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      1 /**************************************************************************
      2  *
      3  * Copyright 2003 VMware, Inc.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28 #include "pipe/p_context.h"
     29 #include "pipe/p_state.h"
     30 
     31 #include "i915_state_inlines.h"
     32 #include "i915_context.h"
     33 #include "i915_reg.h"
     34 #include "i915_state.h"
     35 #include "i915_resource.h"
     36 
     37 
     38 /*
     39  * A note about min_lod & max_lod.
     40  *
     41  * There is a circular dependancy between the sampler state
     42  * and the map state to be submitted to hw.
     43  *
     44  * Two condition must be meet:
     45  * min_lod =< max_lod == true
     46  * max_lod =< last_level == true
     47  *
     48  *
     49  * This is all fine and dandy if it were for the fact that max_lod
     50  * is set on the map state instead of the sampler state. That is
     51  * the max_lod we submit on map is:
     52  * max_lod = MIN2(last_level, max_lod);
     53  *
     54  * So we need to update the map state when we change samplers and
     55  * we need to change the sampler state when map state is changed.
     56  * The first part is done by calling update_texture in update_samplers
     57  * and the second part is done else where in code tracking the state
     58  * changes.
     59  */
     60 
     61 static void update_map(struct i915_context *i915,
     62                        uint unit,
     63                        const struct i915_texture *tex,
     64                        const struct i915_sampler_state *sampler,
     65                        const struct pipe_sampler_view* view,
     66                        uint state[3]);
     67 
     68 
     69 
     70 /***********************************************************************
     71  * Samplers
     72  */
     73 
     74 /**
     75  * Compute i915 texture sampling state.
     76  *
     77  * Recalculate all state from scratch.  Perhaps not the most
     78  * efficient, but this has gotten complex enough that we need
     79  * something which is understandable and reliable.
     80  * \param state  returns the 3 words of compute state
     81  */
     82 static void update_sampler(struct i915_context *i915,
     83                            uint unit,
     84                            const struct i915_sampler_state *sampler,
     85                            const struct i915_texture *tex,
     86                            unsigned state[3])
     87 {
     88    const struct pipe_resource *pt = &tex->b.b;
     89    unsigned minlod, lastlod;
     90 
     91    state[0] = sampler->state[0];
     92    state[1] = sampler->state[1];
     93    state[2] = sampler->state[2];
     94 
     95    if (pt->format == PIPE_FORMAT_UYVY ||
     96        pt->format == PIPE_FORMAT_YUYV)
     97       state[0] |= SS2_COLORSPACE_CONVERSION;
     98 
     99    if (pt->format == PIPE_FORMAT_B8G8R8A8_SRGB ||
    100        pt->format == PIPE_FORMAT_L8_SRGB )
    101       state[0] |= SS2_REVERSE_GAMMA_ENABLE;
    102 
    103     /* 3D textures don't seem to respect the border color.
    104     * Fallback if there's ever a danger that they might refer to
    105     * it.
    106     *
    107     * Effectively this means fallback on 3D clamp or
    108     * clamp_to_border.
    109     *
    110     * XXX: Check if this is true on i945.
    111     * XXX: Check if this bug got fixed in release silicon.
    112     */
    113 #if 0
    114    {
    115       const unsigned ws = sampler->templ->wrap_s;
    116       const unsigned wt = sampler->templ->wrap_t;
    117       const unsigned wr = sampler->templ->wrap_r;
    118       if (pt->target == PIPE_TEXTURE_3D &&
    119           (sampler->templ->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
    120            sampler->templ->mag_img_filter != PIPE_TEX_FILTER_NEAREST) &&
    121           (ws == PIPE_TEX_WRAP_CLAMP ||
    122            wt == PIPE_TEX_WRAP_CLAMP ||
    123            wr == PIPE_TEX_WRAP_CLAMP ||
    124            ws == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
    125            wt == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
    126            wr == PIPE_TEX_WRAP_CLAMP_TO_BORDER)) {
    127          if (i915->conformance_mode > 0) {
    128             assert(0);
    129             /*             sampler->fallback = true; */
    130             /* TODO */
    131          }
    132       }
    133    }
    134 #endif
    135 
    136    /* See note at the top of file */
    137    minlod = sampler->minlod;
    138    lastlod = pt->last_level << 4;
    139 
    140    if (lastlod < minlod) {
    141       minlod = lastlod;
    142    }
    143 
    144    state[1] |= (sampler->minlod << SS3_MIN_LOD_SHIFT);
    145    state[1] |= (unit << SS3_TEXTUREMAP_INDEX_SHIFT);
    146 }
    147 
    148 static void update_samplers(struct i915_context *i915)
    149 {
    150    uint unit;
    151 
    152    i915->current.sampler_enable_nr = 0;
    153    i915->current.sampler_enable_flags = 0x0;
    154 
    155    for (unit = 0; unit < i915->num_fragment_sampler_views && unit < i915->num_samplers;
    156         unit++) {
    157       /* determine unit enable/disable by looking for a bound texture */
    158       /* could also examine the fragment program? */
    159       if (i915->fragment_sampler_views[unit]) {
    160          struct i915_texture *texture = i915_texture(i915->fragment_sampler_views[unit]->texture);
    161 
    162          update_sampler(i915,
    163                         unit,
    164                         i915->fragment_sampler[unit], /* sampler state */
    165                         texture,                      /* texture */
    166                         i915->current.sampler[unit]); /* the result */
    167          update_map(i915,
    168                     unit,
    169                     texture,                             /* texture */
    170                     i915->fragment_sampler[unit],        /* sampler state */
    171                     i915->fragment_sampler_views[unit],  /* sampler view */
    172                     i915->current.texbuffer[unit]);      /* the result */
    173 
    174          i915->current.sampler_enable_nr++;
    175          i915->current.sampler_enable_flags |= (1 << unit);
    176       }
    177    }
    178 
    179    i915->hardware_dirty |= I915_HW_SAMPLER | I915_HW_MAP;
    180 }
    181 
    182 struct i915_tracked_state i915_hw_samplers = {
    183    "samplers",
    184    update_samplers,
    185    I915_NEW_SAMPLER | I915_NEW_SAMPLER_VIEW
    186 };
    187 
    188 
    189 /***********************************************************************
    190  * Sampler views
    191  */
    192 
    193 static uint translate_texture_format(enum pipe_format pipeFormat,
    194                                      const struct pipe_sampler_view* view)
    195 {
    196    if ( (view->swizzle_r != PIPE_SWIZZLE_X ||
    197          view->swizzle_g != PIPE_SWIZZLE_Y ||
    198          view->swizzle_b != PIPE_SWIZZLE_Z ||
    199          view->swizzle_a != PIPE_SWIZZLE_W ) &&
    200          pipeFormat != PIPE_FORMAT_Z24_UNORM_S8_UINT &&
    201          pipeFormat != PIPE_FORMAT_Z24X8_UNORM )
    202       debug_printf("i915: unsupported texture swizzle for format %d\n", pipeFormat);
    203 
    204    switch (pipeFormat) {
    205    case PIPE_FORMAT_L8_UNORM:
    206       return MAPSURF_8BIT | MT_8BIT_L8;
    207    case PIPE_FORMAT_I8_UNORM:
    208       return MAPSURF_8BIT | MT_8BIT_I8;
    209    case PIPE_FORMAT_A8_UNORM:
    210       return MAPSURF_8BIT | MT_8BIT_A8;
    211    case PIPE_FORMAT_L8A8_UNORM:
    212       return MAPSURF_16BIT | MT_16BIT_AY88;
    213    case PIPE_FORMAT_B5G6R5_UNORM:
    214       return MAPSURF_16BIT | MT_16BIT_RGB565;
    215    case PIPE_FORMAT_B5G5R5A1_UNORM:
    216       return MAPSURF_16BIT | MT_16BIT_ARGB1555;
    217    case PIPE_FORMAT_B4G4R4A4_UNORM:
    218       return MAPSURF_16BIT | MT_16BIT_ARGB4444;
    219    case PIPE_FORMAT_B10G10R10A2_UNORM:
    220       return MAPSURF_32BIT | MT_32BIT_ARGB2101010;
    221    case PIPE_FORMAT_B8G8R8A8_UNORM:
    222    case PIPE_FORMAT_B8G8R8A8_SRGB:
    223       return MAPSURF_32BIT | MT_32BIT_ARGB8888;
    224    case PIPE_FORMAT_B8G8R8X8_UNORM:
    225       return MAPSURF_32BIT | MT_32BIT_XRGB8888;
    226    case PIPE_FORMAT_R8G8B8A8_UNORM:
    227       return MAPSURF_32BIT | MT_32BIT_ABGR8888;
    228    case PIPE_FORMAT_R8G8B8X8_UNORM:
    229       return MAPSURF_32BIT | MT_32BIT_XBGR8888;
    230    case PIPE_FORMAT_YUYV:
    231       return (MAPSURF_422 | MT_422_YCRCB_NORMAL);
    232    case PIPE_FORMAT_UYVY:
    233       return (MAPSURF_422 | MT_422_YCRCB_SWAPY);
    234 #if 0
    235    case PIPE_FORMAT_RGB_FXT1:
    236    case PIPE_FORMAT_RGBA_FXT1:
    237       return (MAPSURF_COMPRESSED | MT_COMPRESS_FXT1);
    238 #endif
    239    case PIPE_FORMAT_Z16_UNORM:
    240       return (MAPSURF_16BIT | MT_16BIT_L16);
    241    case PIPE_FORMAT_DXT1_RGBA:
    242    case PIPE_FORMAT_DXT1_RGB:
    243       return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT1);
    244    case PIPE_FORMAT_DXT3_RGBA:
    245       return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT2_3);
    246    case PIPE_FORMAT_DXT5_RGBA:
    247       return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT4_5);
    248    case PIPE_FORMAT_Z24_UNORM_S8_UINT:
    249    case PIPE_FORMAT_Z24X8_UNORM:
    250       {
    251          if ( view->swizzle_r == PIPE_SWIZZLE_X &&
    252               view->swizzle_g == PIPE_SWIZZLE_X &&
    253               view->swizzle_b == PIPE_SWIZZLE_X &&
    254               view->swizzle_a == PIPE_SWIZZLE_1)
    255             return (MAPSURF_32BIT | MT_32BIT_xA824);
    256          if ( view->swizzle_r == PIPE_SWIZZLE_X &&
    257               view->swizzle_g == PIPE_SWIZZLE_X &&
    258               view->swizzle_b == PIPE_SWIZZLE_X &&
    259               view->swizzle_a == PIPE_SWIZZLE_X)
    260             return (MAPSURF_32BIT | MT_32BIT_xI824);
    261          if ( view->swizzle_r == PIPE_SWIZZLE_0 &&
    262               view->swizzle_g == PIPE_SWIZZLE_0 &&
    263               view->swizzle_b == PIPE_SWIZZLE_0 &&
    264               view->swizzle_a == PIPE_SWIZZLE_X)
    265             return (MAPSURF_32BIT | MT_32BIT_xL824);
    266          debug_printf("i915: unsupported depth swizzle %d %d %d %d\n",
    267                       view->swizzle_r,
    268                       view->swizzle_g,
    269                       view->swizzle_b,
    270                       view->swizzle_a);
    271          return (MAPSURF_32BIT | MT_32BIT_xL824);
    272       }
    273    default:
    274       debug_printf("i915: translate_texture_format() bad image format %x\n",
    275                    pipeFormat);
    276       assert(0);
    277       return 0;
    278    }
    279 }
    280 
    281 static inline uint32_t
    282 ms3_tiling_bits(enum i915_winsys_buffer_tile tiling)
    283 {
    284          uint32_t tiling_bits = 0;
    285 
    286          switch (tiling) {
    287          case I915_TILE_Y:
    288             tiling_bits |= MS3_TILE_WALK_Y;
    289          case I915_TILE_X:
    290             tiling_bits |= MS3_TILED_SURFACE;
    291          case I915_TILE_NONE:
    292             break;
    293          }
    294 
    295          return tiling_bits;
    296 }
    297 
    298 static void update_map(struct i915_context *i915,
    299                        uint unit,
    300                        const struct i915_texture *tex,
    301                        const struct i915_sampler_state *sampler,
    302                        const struct pipe_sampler_view* view,
    303                        uint state[3])
    304 {
    305    const struct pipe_resource *pt = &tex->b.b;
    306    uint width = pt->width0, height = pt->height0, depth = pt->depth0;
    307    int first_level = view->u.tex.first_level;
    308    const uint num_levels = pt->last_level - first_level;
    309    unsigned max_lod = num_levels * 4;
    310    bool is_npot = (!util_is_power_of_two(pt->width0) || !util_is_power_of_two(pt->height0));
    311    uint format, pitch;
    312 
    313    /*
    314     * This is a bit messy. i915 doesn't support NPOT with mipmaps, but we can
    315     * still texture from a single level. This is useful to make u_blitter work.
    316     */
    317    if (is_npot) {
    318       width = u_minify(width, first_level);
    319       height = u_minify(height, first_level);
    320       max_lod = 1;
    321    }
    322 
    323    assert(tex);
    324    assert(width);
    325    assert(height);
    326    assert(depth);
    327 
    328    format = translate_texture_format(pt->format, view);
    329    pitch = tex->stride;
    330 
    331    assert(format);
    332    assert(pitch);
    333 
    334    /* MS3 state */
    335    state[0] =
    336       (((height - 1) << MS3_HEIGHT_SHIFT)
    337        | ((width - 1) << MS3_WIDTH_SHIFT)
    338        | format
    339        | ms3_tiling_bits(tex->tiling));
    340 
    341    /*
    342     * XXX When min_filter != mag_filter and there's just one mipmap level,
    343     * set max_lod = 1 to make sure i915 chooses between min/mag filtering.
    344     */
    345 
    346    /* See note at the top of file */
    347    if (max_lod > (sampler->maxlod >> 2))
    348       max_lod = sampler->maxlod >> 2;
    349 
    350    /* MS4 state */
    351    state[1] =
    352       ((((pitch / 4) - 1) << MS4_PITCH_SHIFT)
    353        | MS4_CUBE_FACE_ENA_MASK
    354        | ((max_lod) << MS4_MAX_LOD_SHIFT)
    355        | ((depth - 1) << MS4_VOLUME_DEPTH_SHIFT));
    356 
    357    if (is_npot)
    358       state[2] = i915_texture_offset(tex, first_level, 0);
    359    else
    360       state[2] = 0;
    361 }
    362 
    363 static void update_maps(struct i915_context *i915)
    364 {
    365    uint unit;
    366 
    367    for (unit = 0; unit < i915->num_fragment_sampler_views && unit < i915->num_samplers;
    368         unit++) {
    369       /* determine unit enable/disable by looking for a bound texture */
    370       /* could also examine the fragment program? */
    371       if (i915->fragment_sampler_views[unit]) {
    372          struct i915_texture *texture = i915_texture(i915->fragment_sampler_views[unit]->texture);
    373 
    374          update_map(i915,
    375                     unit,
    376                     texture,                            /* texture */
    377                     i915->fragment_sampler[unit],       /* sampler state */
    378                     i915->fragment_sampler_views[unit], /* sampler view */
    379                     i915->current.texbuffer[unit]);
    380       }
    381    }
    382 
    383    i915->hardware_dirty |= I915_HW_MAP;
    384 }
    385 
    386 struct i915_tracked_state i915_hw_sampler_views = {
    387    "sampler_views",
    388    update_maps,
    389    I915_NEW_SAMPLER_VIEW
    390 };
    391