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      1 /*
      2  * Copyright 2011 Joakim Sindholt <opensource (at) zhasha.com>
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * on the rights to use, copy, modify, merge, publish, distribute, sub
      8  * license, and/or sell copies of the Software, and to permit persons to whom
      9  * the Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
     19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
     21  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
     22 
     23 #ifndef _NINE_RESOURCE9_H_
     24 #define _NINE_RESOURCE9_H_
     25 
     26 #include "iunknown.h"
     27 #include "pipe/p_state.h"
     28 
     29 struct pipe_screen;
     30 struct util_hash_table;
     31 struct NineDevice9;
     32 
     33 struct NineResource9
     34 {
     35     struct NineUnknown base;
     36 
     37     struct pipe_resource *resource; /* device resource */
     38 
     39     D3DRESOURCETYPE type;
     40     D3DPOOL pool;
     41     DWORD priority;
     42     DWORD usage;
     43 
     44     struct pipe_resource info; /* resource configuration */
     45 
     46     long long size;
     47 };
     48 static inline struct NineResource9 *
     49 NineResource9( void *data )
     50 {
     51     return (struct NineResource9 *)data;
     52 }
     53 
     54 HRESULT
     55 NineResource9_ctor( struct NineResource9 *This,
     56                     struct NineUnknownParams *pParams,
     57                     struct pipe_resource *initResource,
     58                     BOOL Allocate,
     59                     D3DRESOURCETYPE Type,
     60                     D3DPOOL Pool,
     61                     DWORD Usage);
     62 
     63 void
     64 NineResource9_dtor( struct NineResource9 *This );
     65 
     66 /*** Nine private methods ***/
     67 
     68 struct pipe_resource *
     69 NineResource9_GetResource( struct NineResource9 *This );
     70 
     71 D3DPOOL
     72 NineResource9_GetPool( struct NineResource9 *This );
     73 
     74 /*** Direct3D public methods ***/
     75 
     76 DWORD NINE_WINAPI
     77 NineResource9_SetPriority( struct NineResource9 *This,
     78                            DWORD PriorityNew );
     79 
     80 DWORD NINE_WINAPI
     81 NineResource9_GetPriority( struct NineResource9 *This );
     82 
     83 void NINE_WINAPI
     84 NineResource9_PreLoad( struct NineResource9 *This );
     85 
     86 D3DRESOURCETYPE NINE_WINAPI
     87 NineResource9_GetType( struct NineResource9 *This );
     88 
     89 #endif /* _NINE_RESOURCE9_H_ */
     90