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      1 /*
      2  * Copyright 2015 Intel Corporation
      3  *
      4  *  Permission is hereby granted, free of charge, to any person obtaining a
      5  *  copy of this software and associated documentation files (the "Software"),
      6  *  to deal in the Software without restriction, including without limitation
      7  *  the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  *  and/or sell copies of the Software, and to permit persons to whom the
      9  *  Software is furnished to do so, subject to the following conditions:
     10  *
     11  *  The above copyright notice and this permission notice (including the next
     12  *  paragraph) shall be included in all copies or substantial portions of the
     13  *  Software.
     14  *
     15  *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  *  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  *  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  *  THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  *  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  *  FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  *  IN THE SOFTWARE.
     22  */
     23 
     24 #include "isl_gen8.h"
     25 #include "isl_gen9.h"
     26 #include "isl_priv.h"
     27 
     28 /**
     29  * Calculate the surface's subimage alignment, in units of surface samples,
     30  * for the standard tiling formats Yf and Ys.
     31  */
     32 static void
     33 gen9_calc_std_image_alignment_sa(const struct isl_device *dev,
     34                                  const struct isl_surf_init_info *restrict info,
     35                                  enum isl_tiling tiling,
     36                                  enum isl_msaa_layout msaa_layout,
     37                                  struct isl_extent3d *align_sa)
     38 {
     39    const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
     40 
     41    assert(isl_tiling_is_std_y(tiling));
     42 
     43    const uint32_t bpb = fmtl->bpb;
     44    const uint32_t is_Ys = tiling == ISL_TILING_Ys;
     45 
     46    switch (info->dim) {
     47    case ISL_SURF_DIM_1D:
     48       /* See the Skylake BSpec > Memory Views > Common Surface Formats > Surface
     49        * Layout and Tiling > 1D Surfaces > 1D Alignment Requirements.
     50        */
     51       *align_sa = (struct isl_extent3d) {
     52          .w = 1 << (12 - (ffs(bpb) - 4) + (4 * is_Ys)),
     53          .h = 1,
     54          .d = 1,
     55       };
     56       return;
     57    case ISL_SURF_DIM_2D:
     58       /* See the Skylake BSpec > Memory Views > Common Surface Formats >
     59        * Surface Layout and Tiling > 2D Surfaces > 2D/CUBE Alignment
     60        * Requirements.
     61        */
     62       *align_sa = (struct isl_extent3d) {
     63          .w = 1 << (6 - ((ffs(bpb) - 4) / 2) + (4 * is_Ys)),
     64          .h = 1 << (6 - ((ffs(bpb) - 3) / 2) + (4 * is_Ys)),
     65          .d = 1,
     66       };
     67 
     68       if (is_Ys) {
     69          /* FINISHME(chadv): I don't trust this code. Untested. */
     70          isl_finishme("%s:%s: [SKL+] multisample TileYs", __FILE__, __func__);
     71 
     72          switch (msaa_layout) {
     73          case ISL_MSAA_LAYOUT_NONE:
     74          case ISL_MSAA_LAYOUT_INTERLEAVED:
     75             break;
     76          case ISL_MSAA_LAYOUT_ARRAY:
     77             align_sa->w >>= (ffs(info->samples) - 0) / 2;
     78             align_sa->h >>= (ffs(info->samples) - 1) / 2;
     79             break;
     80          }
     81       }
     82       return;
     83 
     84    case ISL_SURF_DIM_3D:
     85       /* See the Skylake BSpec > Memory Views > Common Surface Formats > Surface
     86        * Layout and Tiling > 1D Surfaces > 1D Alignment Requirements.
     87        */
     88       *align_sa = (struct isl_extent3d) {
     89          .w = 1 << (4 - ((ffs(bpb) - 2) / 3) + (4 * is_Ys)),
     90          .h = 1 << (4 - ((ffs(bpb) - 4) / 3) + (2 * is_Ys)),
     91          .d = 1 << (4 - ((ffs(bpb) - 3) / 3) + (2 * is_Ys)),
     92       };
     93       return;
     94    }
     95 
     96    unreachable("bad isl_surface_type");
     97 }
     98 
     99 void
    100 isl_gen9_choose_image_alignment_el(const struct isl_device *dev,
    101                                    const struct isl_surf_init_info *restrict info,
    102                                    enum isl_tiling tiling,
    103                                    enum isl_dim_layout dim_layout,
    104                                    enum isl_msaa_layout msaa_layout,
    105                                    struct isl_extent3d *image_align_el)
    106 {
    107    /* Handled by isl_choose_image_alignment_el */
    108    assert(info->format != ISL_FORMAT_HIZ);
    109 
    110    const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
    111    if (fmtl->txc == ISL_TXC_CCS) {
    112       /* Sky Lake PRM Vol. 7, "MCS Buffer for Render Target(s)" (p. 632):
    113        *
    114        *    "Mip-mapped and arrayed surfaces are supported with MCS buffer
    115        *    layout with these alignments in the RT space: Horizontal
    116        *    Alignment = 128 and Vertical Alignment = 64."
    117        */
    118       *image_align_el = isl_extent3d(128 / fmtl->bw, 64 / fmtl->bh, 1);
    119       return;
    120    }
    121 
    122    /* This BSpec text provides some insight into the hardware's alignment
    123     * requirements [Skylake BSpec > Memory Views > Common Surface Formats >
    124     * Surface Layout and Tiling > 2D Surfaces]:
    125     *
    126     *    An LOD must be aligned to a cache-line except for some special cases
    127     *    related to Planar YUV surfaces.  In general, the cache-alignment
    128     *    restriction implies there is a minimum height for an LOD of 4 texels.
    129     *    So, LODs which are smaller than 4 high are padded.
    130     *
    131     * From the Skylake BSpec, RENDER_SURFACE_STATE Surface Vertical Alignment:
    132     *
    133     *    - For Sampling Engine and Render Target Surfaces: This field
    134     *      specifies the vertical alignment requirement in elements for the
    135     *      surface. [...] An element is defined as a pixel in uncompresed
    136     *      surface formats, and as a compression block in compressed surface
    137     *      formats. For MSFMT_DEPTH_STENCIL type multisampled surfaces, an
    138     *      element is a sample.
    139     *
    140     *    - This field is used for 2D, CUBE, and 3D surface alignment when Tiled
    141     *      Resource Mode is TRMODE_NONE (Tiled Resource Mode is disabled).
    142     *      This field is ignored for 1D surfaces and also when Tiled Resource
    143     *      Mode is not TRMODE_NONE (e.g. Tiled Resource Mode is enabled).
    144     *
    145     *      See the appropriate Alignment  table in the "Surface Layout and
    146     *      Tiling" section under Common Surface Formats for the table of
    147     *      alignment values for Tiled Resrouces.
    148     *
    149     *    - For uncompressed surfaces, the units of "j" are rows of pixels on
    150     *      the physical surface. For compressed texture formats, the units of
    151     *      "j" are in compression blocks, thus each increment in "j" is equal
    152     *      to h pixels, where h is the height of the compression block in
    153     *      pixels.
    154     *
    155     *    - Valid Values: VALIGN_4, VALIGN_8, VALIGN_16
    156     *
    157     * From the Skylake BSpec, RENDER_SURFACE_STATE Surface Horizontal
    158     * Alignment:
    159     *
    160     *    -  For uncompressed surfaces, the units of "i" are pixels on the
    161     *       physical surface. For compressed texture formats, the units of "i"
    162     *       are in compression blocks, thus each increment in "i" is equal to
    163     *       w pixels, where w is the width of the compression block in pixels.
    164     *
    165     *    - Valid Values: HALIGN_4, HALIGN_8, HALIGN_16
    166     */
    167 
    168    if (isl_tiling_is_std_y(tiling)) {
    169       struct isl_extent3d image_align_sa;
    170       gen9_calc_std_image_alignment_sa(dev, info, tiling, msaa_layout,
    171                                      &image_align_sa);
    172 
    173       *image_align_el = isl_extent3d_sa_to_el(info->format, image_align_sa);
    174       return;
    175    }
    176 
    177    if (dim_layout == ISL_DIM_LAYOUT_GEN9_1D) {
    178       /* See the Skylake BSpec > Memory Views > Common Surface Formats > Surface
    179        * Layout and Tiling > 1D Surfaces > 1D Alignment Requirements.
    180        */
    181       *image_align_el = isl_extent3d(64, 1, 1);
    182       return;
    183    }
    184 
    185    if (isl_format_is_compressed(info->format)) {
    186       /* On Gen9, the meaning of RENDER_SURFACE_STATE's
    187        * SurfaceHorizontalAlignment and SurfaceVerticalAlignment changed for
    188        * compressed formats. They now indicate a multiple of the compression
    189        * block.  For example, if the compression mode is ETC2 then HALIGN_4
    190        * indicates a horizontal alignment of 16 pixels.
    191        *
    192        * To avoid wasting memory, choose the smallest alignment possible:
    193        * HALIGN_4 and VALIGN_4.
    194        */
    195       *image_align_el = isl_extent3d(4, 4, 1);
    196       return;
    197    }
    198 
    199    isl_gen8_choose_image_alignment_el(dev, info, tiling, dim_layout,
    200                                       msaa_layout, image_align_el);
    201 }
    202