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      1 /*
      2  * Copyright 2016 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef SKSL_FLOATLITERAL
      9 #define SKSL_FLOATLITERAL
     10 
     11 #include "SkSLContext.h"
     12 #include "SkSLExpression.h"
     13 
     14 namespace SkSL {
     15 
     16 /**
     17  * A literal floating point number.
     18  */
     19 struct FloatLiteral : public Expression {
     20     FloatLiteral(const Context& context, Position position, double value,
     21                  const Type* type = nullptr)
     22     : INHERITED(position, kFloatLiteral_Kind, type ? *type : *context.fFloat_Type)
     23     , fValue(value) {}
     24 
     25     String description() const override {
     26         return to_string(fValue);
     27     }
     28 
     29     bool hasSideEffects() const override {
     30         return false;
     31     }
     32 
     33     bool isConstant() const override {
     34         return true;
     35     }
     36 
     37     bool compareConstant(const Context& context, const Expression& other) const override {
     38         FloatLiteral& f = (FloatLiteral&) other;
     39         return fValue == f.fValue;
     40     }
     41 
     42     const double fValue;
     43 
     44     typedef Expression INHERITED;
     45 };
     46 
     47 } // namespace
     48 
     49 #endif
     50