1 /* 2 * Copyright 2011 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 #ifndef SkPDFUtils_DEFINED 8 #define SkPDFUtils_DEFINED 9 10 #include "SkPDFTypes.h" 11 #include "SkPaint.h" 12 #include "SkPath.h" 13 #include "SkShader.h" 14 #include "SkStream.h" 15 #include "SkUtils.h" 16 17 class SkMatrix; 18 class SkPDFArray; 19 struct SkRect; 20 21 template <typename T> 22 bool SkPackedArrayEqual(T* u, T* v, size_t n) { 23 SkASSERT(u); 24 SkASSERT(v); 25 return 0 == memcmp(u, v, n * sizeof(T)); 26 } 27 28 #if 0 29 #define PRINT_NOT_IMPL(str) fprintf(stderr, str) 30 #else 31 #define PRINT_NOT_IMPL(str) 32 #endif 33 34 #define NOT_IMPLEMENTED(condition, assert) \ 35 do { \ 36 if ((bool)(condition)) { \ 37 PRINT_NOT_IMPL("NOT_IMPLEMENTED: " #condition "\n"); \ 38 SkDEBUGCODE(SkASSERT(!assert);) \ 39 } \ 40 } while (0) 41 42 namespace SkPDFUtils { 43 44 constexpr float kDpiForRasterScaleOne = 72.0f; 45 46 sk_sp<SkPDFArray> RectToArray(const SkRect& rect); 47 sk_sp<SkPDFArray> MatrixToArray(const SkMatrix& matrix); 48 void AppendTransform(const SkMatrix& matrix, SkWStream* content); 49 50 void MoveTo(SkScalar x, SkScalar y, SkWStream* content); 51 void AppendLine(SkScalar x, SkScalar y, SkWStream* content); 52 void AppendCubic(SkScalar ctl1X, SkScalar ctl1Y, 53 SkScalar ctl2X, SkScalar ctl2Y, 54 SkScalar dstX, SkScalar dstY, SkWStream* content); 55 void AppendRectangle(const SkRect& rect, SkWStream* content); 56 void EmitPath(const SkPath& path, SkPaint::Style paintStyle, 57 bool doConsumeDegerates, SkWStream* content, SkScalar tolerance = 0.25f); 58 inline void EmitPath(const SkPath& path, SkPaint::Style paintStyle, 59 SkWStream* content, SkScalar tolerance = 0.25f) { 60 SkPDFUtils::EmitPath(path, paintStyle, true, content, tolerance); 61 } 62 void ClosePath(SkWStream* content); 63 void PaintPath(SkPaint::Style style, SkPath::FillType fill, 64 SkWStream* content); 65 void StrokePath(SkWStream* content); 66 void DrawFormXObject(int objectIndex, SkWStream* content); 67 void ApplyGraphicState(int objectIndex, SkWStream* content); 68 void ApplyPattern(int objectIndex, SkWStream* content); 69 70 // Converts (value / 255.0) with three significant digits of accuracy. 71 // Writes value as string into result. Returns strlen() of result. 72 size_t ColorToDecimal(uint8_t value, char result[5]); 73 inline void AppendColorComponent(uint8_t value, SkWStream* wStream) { 74 char buffer[5]; 75 size_t len = SkPDFUtils::ColorToDecimal(value, buffer); 76 wStream->write(buffer, len); 77 } 78 79 // 3 = '-', '.', and '\0' characters. 80 // 9 = number of significant digits 81 // abs(FLT_MIN_10_EXP) = number of zeros in FLT_MIN 82 const size_t kMaximumFloatDecimalLength = 3 + 9 - FLT_MIN_10_EXP; 83 // FloatToDecimal is exposed for unit tests. 84 size_t FloatToDecimal(float value, 85 char output[kMaximumFloatDecimalLength]); 86 void AppendScalar(SkScalar value, SkWStream* stream); 87 void WriteString(SkWStream* wStream, const char* input, size_t len); 88 89 inline void WriteUInt16BE(SkDynamicMemoryWStream* wStream, uint16_t value) { 90 char result[4]; 91 result[0] = SkHexadecimalDigits::gUpper[ value >> 12 ]; 92 result[1] = SkHexadecimalDigits::gUpper[0xF & (value >> 8 )]; 93 result[2] = SkHexadecimalDigits::gUpper[0xF & (value >> 4 )]; 94 result[3] = SkHexadecimalDigits::gUpper[0xF & (value )]; 95 wStream->write(result, 4); 96 } 97 98 inline void WriteUInt8(SkDynamicMemoryWStream* wStream, uint8_t value) { 99 char result[2] = { SkHexadecimalDigits::gUpper[value >> 4], 100 SkHexadecimalDigits::gUpper[value & 0xF] }; 101 wStream->write(result, 2); 102 } 103 104 inline void WriteUTF16beHex(SkDynamicMemoryWStream* wStream, SkUnichar utf32) { 105 uint16_t utf16[2] = {0, 0}; 106 size_t len = SkUTF16_FromUnichar(utf32, utf16); 107 SkASSERT(len == 1 || len == 2); 108 SkPDFUtils::WriteUInt16BE(wStream, utf16[0]); 109 if (len == 2) { 110 SkPDFUtils::WriteUInt16BE(wStream, utf16[1]); 111 } 112 } 113 114 inline SkMatrix GetShaderLocalMatrix(const SkShader* shader) { 115 SkMatrix localMatrix; 116 if (sk_sp<SkShader> s = shader->makeAsALocalMatrixShader(&localMatrix)) { 117 return SkMatrix::Concat(s->getLocalMatrix(), localMatrix); 118 } 119 return shader->getLocalMatrix(); 120 } 121 bool InverseTransformBBox(const SkMatrix& matrix, SkRect* bbox); 122 void PopulateTilingPatternDict(SkPDFDict* pattern, 123 SkRect& bbox, 124 sk_sp<SkPDFDict> resources, 125 const SkMatrix& matrix); 126 127 bool ToBitmap(const SkImage* img, SkBitmap* dst); 128 } // namespace SkPDFUtils 129 130 #endif 131