1 <html> 2 <head> 3 <title>pcre2_maketables specification</title> 4 </head> 5 <body bgcolor="#FFFFFF" text="#00005A" link="#0066FF" alink="#3399FF" vlink="#2222BB"> 6 <h1>pcre2_maketables man page</h1> 7 <p> 8 Return to the <a href="index.html">PCRE2 index page</a>. 9 </p> 10 <p> 11 This page is part of the PCRE2 HTML documentation. It was generated 12 automatically from the original man page. If there is any nonsense in it, 13 please consult the man page, in case the conversion went wrong. 14 <br> 15 <br><b> 16 SYNOPSIS 17 </b><br> 18 <P> 19 <b>#include <pcre2.h></b> 20 </P> 21 <P> 22 <b>const unsigned char *pcre2_maketables(pcre22_general_context *<i>gcontext</i>);</b> 23 </P> 24 <br><b> 25 DESCRIPTION 26 </b><br> 27 <P> 28 This function builds a set of character tables for character values less than 29 256. These can be passed to <b>pcre2_compile()</b> in a compile context in order 30 to override the internal, built-in tables (which were either defaulted or made 31 by <b>pcre2_maketables()</b> when PCRE2 was compiled). See the 32 <a href="pcre2_set_character_tables.html"><b>pcre2_set_character_tables()</b></a> 33 page. You might want to do this if you are using a non-standard locale. 34 </P> 35 <P> 36 If the argument is NULL, <b>malloc()</b> is used to get memory for the tables. 37 Otherwise it must point to a general context, which can supply pointers to a 38 custom memory manager. The function yields a pointer to the tables. 39 </P> 40 <P> 41 There is a complete description of the PCRE2 native API in the 42 <a href="pcre2api.html"><b>pcre2api</b></a> 43 page and a description of the POSIX API in the 44 <a href="pcre2posix.html"><b>pcre2posix</b></a> 45 page. 46 <p> 47 Return to the <a href="index.html">PCRE2 index page</a>. 48 </p> 49