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      1 /*
      2  * Copyright 2015 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 #ifndef SkPictureCommon_DEFINED
      8 #define SkPictureCommon_DEFINED
      9 
     10 // Some shared code used by both SkBigPicture and SkMiniPicture.
     11 //   SkTextHunter   -- SkRecord visitor that returns true when the op draws text.
     12 //   SkBitmapHunter -- SkRecord visitor that returns true when the op draws a bitmap or image.
     13 //   SkPathCounter  -- SkRecord visitor that counts paths that draw slowly on the GPU.
     14 
     15 #include "SkPathEffect.h"
     16 #include "SkRecords.h"
     17 #include "SkShader.h"
     18 #include "SkTLogic.h"
     19 
     20 // N.B. This name is slightly historical: hunting season is now open for SkImages too.
     21 struct SkBitmapHunter {
     22     // Some ops have a paint, some have an optional paint.  Either way, get back a pointer.
     23     static const SkPaint* AsPtr(const SkPaint& p) { return &p; }
     24     static const SkPaint* AsPtr(const SkRecords::Optional<SkPaint>& p) { return p; }
     25 
     26     // Main entry for visitor:
     27     // If the op is a DrawPicture, recurse.
     28     // If the op has a bitmap or image directly, return true.
     29     // If the op has a paint and the paint has a bitmap, return true.
     30     // Otherwise, return false.
     31     bool operator()(const SkRecords::DrawPicture& op) { return op.picture->willPlayBackBitmaps(); }
     32     bool operator()(const SkRecords::DrawDrawable&) { /*TODO*/ return false; }
     33 
     34     template <typename T>
     35     bool operator()(const T& op) { return CheckBitmap(op); }
     36 
     37     // If the op is tagged as having an image, return true.
     38     template <typename T>
     39     static SK_WHEN(T::kTags & SkRecords::kHasImage_Tag, bool) CheckBitmap(const T&) {
     40         return true;
     41     }
     42 
     43     // If not, look for one in its paint (if it has a paint).
     44     template <typename T>
     45     static SK_WHEN(!(T::kTags & SkRecords::kHasImage_Tag), bool) CheckBitmap(const T& op) {
     46         return CheckPaint(op);
     47     }
     48 
     49     // Most draws-type ops have paints.
     50     template <typename T>
     51     static SK_WHEN(T::kTags & SkRecords::kHasPaint_Tag, bool) CheckPaint(const T& op) {
     52         return PaintHasBitmap(AsPtr(op.paint));
     53     }
     54 
     55     template <typename T>
     56     static SK_WHEN(!(T::kTags & SkRecords::kHasPaint_Tag), bool) CheckPaint(const T&) {
     57         return false;
     58     }
     59 
     60 private:
     61     static bool PaintHasBitmap(const SkPaint* paint) {
     62         if (paint) {
     63             const SkShader* shader = paint->getShader();
     64             if (shader && shader->isAImage()) {
     65                 return true;
     66             }
     67         }
     68         return false;
     69     }
     70 };
     71 
     72 // TODO: might be nicer to have operator() return an int (the number of slow paths) ?
     73 struct SkPathCounter {
     74     // Some ops have a paint, some have an optional paint.  Either way, get back a pointer.
     75     static const SkPaint* AsPtr(const SkPaint& p) { return &p; }
     76     static const SkPaint* AsPtr(const SkRecords::Optional<SkPaint>& p) { return p; }
     77 
     78     SkPathCounter() : fNumSlowPathsAndDashEffects(0) {}
     79 
     80     // Recurse into nested pictures.
     81     void operator()(const SkRecords::DrawPicture& op) {
     82         fNumSlowPathsAndDashEffects += op.picture->numSlowPaths();
     83     }
     84 
     85     void checkPaint(const SkPaint* paint) {
     86         if (paint && paint->getPathEffect()) {
     87             // Initially assume it's slow.
     88             fNumSlowPathsAndDashEffects++;
     89         }
     90     }
     91 
     92     void operator()(const SkRecords::DrawPoints& op) {
     93         this->checkPaint(&op.paint);
     94         const SkPathEffect* effect = op.paint.getPathEffect();
     95         if (effect) {
     96             SkPathEffect::DashInfo info;
     97             SkPathEffect::DashType dashType = effect->asADash(&info);
     98             if (2 == op.count && SkPaint::kRound_Cap != op.paint.getStrokeCap() &&
     99                 SkPathEffect::kDash_DashType == dashType && 2 == info.fCount) {
    100                 fNumSlowPathsAndDashEffects--;
    101             }
    102         }
    103     }
    104 
    105     void operator()(const SkRecords::DrawPath& op) {
    106         this->checkPaint(&op.paint);
    107         if (op.paint.isAntiAlias() && !op.path.isConvex()) {
    108             SkPaint::Style paintStyle = op.paint.getStyle();
    109             const SkRect& pathBounds = op.path.getBounds();
    110             if (SkPaint::kStroke_Style == paintStyle &&
    111                 0 == op.paint.getStrokeWidth()) {
    112                 // AA hairline concave path is not slow.
    113             } else if (SkPaint::kFill_Style == paintStyle && pathBounds.width() < 64.f &&
    114                        pathBounds.height() < 64.f && !op.path.isVolatile()) {
    115                 // AADF eligible concave path is not slow.
    116             } else {
    117                 fNumSlowPathsAndDashEffects++;
    118             }
    119         }
    120     }
    121 
    122     void operator()(const SkRecords::ClipPath& op) {
    123         // TODO: does the SkRegion op matter?
    124         if (op.opAA.aa() && !op.path.isConvex()) {
    125             fNumSlowPathsAndDashEffects++;
    126         }
    127     }
    128 
    129     void operator()(const SkRecords::SaveLayer& op) {
    130         this->checkPaint(AsPtr(op.paint));
    131     }
    132 
    133     template <typename T>
    134     SK_WHEN(T::kTags & SkRecords::kHasPaint_Tag, void) operator()(const T& op) {
    135         this->checkPaint(AsPtr(op.paint));
    136     }
    137 
    138     template <typename T>
    139     SK_WHEN(!(T::kTags & SkRecords::kHasPaint_Tag), void)
    140       operator()(const T& op) { /* do nothing */ }
    141 
    142     int fNumSlowPathsAndDashEffects;
    143 };
    144 #endif  // SkPictureCommon_DEFINED
    145