1 /* 2 * Copyright 2009 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 * 23 * Authors: 24 * Eric Anholt <eric (at) anholt.net> 25 * 26 */ 27 28 #include "brw_context.h" 29 #include "brw_state.h" 30 #include "brw_defines.h" 31 #include "intel_batchbuffer.h" 32 #include "main/fbobject.h" 33 #include "main/framebuffer.h" 34 #include "main/viewport.h" 35 36 void 37 brw_calculate_guardband_size(const struct gen_device_info *devinfo, 38 uint32_t fb_width, uint32_t fb_height, 39 float m00, float m11, float m30, float m31, 40 float *xmin, float *xmax, 41 float *ymin, float *ymax) 42 { 43 /* According to the "Vertex X,Y Clamping and Quantization" section of the 44 * Strips and Fans documentation: 45 * 46 * "The vertex X and Y screen-space coordinates are also /clamped/ to the 47 * fixed-point "guardband" range supported by the rasterization hardware" 48 * 49 * and 50 * 51 * "In almost all circumstances, if an objects vertices are actually 52 * modified by this clamping (i.e., had X or Y coordinates outside of 53 * the guardband extent the rendered object will not match the intended 54 * result. Therefore software should take steps to ensure that this does 55 * not happen - e.g., by clipping objects such that they do not exceed 56 * these limits after the Drawing Rectangle is applied." 57 * 58 * I believe the fundamental restriction is that the rasterizer (in 59 * the SF/WM stages) have a limit on the number of pixels that can be 60 * rasterized. We need to ensure any coordinates beyond the rasterizer 61 * limit are handled by the clipper. So effectively that limit becomes 62 * the clipper's guardband size. 63 * 64 * It goes on to say: 65 * 66 * "In addition, in order to be correctly rendered, objects must have a 67 * screenspace bounding box not exceeding 8K in the X or Y direction. 68 * This additional restriction must also be comprehended by software, 69 * i.e., enforced by use of clipping." 70 * 71 * This makes no sense. Gen7+ hardware supports 16K render targets, 72 * and you definitely need to be able to draw polygons that fill the 73 * surface. Our assumption is that the rasterizer was limited to 8K 74 * on Sandybridge, which only supports 8K surfaces, and it was actually 75 * increased to 16K on Ivybridge and later. 76 * 77 * So, limit the guardband to 16K on Gen7+ and 8K on Sandybridge. 78 */ 79 const float gb_size = devinfo->gen >= 7 ? 16384.0f : 8192.0f; 80 81 if (m00 != 0 && m11 != 0) { 82 /* First, we compute the screen-space render area */ 83 const float ss_ra_xmin = MIN3( 0, m30 + m00, m30 - m00); 84 const float ss_ra_xmax = MAX3( fb_width, m30 + m00, m30 - m00); 85 const float ss_ra_ymin = MIN3( 0, m31 + m11, m31 - m11); 86 const float ss_ra_ymax = MAX3(fb_height, m31 + m11, m31 - m11); 87 88 /* We want the guardband to be centered on that */ 89 const float ss_gb_xmin = (ss_ra_xmin + ss_ra_xmax) / 2 - gb_size; 90 const float ss_gb_xmax = (ss_ra_xmin + ss_ra_xmax) / 2 + gb_size; 91 const float ss_gb_ymin = (ss_ra_ymin + ss_ra_ymax) / 2 - gb_size; 92 const float ss_gb_ymax = (ss_ra_ymin + ss_ra_ymax) / 2 + gb_size; 93 94 /* Now we need it in native device coordinates */ 95 const float ndc_gb_xmin = (ss_gb_xmin - m30) / m00; 96 const float ndc_gb_xmax = (ss_gb_xmax - m30) / m00; 97 const float ndc_gb_ymin = (ss_gb_ymin - m31) / m11; 98 const float ndc_gb_ymax = (ss_gb_ymax - m31) / m11; 99 100 /* Thanks to Y-flipping and ORIGIN_UPPER_LEFT, the Y coordinates may be 101 * flipped upside-down. X should be fine though. 102 */ 103 assert(ndc_gb_xmin <= ndc_gb_xmax); 104 *xmin = ndc_gb_xmin; 105 *xmax = ndc_gb_xmax; 106 *ymin = MIN2(ndc_gb_ymin, ndc_gb_ymax); 107 *ymax = MAX2(ndc_gb_ymin, ndc_gb_ymax); 108 } else { 109 /* The viewport scales to 0, so nothing will be rendered. */ 110 *xmin = 0.0f; 111 *xmax = 0.0f; 112 *ymin = 0.0f; 113 *ymax = 0.0f; 114 } 115 } 116 117 static void 118 gen6_upload_sf_and_clip_viewports(struct brw_context *brw) 119 { 120 struct gl_context *ctx = &brw->ctx; 121 const struct gen_device_info *devinfo = &brw->screen->devinfo; 122 struct gen6_sf_viewport *sfv; 123 struct brw_clipper_viewport *clv; 124 GLfloat y_scale, y_bias; 125 126 /* BRW_NEW_VIEWPORT_COUNT */ 127 const unsigned viewport_count = brw->clip.viewport_count; 128 129 /* _NEW_BUFFERS */ 130 struct gl_framebuffer *fb = ctx->DrawBuffer; 131 const bool render_to_fbo = _mesa_is_user_fbo(fb); 132 const uint32_t fb_width = _mesa_geometric_width(ctx->DrawBuffer); 133 const uint32_t fb_height = _mesa_geometric_height(ctx->DrawBuffer); 134 135 sfv = brw_state_batch(brw, AUB_TRACE_SF_VP_STATE, 136 sizeof(*sfv) * viewport_count, 137 32, &brw->sf.vp_offset); 138 memset(sfv, 0, sizeof(*sfv) * viewport_count); 139 140 clv = brw_state_batch(brw, AUB_TRACE_CLIP_VP_STATE, 141 sizeof(*clv) * viewport_count, 142 32, &brw->clip.vp_offset); 143 144 if (render_to_fbo) { 145 y_scale = 1.0; 146 y_bias = 0.0; 147 } else { 148 y_scale = -1.0; 149 y_bias = (float)fb_height; 150 } 151 152 for (unsigned i = 0; i < viewport_count; i++) { 153 float scale[3], translate[3]; 154 155 /* _NEW_VIEWPORT */ 156 _mesa_get_viewport_xform(ctx, i, scale, translate); 157 sfv[i].m00 = scale[0]; 158 sfv[i].m11 = scale[1] * y_scale; 159 sfv[i].m22 = scale[2]; 160 sfv[i].m30 = translate[0]; 161 sfv[i].m31 = translate[1] * y_scale + y_bias; 162 sfv[i].m32 = translate[2]; 163 164 brw_calculate_guardband_size(devinfo, fb_width, fb_height, 165 sfv[i].m00, sfv[i].m11, 166 sfv[i].m30, sfv[i].m31, 167 &clv[i].xmin, &clv[i].xmax, 168 &clv[i].ymin, &clv[i].ymax); 169 } 170 171 brw->ctx.NewDriverState |= BRW_NEW_SF_VP | BRW_NEW_CLIP_VP; 172 } 173 174 const struct brw_tracked_state gen6_sf_and_clip_viewports = { 175 .dirty = { 176 .mesa = _NEW_BUFFERS | 177 _NEW_VIEWPORT, 178 .brw = BRW_NEW_BATCH | 179 BRW_NEW_BLORP | 180 BRW_NEW_VIEWPORT_COUNT, 181 }, 182 .emit = gen6_upload_sf_and_clip_viewports, 183 }; 184 185 static void upload_viewport_state_pointers(struct brw_context *brw) 186 { 187 BEGIN_BATCH(4); 188 OUT_BATCH(_3DSTATE_VIEWPORT_STATE_POINTERS << 16 | (4 - 2) | 189 GEN6_CC_VIEWPORT_MODIFY | 190 GEN6_SF_VIEWPORT_MODIFY | 191 GEN6_CLIP_VIEWPORT_MODIFY); 192 OUT_BATCH(brw->clip.vp_offset); 193 OUT_BATCH(brw->sf.vp_offset); 194 OUT_BATCH(brw->cc.vp_offset); 195 ADVANCE_BATCH(); 196 } 197 198 const struct brw_tracked_state gen6_viewport_state = { 199 .dirty = { 200 .mesa = 0, 201 .brw = BRW_NEW_BATCH | 202 BRW_NEW_BLORP | 203 BRW_NEW_CC_VP | 204 BRW_NEW_CLIP_VP | 205 BRW_NEW_SF_VP | 206 BRW_NEW_STATE_BASE_ADDRESS, 207 }, 208 .emit = upload_viewport_state_pointers, 209 }; 210