1 <?xml version="1.0"?> 2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> 3 4 <!-- Note: no GLX protocol info yet. --> 5 6 <OpenGLAPI> 7 8 <category name="GL_ARB_pipeline_statistics_query" number="171"> 9 10 <enum name="VERTICES_SUBMITTED_ARB" value="0x82EE"/> 11 <enum name="PRIMITIVES_SUBMITTED_ARB" value="0x82EF"/> 12 <enum name="VERTEX_SHADER_INVOCATIONS_ARB" value="0x82F0"/> 13 <enum name="TESS_CONTROL_SHADER_PATCHES_ARB" value="0x82F1"/> 14 <enum name="TESS_EVALUATION_SHADER_INVOCATIONS_ARB" value="0x82F2"/> 15 <!-- <enum name="GEOMETRY_SHADER_INVOCATIONS" value="0x887F"/> --> 16 <enum name="GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB" value="0x82F3"/> 17 <enum name="FRAGMENT_SHADER_INVOCATIONS_ARB" value="0x82F4"/> 18 <enum name="COMPUTE_SHADER_INVOCATIONS_ARB" value="0x82F5"/> 19 <enum name="CLIPPING_INPUT_PRIMITIVES_ARB" value="0x82F6"/> 20 <enum name="CLIPPING_OUTPUT_PRIMITIVES_ARB" value="0x82F7"/> 21 22 </category> 23 24 </OpenGLAPI> 25