 
     38 <h2>New features</h2>
     39 <p>None.</p>
     40 
     41 <h2>Bug fixes</h2>
     42 
     43 <p>This list is likely incomplete.</p>
     44 
     45 <ul>
     46 
     47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=44567">Bug 44567</a> - [965gm] green artifacts when using GLSL in XBMC</li>
     48 
     49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59238">Bug 59238</a> - many new symbols in libxatracker after recent automake work</li>
     50 
     51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59445">Bug 59445</a> - [SNB/IVB/HSW Bisected]Oglc draw-buffers2(advanced.blending.none) segfault</li>
     52 
     53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59495">Bug 59495</a> - [i965 Bisected]Oglc fbblit(advanced.blitFb-3d-cube.mirror.both) fails</li>
     54 
     55 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60503">Bug 60503</a> - [r300g] Unigine Heaven 3.0: all objects are black</li>
     56 
     57 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60510">Bug 60510</a> - Firefox 18.0.2 Crash On Nvidia GeForce2</li>
     58 
     59 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61197">Bug 61197</a> - [SNB Bisected] kwin_gles screen corruption</li>
     60 
     61 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61317">Bug 61317</a> - [IVB] corrupt rendering with UBOs</li>
     62 
     63 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61395">Bug 61395</a> - glEdgeFlag can't be set to false</li>
     64 
     65 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61947">Bug 61947</a> - nullpointer dereference causes xorg-server segfault when nouveau DRI driver is loaded</li>
     66 
     67 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62357">Bug 62357</a> - llvmpipe: Fragment Shader with &quot;return&quot; in main causes back output</li>
     68 
     69 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62434">Bug 62434</a> - [bisected] 3284.073] (EE) AIGLX error: dlopen of /usr/lib/xorg/modules/dri/r600_dri.so failed (/usr/lib/libllvmradeon9.2.0.so: undefined symbol: lp_build_tgsi_intrinsic)</li>
     70 
     71 <li><a href="http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=349437">Debian bug #349437</a> - mesa - FTBFS: error: 'IEEE_ONE' undeclared</li>
     72 
     73 <li><a href="http://bugzilla.redhat.com/show_bug.cgi?id=918661">Redhat bug #918661</a> - crash in routine Avogadro UI manipulation</li>
     74 
     75 </ul>
     76 
     77 <h2>Changes</h2>
     78 <p>The full set of changes can be viewed by using the following GIT command:</p>
     79 
     80 <pre>
     81   git log mesa-9.1.1..mesa-9.1.2
     82 </pre>
     83 
     84 <p>Adam Jackson (2):</p>
     85 <ul>
     86   <li>glx: Build with VISIBILITY_CFLAGS in automake</li>
     87   <li>linux: Don't emit a .note.ABI-tag section anymore (#26663)</li>
     88 </ul>
     89 
     90 <p>Alan Hourihane (3):</p>
     91 <ul>
     92   <li>Add missing GL_TEXTURE_CUBE_MAP entry in _mesa_legal_texture_dimensions</li>
     93   <li>Unreference sampler object when it's currently bound to texture unit.</li>
     94   <li>mesa: fix glGetInteger*(GL_SAMPLER_BINDING).</li>
     95 </ul>
     96 
     97 <p>Alex Deucher (1):</p>
     98 <ul>
     99   <li>r600g: disable hyperz by default on 9.1</li>
    100 </ul>
    101 
    102 <p>Andreas Boll (5):</p>
    103 <ul>
    104   <li>radeon/llvm: Link against libgallium.la to fix an undefined symbol</li>
    105   <li>mesa: use ieee fp on s390 and m68k</li>
    106   <li>build: Enable x86 assembler on Hurd.</li>
    107   <li>osmesa: fix out-of-tree build</li>
    108   <li>gallium/egl: fix out-of-tree build</li>
    109 </ul>
    110 
    111 <p>Anuj Phogat (1):</p>
    112 <ul>
    113   <li>mesa: Fix FB blitting in case of zero size src or dst rect</li>
    114 </ul>
    115 
    116 <p>Brian Paul (4):</p>
    117 <ul>
    118   <li>mesa: flush current state when querying GL_EDGE_FLAG</li>
    119   <li>vbo: fix crash found with shared display lists</li>
    120   <li>llvmpipe: tweak CMD_BLOCK_MAX and LP_SCENE_MAX_SIZE</li>
    121   <li>llvmpipe: add some scene limit sanity check assertions</li>
    122 </ul>
    123 
    124 <p>Carl Worth (1):</p>
    125 <ul>
    126   <li>i965: Avoid segfault in gen6_upload_state</li>
    127 </ul>
    128 
    129 <p>Chris Forbes (1):</p>
    130 <ul>
    131   <li>i965/vs: Fix Gen4/5 VUE map inconsistency with gl_ClipVertex</li>
    132 </ul>
    133 
    134 <p>Christoph Bumiller (4):</p>
    135 <ul>
    136   <li>nv50: fix 3D render target setup</li>
    137   <li>nv50,nvc0: disable DEPTH_RANGE_NEAR/FAR clipping during blit</li>
    138   <li>nv50,nvc0: fix 3d blits, restore viewport after blit</li>
    139   <li>nvc0: fix for 2d engine R source formats writing RRR1 and not R001</li>
    140 </ul>
    141 
    142 <p>Eric Anholt (5):</p>
    143 <ul>
    144   <li>i965/fs: Fix register allocation for uniform pull constants in 16-wide.</li>
    145   <li>i965/fs: Fix broken rendering in large shaders with UBO loads.</li>
    146   <li>i965/fs: Also do the gen4 SEND dependency workaround against other SENDs.</li>
    147   <li>i965: Add definitions for gen7+ data cache messages.</li>
    148   <li>mesa: Disable validate_ir_tree() on release builds.</li>
    149 </ul>
    150 
    151 <p>Ian Romanick (5):</p>
    152 <ul>
    153   <li>docs: Add 9.1.1 release md5sums</li>
    154   <li>mesa: Add previously picked commit to .cherry-ignore</li>
    155   <li>glsl: Add missing bool case in glsl_type::get_scalar_type</li>
    156   <li>mesa: Note that patch dbf94d1 should't actually get picked to the 9.1 branch</li>
    157   <li>mesa: Bump version to 9.1.2</li>
    158 </ul>
    159 
    160 <p>Jan de Groot (1):</p>
    161 <ul>
    162   <li>dri/nouveau: fix crash in nouveau_flush</li>
    163 </ul>
    164 
    165 <p>Jos Fonseca (3):</p>
    166 <ul>
    167   <li>autotools: Add missing top-level include dir.</li>
    168   <li>mesa,gallium,egl,mapi: One definition of C99 inline/__func__ to rule them all.</li>
    169   <li>include: Fix build with VS 11 (i.e, 2012).</li>
    170 </ul>
    171 
    172 <p>Kenneth Graunke (4):</p>
    173 <ul>
    174   <li>i965: Fix INTEL_DEBUG=shader_time for Haswell.</li>
    175   <li>i965: Specialize SURFACE_STATE creation for shader time.</li>
    176   <li>i965: Make INTEL_DEBUG=shader_time use the RAW surface format.</li>
    177   <li>i965: Don't use texture swizzling to force alpha to 1.0 if unnecessary.</li>
    178 </ul>
    179 
    180 <p>Maarten Lankhorst (2):</p>
    181 <ul>
    182   <li>gallium/build: Fix visibility CFLAGS in automake</li>
    183   <li>radeon/llvm: Do not link against libgallium when building statically.</li>
    184 </ul>
    185 
    186 <p>Marcin Slusarz (1):</p>
    187 <ul>
    188   <li>dri/nouveau: NV17_3D class is not available for NV1a chipset</li>
    189 </ul>
    190 
    191 <p>Marek Olk (3):</p>
    192 <ul>
    193   <li>mesa: don't allocate a texture if width or height is 0 in CopyTexImage</li>
    194   <li>gallium/tgsi: fix valgrind warning</li>
    195   <li>mesa: handle HALF_FLOAT like FLOAT in get_tex_rgba</li>
    196 </ul>
    197 
    198 <p>Martin Andersson (1):</p>
    199 <ul>
    200   <li>r600g: Use virtual address for PIPE_QUERY_SO* in r600_emit_query_end</li>
    201 </ul>
    202 
    203 <p>Matt Turner (3):</p>
    204 <ul>
    205   <li>configure.ac: Don't check for X11 unconditionally.</li>
    206   <li>configure.ac: Remove stale comment about --x-* arguments.</li>
    207   <li>mesa: Implement TEXTURE_IMMUTABLE_LEVELS for ES 3.0.</li>
    208 </ul>
    209 
    210 <p>Michel Dnzer (1):</p>
    211 <ul>
    212   <li>radeonsi: Emit pixel shader state even when only the vertex shader changed</li>
    213 </ul>
    214 
    215 <p>Paul Berry (1):</p>
    216 <ul>
    217   <li>i965: Apply depthstencil alignment workaround when doing fast clears.</li>
    218 </ul>
    219 
    220 <p>Roland Scheidegger (1):</p>
    221 <ul>
    222   <li>gallivm: fix return opcode handling in main function of a shader</li>
    223 </ul>
    224 
    225 <p>Tapani Plli (1):</p>
    226 <ul>
    227   <li>intel: Fix regression in intel_create_image_from_name stride handling</li>
    228 </ul>
    229 
    230 <p>Tom Stellard (1):</p>
    231 <ul>
    232   <li>r300g: Fix bug in OMOD optimization</li>
    233 </ul>
    234 
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