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      1 /*
      2  * Mesa 3-D graphics library
      3  *
      4  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the "Software"),
      8  * to deal in the Software without restriction, including without limitation
      9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     10  * and/or sell copies of the Software, and to permit persons to whom the
     11  * Software is furnished to do so, subject to the following conditions:
     12  *
     13  * The above copyright notice and this permission notice shall be included
     14  * in all copies or substantial portions of the Software.
     15  *
     16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
     20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
     21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
     22  * OTHER DEALINGS IN THE SOFTWARE.
     23  */
     24 
     25 
     26 #ifndef MULTISAMPLE_H
     27 #define MULTISAMPLE_H
     28 
     29 #include "glheader.h"
     30 
     31 struct gl_context;
     32 
     33 extern void GLAPIENTRY
     34 _mesa_SampleCoverage(GLclampf value, GLboolean invert);
     35 
     36 
     37 extern void
     38 _mesa_init_multisample(struct gl_context *ctx);
     39 
     40 
     41 extern void GLAPIENTRY
     42 _mesa_GetMultisamplefv(GLenum pname, GLuint index, GLfloat* val);
     43 
     44 extern void GLAPIENTRY
     45 _mesa_SampleMaski(GLuint index, GLbitfield mask);
     46 
     47 extern void GLAPIENTRY
     48 _mesa_MinSampleShading(GLclampf value);
     49 
     50 extern GLenum
     51 _mesa_check_sample_count(struct gl_context *ctx, GLenum target,
     52                    GLenum internalFormat, GLsizei samples);
     53 
     54 #endif
     55