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      1 // Copyright 2014 PDFium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
      6 
      7 #include <memory>
      8 
      9 #include "core/fxge/apple/apple_int.h"
     10 #include "core/fxge/cfx_gemodule.h"
     11 #include "core/fxge/ge/cfx_folderfontinfo.h"
     12 #include "core/fxge/ifx_systemfontinfo.h"
     13 
     14 namespace {
     15 
     16 const struct {
     17   const FX_CHAR* m_pName;
     18   const FX_CHAR* m_pSubstName;
     19 } g_Base14Substs[] = {
     20     {"Courier", "Courier New"},
     21     {"Courier-Bold", "Courier New Bold"},
     22     {"Courier-BoldOblique", "Courier New Bold Italic"},
     23     {"Courier-Oblique", "Courier New Italic"},
     24     {"Helvetica", "Arial"},
     25     {"Helvetica-Bold", "Arial Bold"},
     26     {"Helvetica-BoldOblique", "Arial Bold Italic"},
     27     {"Helvetica-Oblique", "Arial Italic"},
     28     {"Times-Roman", "Times New Roman"},
     29     {"Times-Bold", "Times New Roman Bold"},
     30     {"Times-BoldItalic", "Times New Roman Bold Italic"},
     31     {"Times-Italic", "Times New Roman Italic"},
     32 };
     33 
     34 class CFX_MacFontInfo : public CFX_FolderFontInfo {
     35  public:
     36   CFX_MacFontInfo() {}
     37   ~CFX_MacFontInfo() override {}
     38 
     39   // CFX_FolderFontInfo
     40   void* MapFont(int weight,
     41                 bool bItalic,
     42                 int charset,
     43                 int pitch_family,
     44                 const FX_CHAR* family,
     45                 int& iExact) override;
     46 };
     47 
     48 const char JAPAN_GOTHIC[] = "Hiragino Kaku Gothic Pro W6";
     49 const char JAPAN_MINCHO[] = "Hiragino Mincho Pro W6";
     50 
     51 void GetJapanesePreference(CFX_ByteString* face, int weight, int pitch_family) {
     52   if (face->Find("Gothic") >= 0) {
     53     *face = JAPAN_GOTHIC;
     54     return;
     55   }
     56   *face = ((pitch_family & FXFONT_FF_ROMAN) || weight <= 400) ? JAPAN_MINCHO
     57                                                               : JAPAN_GOTHIC;
     58 }
     59 
     60 void* CFX_MacFontInfo::MapFont(int weight,
     61                                bool bItalic,
     62                                int charset,
     63                                int pitch_family,
     64                                const FX_CHAR* cstr_face,
     65                                int& iExact) {
     66   CFX_ByteString face = cstr_face;
     67   for (size_t i = 0; i < FX_ArraySize(g_Base14Substs); ++i) {
     68     if (face == CFX_ByteStringC(g_Base14Substs[i].m_pName)) {
     69       face = g_Base14Substs[i].m_pSubstName;
     70       iExact = true;
     71       return GetFont(face.c_str());
     72     }
     73   }
     74 
     75   // The request may not ask for the bold and/or italic version of a font by
     76   // name. So try to construct the appropriate name. This is not 100% foolproof
     77   // as there are fonts that have "Oblique" or "BoldOblique" or "Heavy" in their
     78   // names instead. But this at least works for common fonts like Arial and
     79   // Times New Roman. A more sophisticated approach would be to find all the
     80   // fonts in |m_FontList| with |face| in the name, and examine the fonts to
     81   // see which best matches the requested characteristics.
     82   if (face.Find("Bold") == -1 && face.Find("Italic") == -1) {
     83     CFX_ByteString new_face = face;
     84     if (weight > 400)
     85       new_face += " Bold";
     86     if (bItalic)
     87       new_face += " Italic";
     88     auto it = m_FontList.find(new_face);
     89     if (it != m_FontList.end())
     90       return it->second;
     91   }
     92 
     93   auto it = m_FontList.find(face);
     94   if (it != m_FontList.end())
     95     return it->second;
     96 
     97   if (charset == FXFONT_ANSI_CHARSET && (pitch_family & FXFONT_FF_FIXEDPITCH))
     98     return GetFont("Courier New");
     99 
    100   if (charset == FXFONT_ANSI_CHARSET || charset == FXFONT_SYMBOL_CHARSET)
    101     return nullptr;
    102 
    103   switch (charset) {
    104     case FXFONT_SHIFTJIS_CHARSET:
    105       GetJapanesePreference(&face, weight, pitch_family);
    106       break;
    107     case FXFONT_GB2312_CHARSET:
    108       face = "STSong";
    109       break;
    110     case FXFONT_HANGUL_CHARSET:
    111       face = "AppleMyungjo";
    112       break;
    113     case FXFONT_CHINESEBIG5_CHARSET:
    114       face = "LiSong Pro Light";
    115   }
    116   it = m_FontList.find(face);
    117   return it != m_FontList.end() ? it->second : nullptr;
    118 }
    119 
    120 }  // namespace
    121 
    122 std::unique_ptr<IFX_SystemFontInfo> IFX_SystemFontInfo::CreateDefault(
    123     const char** pUnused) {
    124   CFX_MacFontInfo* pInfo(new CFX_MacFontInfo);
    125   pInfo->AddPath("~/Library/Fonts");
    126   pInfo->AddPath("/Library/Fonts");
    127   pInfo->AddPath("/System/Library/Fonts");
    128   return std::unique_ptr<CFX_MacFontInfo>(pInfo);
    129 }
    130 
    131 void CFX_GEModule::InitPlatform() {
    132   m_pPlatformData = new CApplePlatform;
    133   m_pFontMgr->SetSystemFontInfo(IFX_SystemFontInfo::CreateDefault(nullptr));
    134 }
    135 
    136 void CFX_GEModule::DestroyPlatform() {
    137   delete reinterpret_cast<CApplePlatform*>(m_pPlatformData);
    138   m_pPlatformData = nullptr;
    139 }
    140