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      1 /*
      2  * Copyright 2016 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkCanvas.h"
      9 #include "SkTLazy.h"
     10 #include "SkSVGRenderContext.h"
     11 #include "SkSVGPoly.h"
     12 #include "SkSVGValue.h"
     13 
     14 SkSVGPoly::SkSVGPoly(SkSVGTag t) : INHERITED(t) {}
     15 
     16 void SkSVGPoly::setPoints(const SkSVGPointsType& pts) {
     17     fPath.reset();
     18     fPath.addPoly(pts.value().begin(),
     19                   pts.value().count(),
     20                   this->tag() == SkSVGTag::kPolygon); // only polygons are auto-closed
     21 }
     22 
     23 void SkSVGPoly::onSetAttribute(SkSVGAttribute attr, const SkSVGValue& v) {
     24     switch (attr) {
     25     case SkSVGAttribute::kPoints:
     26         if (const auto* pts = v.as<SkSVGPointsValue>()) {
     27             this->setPoints(*pts);
     28         }
     29         break;
     30     default:
     31         this->INHERITED::onSetAttribute(attr, v);
     32     }
     33 }
     34 
     35 void SkSVGPoly::onDraw(SkCanvas* canvas, const SkSVGLengthContext&, const SkPaint& paint,
     36                        SkPath::FillType fillType) const {
     37     // the passed fillType follows inheritance rules and needs to be applied at draw time.
     38     fPath.setFillType(fillType);
     39     canvas->drawPath(fPath, paint);
     40 }
     41 
     42 SkPath SkSVGPoly::onAsPath(const SkSVGRenderContext& ctx) const {
     43     // the computed fillType follows inheritance rules and needs to be applied at draw time.
     44     fPath.setFillType(FillRuleToFillType(*ctx.presentationContext().fInherited.fFillRule.get()));
     45 
     46     SkPath path = fPath;
     47     this->mapToParent(&path);
     48     return path;
     49 }
     50