1 /* 2 * Copyright 2016 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 // Reminder of how to run: 9 // $ env CC=afl-clang CXX=afl-clang++ ./gyp_skia 10 // $ ninja -C out/Debug fuzz 11 // $ afl-fuzz -i fuzz-in -o fuzz-out out/Debug/fuzz -n ScaleToSides -b @@ 12 // where you seed fuzz-in/ with one or more small files. 13 14 #include "Fuzz.h" 15 #include "SkScaleToSides.h" 16 #include <cmath> 17 18 DEF_FUZZ(ScaleToSides, fuzz) { 19 float radius1, radius2, width; 20 fuzz->next(&radius1, &radius2, &width); 21 22 if (!std::isfinite(radius1) || 23 !std::isfinite(radius2) || 24 !std::isfinite(width) || 25 radius1 <= 0.0f || 26 radius2 <= 0.0f || 27 width <= 0.0f) 28 { 29 return; 30 } 31 32 double scale = (double)width / ((double)radius1 + (double)radius2); 33 if (scale >= 1.0 || scale <= 0.0) { 34 return; 35 } 36 SkDebugf("%g %g %g %g\n", radius1, radius2, width, scale); 37 SkScaleToSides::AdjustRadii(width, scale, &radius1, &radius2); 38 39 // TODO(mtklein): add fuzz->keepResult() 40 volatile float junk = 0.0f; 41 junk *= radius1; 42 junk *= radius2; 43 } 44