1 /************************************************************************** 2 * 3 * Copyright 2016 Ilia Mirkin 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 #include "main/macros.h" 29 #include "main/mtypes.h" 30 #include "pipe/p_state.h" 31 32 #include "st_scissor.h" 33 34 void 35 st_window_rectangles_to_blit(const struct gl_context *ctx, 36 struct pipe_blit_info *blit) 37 { 38 unsigned i; 39 40 blit->num_window_rectangles = ctx->Scissor.NumWindowRects; 41 blit->window_rectangle_include = 42 ctx->Scissor.WindowRectMode == GL_INCLUSIVE_EXT; 43 for (i = 0; i < blit->num_window_rectangles; i++) { 44 const struct gl_scissor_rect *src_rect = &ctx->Scissor.WindowRects[i]; 45 struct pipe_scissor_state *dst_rect = &blit->window_rectangles[i]; 46 dst_rect->minx = MAX2(src_rect->X, 0); 47 dst_rect->miny = MAX2(src_rect->Y, 0); 48 dst_rect->maxx = MAX2(src_rect->X + src_rect->Width, 0); 49 dst_rect->maxy = MAX2(src_rect->Y + src_rect->Height, 0); 50 } 51 } 52