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      1 <?xml version="1.0"?>
      2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
      3 
      4 <OpenGLAPI>
      5 
      6 <category name="GL_ARB_gpu_shader5" number="88">
      7     <enum name="GEOMETRY_SHADER_INVOCATIONS"         value="0x887F"/>
      8     <enum name="MAX_GEOMETRY_SHADER_INVOCATIONS"     value="0x8E5A"/>
      9     <enum name="MIN_FRAGMENT_INTERPOLATION_OFFSET"   value="0x8E5B"/>
     10     <enum name="MAX_FRAGMENT_INTERPOLATION_OFFSET"   value="0x8E5C"/>
     11     <enum name="FRAGMENT_INTERPOLATION_OFFSET_BITS"  value="0x8E5D"/>
     12     <enum name="MAX_VERTEX_STREAMS"                  value="0x8E71"/>
     13 </category>
     14 
     15 </OpenGLAPI>
     16