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      1 /*
      2  * Copyright 2011 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 
      9 #ifndef GrStencilAttachment_DEFINED
     10 #define GrStencilAttachment_DEFINED
     11 
     12 #include "GrGpuResource.h"
     13 #include "SkClipStack.h"
     14 
     15 class GrRenderTarget;
     16 class GrResourceKey;
     17 
     18 class GrStencilAttachment : public GrGpuResource {
     19 public:
     20 
     21 
     22     virtual ~GrStencilAttachment() {
     23         // TODO: allow SB to be purged and detach itself from rts
     24     }
     25 
     26     int width() const { return fWidth; }
     27     int height() const { return fHeight; }
     28     int bits() const { return fBits; }
     29     int numSamples() const { return fSampleCnt; }
     30 
     31     // We create a unique stencil buffer at each width, height and sampleCnt and share it for
     32     // all render targets that require a stencil with those params.
     33     static void ComputeSharedStencilAttachmentKey(int width, int height, int sampleCnt,
     34                                                   GrUniqueKey* key);
     35 
     36 protected:
     37     GrStencilAttachment(GrGpu* gpu, int width, int height, int bits, int sampleCnt)
     38         : GrGpuResource(gpu)
     39         , fWidth(width)
     40         , fHeight(height)
     41         , fBits(bits)
     42         , fSampleCnt(sampleCnt) {
     43     }
     44 
     45 private:
     46 
     47     int fWidth;
     48     int fHeight;
     49     int fBits;
     50     int fSampleCnt;
     51 
     52     typedef GrGpuResource INHERITED;
     53 };
     54 
     55 #endif
     56