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      1 /*
      2  * Copyright 2008 Corbin Simpson <MostAwesomeDude (at) gmail.com>
      3  * Copyright 2010 Marek Olk <maraeo (at) gmail.com>
      4  *
      5  * Permission is hereby granted, free of charge, to any person obtaining a
      6  * copy of this software and associated documentation files (the "Software"),
      7  * to deal in the Software without restriction, including without limitation
      8  * on the rights to use, copy, modify, merge, publish, distribute, sub
      9  * license, and/or sell copies of the Software, and to permit persons to whom
     10  * the Software is furnished to do so, subject to the following conditions:
     11  *
     12  * The above copyright notice and this permission notice (including the next
     13  * paragraph) shall be included in all copies or substantial portions of the
     14  * Software.
     15  *
     16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     19  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
     20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
     22  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
     23 
     24 #include "r300_transfer.h"
     25 #include "r300_texture_desc.h"
     26 #include "r300_screen_buffer.h"
     27 
     28 #include "util/u_memory.h"
     29 #include "util/u_format.h"
     30 #include "util/u_box.h"
     31 
     32 struct r300_transfer {
     33     /* Parent class */
     34     struct pipe_transfer transfer;
     35 
     36     /* Offset from start of buffer. */
     37     unsigned offset;
     38 
     39     /* Linear texture. */
     40     struct r300_resource *linear_texture;
     41 };
     42 
     43 /* Convenience cast wrapper. */
     44 static inline struct r300_transfer*
     45 r300_transfer(struct pipe_transfer* transfer)
     46 {
     47     return (struct r300_transfer*)transfer;
     48 }
     49 
     50 /* Copy from a tiled texture to a detiled one. */
     51 static void r300_copy_from_tiled_texture(struct pipe_context *ctx,
     52                                          struct r300_transfer *r300transfer)
     53 {
     54     struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
     55     struct pipe_resource *src = transfer->resource;
     56     struct pipe_resource *dst = &r300transfer->linear_texture->b.b;
     57 
     58     if (src->nr_samples <= 1) {
     59         ctx->resource_copy_region(ctx, dst, 0, 0, 0, 0,
     60                                   src, transfer->level, &transfer->box);
     61     } else {
     62         /* Resolve the resource. */
     63         struct pipe_blit_info blit;
     64 
     65         memset(&blit, 0, sizeof(blit));
     66         blit.src.resource = src;
     67         blit.src.format = src->format;
     68         blit.src.level = transfer->level;
     69         blit.src.box = transfer->box;
     70         blit.dst.resource = dst;
     71         blit.dst.format = dst->format;
     72         blit.dst.box.width = transfer->box.width;
     73         blit.dst.box.height = transfer->box.height;
     74         blit.dst.box.depth = transfer->box.depth;
     75         blit.mask = PIPE_MASK_RGBA;
     76         blit.filter = PIPE_TEX_FILTER_NEAREST;
     77 
     78         ctx->blit(ctx, &blit);
     79     }
     80 }
     81 
     82 /* Copy a detiled texture to a tiled one. */
     83 static void r300_copy_into_tiled_texture(struct pipe_context *ctx,
     84                                          struct r300_transfer *r300transfer)
     85 {
     86     struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
     87     struct pipe_resource *tex = transfer->resource;
     88     struct pipe_box src_box;
     89 
     90     u_box_3d(0, 0, 0,
     91              transfer->box.width, transfer->box.height, transfer->box.depth,
     92              &src_box);
     93 
     94     ctx->resource_copy_region(ctx, tex, transfer->level,
     95                               transfer->box.x, transfer->box.y, transfer->box.z,
     96                               &r300transfer->linear_texture->b.b, 0, &src_box);
     97 
     98     /* XXX remove this. */
     99     r300_flush(ctx, 0, NULL);
    100 }
    101 
    102 void *
    103 r300_texture_transfer_map(struct pipe_context *ctx,
    104                           struct pipe_resource *texture,
    105                           unsigned level,
    106                           unsigned usage,
    107                           const struct pipe_box *box,
    108                           struct pipe_transfer **transfer)
    109 {
    110     struct r300_context *r300 = r300_context(ctx);
    111     struct r300_resource *tex = r300_resource(texture);
    112     struct r300_transfer *trans;
    113     boolean referenced_cs, referenced_hw;
    114     enum pipe_format format = tex->b.b.format;
    115     char *map;
    116 
    117     referenced_cs =
    118         r300->rws->cs_is_buffer_referenced(r300->cs, tex->buf, RADEON_USAGE_READWRITE);
    119     if (referenced_cs) {
    120         referenced_hw = TRUE;
    121     } else {
    122         referenced_hw =
    123             !r300->rws->buffer_wait(tex->buf, 0, RADEON_USAGE_READWRITE);
    124     }
    125 
    126     trans = CALLOC_STRUCT(r300_transfer);
    127     if (trans) {
    128         /* Initialize the transfer object. */
    129         trans->transfer.resource = texture;
    130         trans->transfer.level = level;
    131         trans->transfer.usage = usage;
    132         trans->transfer.box = *box;
    133 
    134         /* If the texture is tiled, we must create a temporary detiled texture
    135          * for this transfer.
    136          * Also make write transfers pipelined. */
    137         if (tex->tex.microtile || tex->tex.macrotile[level] ||
    138             (referenced_hw && !(usage & PIPE_TRANSFER_READ) &&
    139              r300_is_blit_supported(texture->format))) {
    140             struct pipe_resource base;
    141 
    142             if (r300->blitter->running) {
    143                 fprintf(stderr, "r300: ERROR: Blitter recursion in texture_get_transfer.\n");
    144                 os_break();
    145             }
    146 
    147             memset(&base, 0, sizeof(base));
    148             base.target = PIPE_TEXTURE_2D;
    149             base.format = texture->format;
    150             base.width0 = box->width;
    151             base.height0 = box->height;
    152             base.depth0 = 1;
    153             base.array_size = 1;
    154             base.usage = PIPE_USAGE_STAGING;
    155             base.flags = R300_RESOURCE_FLAG_TRANSFER;
    156 
    157             /* We must set the correct texture target and dimensions if needed for a 3D transfer. */
    158             if (box->depth > 1 && util_max_layer(texture, level) > 0) {
    159                 base.target = texture->target;
    160 
    161                 if (base.target == PIPE_TEXTURE_3D) {
    162                     base.depth0 = util_next_power_of_two(box->depth);
    163                 }
    164             }
    165 
    166             /* Create the temporary texture. */
    167             trans->linear_texture = r300_resource(
    168                ctx->screen->resource_create(ctx->screen,
    169                                             &base));
    170 
    171             if (!trans->linear_texture) {
    172                 /* Oh crap, the thing can't create the texture.
    173                  * Let's flush and try again. */
    174                 r300_flush(ctx, 0, NULL);
    175 
    176                 trans->linear_texture = r300_resource(
    177                    ctx->screen->resource_create(ctx->screen,
    178                                                 &base));
    179 
    180                 if (!trans->linear_texture) {
    181                     fprintf(stderr,
    182                             "r300: Failed to create a transfer object.\n");
    183                     FREE(trans);
    184                     return NULL;
    185                 }
    186             }
    187 
    188             assert(!trans->linear_texture->tex.microtile &&
    189                    !trans->linear_texture->tex.macrotile[0]);
    190 
    191             /* Set the stride. */
    192             trans->transfer.stride =
    193                     trans->linear_texture->tex.stride_in_bytes[0];
    194             trans->transfer.layer_stride =
    195                     trans->linear_texture->tex.layer_size_in_bytes[0];
    196 
    197             if (usage & PIPE_TRANSFER_READ) {
    198                 /* We cannot map a tiled texture directly because the data is
    199                  * in a different order, therefore we do detiling using a blit. */
    200                 r300_copy_from_tiled_texture(ctx, trans);
    201 
    202                 /* Always referenced in the blit. */
    203                 r300_flush(ctx, 0, NULL);
    204             }
    205         } else {
    206             /* Unpipelined transfer. */
    207             trans->transfer.stride = tex->tex.stride_in_bytes[level];
    208             trans->transfer.layer_stride = tex->tex.layer_size_in_bytes[level];
    209             trans->offset = r300_texture_get_offset(tex, level, box->z);
    210 
    211             if (referenced_cs &&
    212                 !(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
    213                 r300_flush(ctx, 0, NULL);
    214             }
    215         }
    216     }
    217 
    218     if (trans->linear_texture) {
    219         /* The detiled texture is of the same size as the region being mapped
    220          * (no offset needed). */
    221         map = r300->rws->buffer_map(trans->linear_texture->buf,
    222                                     r300->cs, usage);
    223         if (!map) {
    224             pipe_resource_reference(
    225                 (struct pipe_resource**)&trans->linear_texture, NULL);
    226             FREE(trans);
    227             return NULL;
    228         }
    229 	*transfer = &trans->transfer;
    230         return map;
    231     } else {
    232         /* Tiling is disabled. */
    233         map = r300->rws->buffer_map(tex->buf, r300->cs, usage);
    234         if (!map) {
    235             FREE(trans);
    236             return NULL;
    237         }
    238 
    239 	*transfer = &trans->transfer;
    240         return map + trans->offset +
    241             box->y / util_format_get_blockheight(format) * trans->transfer.stride +
    242             box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
    243     }
    244 }
    245 
    246 void r300_texture_transfer_unmap(struct pipe_context *ctx,
    247 				 struct pipe_transfer *transfer)
    248 {
    249     struct r300_transfer *trans = r300_transfer(transfer);
    250 
    251     if (trans->linear_texture) {
    252         if (transfer->usage & PIPE_TRANSFER_WRITE) {
    253             r300_copy_into_tiled_texture(ctx, trans);
    254         }
    255 
    256         pipe_resource_reference(
    257             (struct pipe_resource**)&trans->linear_texture, NULL);
    258     }
    259     FREE(transfer);
    260 }
    261