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      1 /*
      2  * Mesa 3-D graphics library
      3  *
      4  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the "Software"),
      8  * to deal in the Software without restriction, including without limitation
      9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     10  * and/or sell copies of the Software, and to permit persons to whom the
     11  * Software is furnished to do so, subject to the following conditions:
     12  *
     13  * The above copyright notice and this permission notice shall be included
     14  * in all copies or substantial portions of the Software.
     15  *
     16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
     20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
     21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
     22  * OTHER DEALINGS IN THE SOFTWARE.
     23  */
     24 
     25 
     26 #include <stdbool.h>
     27 #include "glheader.h"
     28 #include "context.h"
     29 #include "debug_output.h"
     30 #include "get.h"
     31 #include "enums.h"
     32 #include "extensions.h"
     33 #include "mtypes.h"
     34 #include "macros.h"
     35 
     36 /**
     37  * Return the string for a glGetString(GL_SHADING_LANGUAGE_VERSION) query.
     38  */
     39 static const GLubyte *
     40 shading_language_version(struct gl_context *ctx)
     41 {
     42    switch (ctx->API) {
     43    case API_OPENGL_COMPAT:
     44    case API_OPENGL_CORE:
     45       switch (ctx->Const.GLSLVersion) {
     46       case 120:
     47          return (const GLubyte *) "1.20";
     48       case 130:
     49          return (const GLubyte *) "1.30";
     50       case 140:
     51          return (const GLubyte *) "1.40";
     52       case 150:
     53          return (const GLubyte *) "1.50";
     54       case 330:
     55          return (const GLubyte *) "3.30";
     56       case 400:
     57          return (const GLubyte *) "4.00";
     58       case 410:
     59          return (const GLubyte *) "4.10";
     60       case 420:
     61          return (const GLubyte *) "4.20";
     62       case 430:
     63          return (const GLubyte *) "4.30";
     64       case 440:
     65          return (const GLubyte *) "4.40";
     66       case 450:
     67          return (const GLubyte *) "4.50";
     68       default:
     69          _mesa_problem(ctx,
     70                        "Invalid GLSL version in shading_language_version()");
     71          return (const GLubyte *) 0;
     72       }
     73       break;
     74 
     75    case API_OPENGLES2:
     76       switch (ctx->Version) {
     77       case 20:
     78          return (const GLubyte *) "OpenGL ES GLSL ES 1.0.16";
     79       case 30:
     80          return (const GLubyte *) "OpenGL ES GLSL ES 3.00";
     81       case 31:
     82          return (const GLubyte *) "OpenGL ES GLSL ES 3.10";
     83       case 32:
     84          return (const GLubyte *) "OpenGL ES GLSL ES 3.20";
     85       default:
     86          _mesa_problem(ctx,
     87                        "Invalid OpenGL ES version in shading_language_version()");
     88          return (const GLubyte *) 0;
     89       }
     90    case API_OPENGLES:
     91       /* fall-through */
     92 
     93    default:
     94       _mesa_problem(ctx, "Unexpected API value in shading_language_version()");
     95       return (const GLubyte *) 0;
     96    }
     97 }
     98 
     99 
    100 /**
    101  * Query string-valued state.  The return value should _not_ be freed by
    102  * the caller.
    103  *
    104  * \param name  the state variable to query.
    105  *
    106  * \sa glGetString().
    107  *
    108  * Tries to get the string from dd_function_table::GetString, otherwise returns
    109  * the hardcoded strings.
    110  */
    111 const GLubyte * GLAPIENTRY
    112 _mesa_GetString( GLenum name )
    113 {
    114    GET_CURRENT_CONTEXT(ctx);
    115    static const char *vendor = "Brian Paul";
    116    static const char *renderer = "Mesa";
    117 
    118    if (!ctx)
    119       return NULL;
    120 
    121    ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
    122 
    123    /* this is a required driver function */
    124    assert(ctx->Driver.GetString);
    125    {
    126       /* Give the driver the chance to handle this query */
    127       const GLubyte *str = ctx->Driver.GetString(ctx, name);
    128       if (str)
    129          return str;
    130    }
    131 
    132    switch (name) {
    133       case GL_VENDOR:
    134          return (const GLubyte *) vendor;
    135       case GL_RENDERER:
    136          return (const GLubyte *) renderer;
    137       case GL_VERSION:
    138          return (const GLubyte *) ctx->VersionString;
    139       case GL_EXTENSIONS:
    140          if (ctx->API == API_OPENGL_CORE) {
    141             _mesa_error(ctx, GL_INVALID_ENUM, "glGetString(GL_EXTENSIONS)");
    142             return (const GLubyte *) 0;
    143          }
    144          return (const GLubyte *) ctx->Extensions.String;
    145       case GL_SHADING_LANGUAGE_VERSION:
    146          if (ctx->API == API_OPENGLES)
    147             break;
    148 	 return shading_language_version(ctx);
    149       case GL_PROGRAM_ERROR_STRING_ARB:
    150          if (ctx->API == API_OPENGL_COMPAT &&
    151              (ctx->Extensions.ARB_fragment_program ||
    152               ctx->Extensions.ARB_vertex_program)) {
    153             return (const GLubyte *) ctx->Program.ErrorString;
    154          }
    155          break;
    156       default:
    157          break;
    158    }
    159 
    160    _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
    161    return (const GLubyte *) 0;
    162 }
    163 
    164 
    165 /**
    166  * GL3
    167  */
    168 const GLubyte * GLAPIENTRY
    169 _mesa_GetStringi(GLenum name, GLuint index)
    170 {
    171    GET_CURRENT_CONTEXT(ctx);
    172 
    173    if (!ctx)
    174       return NULL;
    175 
    176    ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
    177 
    178    switch (name) {
    179    case GL_EXTENSIONS:
    180       if (index >= _mesa_get_extension_count(ctx)) {
    181          _mesa_error(ctx, GL_INVALID_VALUE, "glGetStringi(index=%u)", index);
    182          return (const GLubyte *) 0;
    183       }
    184       return _mesa_get_enabled_extension(ctx, index);
    185    default:
    186       _mesa_error(ctx, GL_INVALID_ENUM, "glGetStringi");
    187       return (const GLubyte *) 0;
    188    }
    189 }
    190 
    191 
    192 
    193 /**
    194  * Return pointer-valued state, such as a vertex array pointer.
    195  *
    196  * \param pname  names state to be queried
    197  * \param params  returns the pointer value
    198  *
    199  * \sa glGetPointerv().
    200  *
    201  * Tries to get the specified pointer via dd_function_table::GetPointerv,
    202  * otherwise gets the specified pointer from the current context.
    203  */
    204 void GLAPIENTRY
    205 _mesa_GetPointerv( GLenum pname, GLvoid **params )
    206 {
    207    GET_CURRENT_CONTEXT(ctx);
    208    const GLuint clientUnit = ctx->Array.ActiveTexture;
    209    const char *callerstr;
    210 
    211    if (_mesa_is_desktop_gl(ctx))
    212       callerstr = "glGetPointerv";
    213    else
    214       callerstr = "glGetPointervKHR";
    215 
    216    if (!params)
    217       return;
    218 
    219    if (MESA_VERBOSE & VERBOSE_API)
    220       _mesa_debug(ctx, "%s %s\n", callerstr, _mesa_enum_to_string(pname));
    221 
    222    switch (pname) {
    223       case GL_VERTEX_ARRAY_POINTER:
    224          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
    225             goto invalid_pname;
    226          *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Ptr;
    227          break;
    228       case GL_NORMAL_ARRAY_POINTER:
    229          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
    230             goto invalid_pname;
    231          *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr;
    232          break;
    233       case GL_COLOR_ARRAY_POINTER:
    234          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
    235             goto invalid_pname;
    236          *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr;
    237          break;
    238       case GL_SECONDARY_COLOR_ARRAY_POINTER_EXT:
    239          if (ctx->API != API_OPENGL_COMPAT)
    240             goto invalid_pname;
    241          *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr;
    242          break;
    243       case GL_FOG_COORDINATE_ARRAY_POINTER_EXT:
    244          if (ctx->API != API_OPENGL_COMPAT)
    245             goto invalid_pname;
    246          *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_FOG].Ptr;
    247          break;
    248       case GL_INDEX_ARRAY_POINTER:
    249          if (ctx->API != API_OPENGL_COMPAT)
    250             goto invalid_pname;
    251          *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr;
    252          break;
    253       case GL_TEXTURE_COORD_ARRAY_POINTER:
    254          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
    255             goto invalid_pname;
    256          *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr;
    257          break;
    258       case GL_EDGE_FLAG_ARRAY_POINTER:
    259          if (ctx->API != API_OPENGL_COMPAT)
    260             goto invalid_pname;
    261          *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr;
    262          break;
    263       case GL_FEEDBACK_BUFFER_POINTER:
    264          if (ctx->API != API_OPENGL_COMPAT)
    265             goto invalid_pname;
    266          *params = ctx->Feedback.Buffer;
    267          break;
    268       case GL_SELECTION_BUFFER_POINTER:
    269          if (ctx->API != API_OPENGL_COMPAT)
    270             goto invalid_pname;
    271          *params = ctx->Select.Buffer;
    272          break;
    273       case GL_POINT_SIZE_ARRAY_POINTER_OES:
    274          if (ctx->API != API_OPENGLES)
    275             goto invalid_pname;
    276          *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr;
    277          break;
    278       case GL_DEBUG_CALLBACK_FUNCTION_ARB:
    279       case GL_DEBUG_CALLBACK_USER_PARAM_ARB:
    280          *params = _mesa_get_debug_state_ptr(ctx, pname);
    281          break;
    282       default:
    283          goto invalid_pname;
    284    }
    285 
    286    return;
    287 
    288 invalid_pname:
    289    _mesa_error( ctx, GL_INVALID_ENUM, "%s", callerstr);
    290    return;
    291 }
    292 
    293 
    294 /**
    295  * Returns the current GL error code, or GL_NO_ERROR.
    296  * \return current error code
    297  *
    298  * Returns __struct gl_contextRec::ErrorValue.
    299  */
    300 GLenum GLAPIENTRY
    301 _mesa_GetError( void )
    302 {
    303    GET_CURRENT_CONTEXT(ctx);
    304    GLenum e = ctx->ErrorValue;
    305    ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
    306 
    307    if (MESA_VERBOSE & VERBOSE_API)
    308       _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_enum_to_string(e));
    309 
    310    ctx->ErrorValue = (GLenum) GL_NO_ERROR;
    311    ctx->ErrorDebugCount = 0;
    312    return e;
    313 }
    314