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      1 /*
      2  * Copyright 2016 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef GrTextureRenderTargetProxy_DEFINED
      9 #define GrTextureRenderTargetProxy_DEFINED
     10 
     11 #include "GrRenderTargetProxy.h"
     12 #include "GrTextureProxy.h"
     13 
     14 #ifdef SK_BUILD_FOR_WIN
     15 // Windows gives warnings about inheriting asTextureProxy/asRenderTargetProxy via dominance.
     16 #pragma warning(push)
     17 #pragma warning(disable: 4250)
     18 #endif
     19 
     20 // This class delays the acquisition of RenderTargets that are also textures until
     21 // they are actually required
     22 // Beware: the uniqueID of the TextureRenderTargetProxy will usually be different than
     23 // the uniqueID of the RenderTarget/Texture it represents!
     24 class GrTextureRenderTargetProxy : public GrTextureProxy, public GrRenderTargetProxy {
     25 private:
     26     friend class GrSurfaceProxy; // for ctors
     27 
     28     // Deferred version
     29     GrTextureRenderTargetProxy(const GrCaps&, const GrSurfaceDesc&,
     30                                SkBackingFit, SkBudgeted, uint32_t flags);
     31 
     32     // Wrapped version
     33     GrTextureRenderTargetProxy(sk_sp<GrSurface>);
     34 
     35     bool instantiate(GrResourceProvider*) override;
     36     sk_sp<GrSurface> createSurface(GrResourceProvider*) const override;
     37 
     38     size_t onUninstantiatedGpuMemorySize() const override;
     39 };
     40 
     41 #ifdef SK_BUILD_FOR_WIN
     42 #pragma warning(pop)
     43 #endif
     44 
     45 #endif
     46