1 /* 2 * Copyright 2015 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "GrGLTextureRenderTarget.h" 9 10 #include "GrContext.h" 11 #include "GrGLGpu.h" 12 #include "GrTexturePriv.h" 13 #include "SkTraceMemoryDump.h" 14 15 GrGLTextureRenderTarget::GrGLTextureRenderTarget(GrGLGpu* gpu, 16 SkBudgeted budgeted, 17 const GrSurfaceDesc& desc, 18 const GrGLTexture::IDDesc& texIDDesc, 19 const GrGLRenderTarget::IDDesc& rtIDDesc, 20 bool wasMipMapDataProvided) 21 : GrSurface(gpu, desc) 22 , GrGLTexture(gpu, desc, texIDDesc, wasMipMapDataProvided) 23 , GrGLRenderTarget(gpu, desc, rtIDDesc) { 24 this->registerWithCache(budgeted); 25 } 26 27 GrGLTextureRenderTarget::GrGLTextureRenderTarget(GrGLGpu* gpu, 28 const GrSurfaceDesc& desc, 29 const GrGLTexture::IDDesc& texIDDesc, 30 const GrGLRenderTarget::IDDesc& rtIDDesc, 31 bool wasMipMapDataProvided) 32 : GrSurface(gpu, desc) 33 , GrGLTexture(gpu, desc, texIDDesc, wasMipMapDataProvided) 34 , GrGLRenderTarget(gpu, desc, rtIDDesc) { 35 this->registerWithCacheWrapped(); 36 } 37 38 // GrGLTextureRenderTarget must dump both of its superclasses. 39 void GrGLTextureRenderTarget::dumpMemoryStatistics( 40 SkTraceMemoryDump* traceMemoryDump) const { 41 GrGLRenderTarget::dumpMemoryStatistics(traceMemoryDump); 42 43 // Also dump the GrGLTexture's memory. Due to this resource having both a 44 // texture and a 45 // renderbuffer component, dump as skia/gpu_resources/resource_#/texture 46 SkString dumpName("skia/gpu_resources/resource_"); 47 dumpName.appendU32(this->uniqueID().asUInt()); 48 dumpName.append("/texture"); 49 50 // Use the texture's gpuMemorySize, not our own, which includes the 51 // renderbuffer as well. 52 size_t size = GrGLTexture::gpuMemorySize(); 53 54 traceMemoryDump->dumpNumericValue(dumpName.c_str(), "size", "bytes", size); 55 56 if (this->isPurgeable()) { 57 traceMemoryDump->dumpNumericValue(dumpName.c_str(), "purgeable_size", 58 "bytes", size); 59 } 60 61 SkString texture_id; 62 texture_id.appendU32(this->textureID()); 63 traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_texture", 64 texture_id.c_str()); 65 } 66 67 bool GrGLTextureRenderTarget::canAttemptStencilAttachment() const { 68 // The RT FBO of GrGLTextureRenderTarget is never created from a 69 // wrapped FBO, so we only care about the flag. 70 return !this->getGpu()->getContext()->caps()->avoidStencilBuffers(); 71 } 72 73 sk_sp<GrGLTextureRenderTarget> GrGLTextureRenderTarget::MakeWrapped( 74 GrGLGpu* gpu, const GrSurfaceDesc& desc, 75 const GrGLTexture::IDDesc& texIDDesc, const GrGLRenderTarget::IDDesc& rtIDDesc) 76 { 77 return sk_sp<GrGLTextureRenderTarget>( 78 new GrGLTextureRenderTarget(gpu, desc, texIDDesc, rtIDDesc, false)); 79 } 80 81 size_t GrGLTextureRenderTarget::onGpuMemorySize() const { 82 return GrSurface::ComputeSize(this->config(), this->width(), this->height(), 83 this->numSamplesOwnedPerPixel(), 84 this->texturePriv().hasMipMaps()); 85 } 86