1 <?xml version="1.0"?> 2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> 3 4 <OpenGLAPI> 5 6 <category name="GL_ARB_gpu_shader5" number="88"> 7 <enum name="GEOMETRY_SHADER_INVOCATIONS" value="0x887F"/> 8 <enum name="MAX_GEOMETRY_SHADER_INVOCATIONS" value="0x8E5A"/> 9 <enum name="MIN_FRAGMENT_INTERPOLATION_OFFSET" value="0x8E5B"/> 10 <enum name="MAX_FRAGMENT_INTERPOLATION_OFFSET" value="0x8E5C"/> 11 <enum name="FRAGMENT_INTERPOLATION_OFFSET_BITS" value="0x8E5D"/> 12 <enum name="MAX_VERTEX_STREAMS" value="0x8E71"/> 13 </category> 14 15 </OpenGLAPI> 16