Home | History | Annotate | Download | only in tests
      1 /*
      2  * Copyright 2015 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include <functional>
      9 #include "SkBitmap.h"
     10 #include "SkCanvas.h"
     11 #include "SkColor.h"
     12 #include "SkColorPriv.h"
     13 #include "SkSurface.h"
     14 #include "SkTaskGroup.h"
     15 #include "SkUtils.h"
     16 #include "Test.h"
     17 
     18 #if SK_SUPPORT_GPU
     19 #include "GrContext.h"
     20 #include "GrContextPriv.h"
     21 #include "GrResourceProvider.h"
     22 #include "GrSurfaceContext.h"
     23 #include "GrSurfaceProxy.h"
     24 #include "GrTest.h"
     25 #include "GrTexture.h"
     26 #endif
     27 
     28 struct Results { int diffs, diffs_0x00, diffs_0xff, diffs_by_1; };
     29 
     30 static bool acceptable(const Results& r) {
     31 #if 0
     32     SkDebugf("%d diffs, %d at 0x00, %d at 0xff, %d off by 1, all out of 65536\n",
     33              r.diffs, r.diffs_0x00, r.diffs_0xff, r.diffs_by_1);
     34 #endif
     35     return r.diffs_by_1 == r.diffs   // never off by more than 1
     36         && r.diffs_0x00 == 0         // transparent must stay transparent
     37         && r.diffs_0xff == 0;        // opaque must stay opaque
     38 }
     39 
     40 template <typename Fn>
     41 static Results test(Fn&& multiply) {
     42     Results r = { 0,0,0,0 };
     43     for (int x = 0; x < 256; x++) {
     44     for (int y = 0; y < 256; y++) {
     45         int p = multiply(x, y),
     46             ideal = (x*y+127)/255;
     47         if (p != ideal) {
     48             r.diffs++;
     49             if (x == 0x00 || y == 0x00) { r.diffs_0x00++; }
     50             if (x == 0xff || y == 0xff) { r.diffs_0xff++; }
     51             if (SkTAbs(ideal - p) == 1) { r.diffs_by_1++; }
     52         }
     53     }}
     54     return r;
     55 }
     56 
     57 DEF_TEST(Blend_byte_multiply, r) {
     58     // These are all temptingly close but fundamentally broken.
     59     int (*broken[])(int, int) = {
     60         [](int x, int y) { return (x*y)>>8; },
     61         [](int x, int y) { return (x*y+128)>>8; },
     62         [](int x, int y) { y += y>>7; return (x*y)>>8; },
     63     };
     64     for (auto multiply : broken) { REPORTER_ASSERT(r, !acceptable(test(multiply))); }
     65 
     66     // These are fine to use, but not perfect.
     67     int (*fine[])(int, int) = {
     68         [](int x, int y) { return (x*y+x)>>8; },
     69         [](int x, int y) { return (x*y+y)>>8; },
     70         [](int x, int y) { return (x*y+255)>>8; },
     71         [](int x, int y) { y += y>>7; return (x*y+128)>>8; },
     72     };
     73     for (auto multiply : fine) { REPORTER_ASSERT(r, acceptable(test(multiply))); }
     74 
     75     // These are pefect.
     76     int (*perfect[])(int, int) = {
     77         [](int x, int y) { return (x*y+127)/255; },  // Duh.
     78         [](int x, int y) { int p = (x*y+128); return (p+(p>>8))>>8; },
     79         [](int x, int y) { return ((x*y+128)*257)>>16; },
     80     };
     81     for (auto multiply : perfect) { REPORTER_ASSERT(r, test(multiply).diffs == 0); }
     82 }
     83 
     84 #if SK_SUPPORT_GPU
     85 namespace {
     86 static sk_sp<SkSurface> create_gpu_surface_backend_texture_as_render_target(
     87         GrContext* context, int sampleCnt, int width, int height, GrPixelConfig config,
     88         GrSurfaceOrigin origin,
     89         sk_sp<GrTexture>* backingSurface) {
     90     GrSurfaceDesc backingDesc;
     91     backingDesc.fFlags = kRenderTarget_GrSurfaceFlag;
     92     backingDesc.fOrigin = origin;
     93     backingDesc.fWidth = width;
     94     backingDesc.fHeight = height;
     95     backingDesc.fConfig = config;
     96     backingDesc.fSampleCnt = sampleCnt;
     97 
     98     *backingSurface = context->resourceProvider()->createTexture(backingDesc, SkBudgeted::kNo);
     99     if (!(*backingSurface)) {
    100         return nullptr;
    101     }
    102 
    103     GrBackendTexture backendTex =
    104             GrTest::CreateBackendTexture(context->contextPriv().getBackend(),
    105                                          width,
    106                                          height,
    107                                          config,
    108                                          (*backingSurface)->getTextureHandle());
    109     sk_sp<SkSurface> surface =
    110             SkSurface::MakeFromBackendTextureAsRenderTarget(context, backendTex, origin,
    111                                                             sampleCnt, nullptr, nullptr);
    112 
    113     return surface;
    114 }
    115 }
    116 
    117 // Tests blending to a surface with no texture available.
    118 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ES2BlendWithNoTexture, reporter, ctxInfo) {
    119     GrContext* context = ctxInfo.grContext();
    120     const int kWidth = 10;
    121     const int kHeight = 10;
    122     const GrPixelConfig kConfig = kRGBA_8888_GrPixelConfig;
    123     const SkColorType kColorType = kRGBA_8888_SkColorType;
    124 
    125     // Build our test cases:
    126     struct RectAndSamplePoint {
    127         SkRect rect;
    128         SkIPoint outPoint;
    129         SkIPoint inPoint;
    130     } allRectsAndPoints[3] = {
    131             {SkRect::MakeXYWH(0, 0, 5, 5), SkIPoint::Make(7, 7), SkIPoint::Make(2, 2)},
    132             {SkRect::MakeXYWH(2, 2, 5, 5), SkIPoint::Make(1, 1), SkIPoint::Make(4, 4)},
    133             {SkRect::MakeXYWH(5, 5, 5, 5), SkIPoint::Make(2, 2), SkIPoint::Make(7, 7)},
    134     };
    135 
    136     struct TestCase {
    137         RectAndSamplePoint fRectAndPoints;
    138         SkRect             fClip;
    139         int                fSampleCnt;
    140         GrSurfaceOrigin    fOrigin;
    141     };
    142     std::vector<TestCase> testCases;
    143 
    144     for (auto origin : { kTopLeft_GrSurfaceOrigin, kBottomLeft_GrSurfaceOrigin}) {
    145         for (int sampleCnt : {0, 4}) {
    146             for (auto rectAndPoints : allRectsAndPoints) {
    147                 for (auto clip : {SkRect::MakeXYWH(0, 0, 10, 10), SkRect::MakeXYWH(1, 1, 8, 8)}) {
    148                     testCases.push_back({rectAndPoints, clip, sampleCnt, origin});
    149                 }
    150             }
    151         }
    152     }
    153 
    154     // Run each test case:
    155     for (auto testCase : testCases) {
    156         int sampleCnt = testCase.fSampleCnt;
    157         SkRect paintRect = testCase.fRectAndPoints.rect;
    158         SkIPoint outPoint = testCase.fRectAndPoints.outPoint;
    159         SkIPoint inPoint = testCase.fRectAndPoints.inPoint;
    160         GrSurfaceOrigin origin = testCase.fOrigin;
    161 
    162         sk_sp<GrTexture> backingSurface;
    163         // BGRA forces a framebuffer blit on ES2.
    164         sk_sp<SkSurface> surface = create_gpu_surface_backend_texture_as_render_target(
    165                 context, sampleCnt, kWidth, kHeight, kConfig, origin, &backingSurface);
    166 
    167         if (!surface && sampleCnt > 0) {
    168             // Some platforms don't support MSAA.
    169             continue;
    170         }
    171         REPORTER_ASSERT(reporter, !!surface);
    172 
    173         // Fill our canvas with 0xFFFF80
    174         SkCanvas* canvas = surface->getCanvas();
    175         canvas->clipRect(testCase.fClip, false);
    176         SkPaint black_paint;
    177         black_paint.setColor(SkColorSetRGB(0xFF, 0xFF, 0x80));
    178         canvas->drawRect(SkRect::MakeXYWH(0, 0, kWidth, kHeight), black_paint);
    179 
    180         // Blend 2x2 pixels at 5,5 with 0x80FFFF. Use multiply blend mode as this will trigger
    181         // a copy of the destination.
    182         SkPaint white_paint;
    183         white_paint.setColor(SkColorSetRGB(0x80, 0xFF, 0xFF));
    184         white_paint.setBlendMode(SkBlendMode::kMultiply);
    185         canvas->drawRect(paintRect, white_paint);
    186 
    187         // Read the result into a bitmap.
    188         SkBitmap bitmap;
    189         REPORTER_ASSERT(reporter, bitmap.tryAllocPixels(SkImageInfo::Make(
    190                                           kWidth, kHeight, kColorType, kPremul_SkAlphaType)));
    191         REPORTER_ASSERT(
    192                 reporter,
    193                 surface->readPixels(bitmap.info(), bitmap.getPixels(), bitmap.rowBytes(), 0, 0));
    194 
    195         // Check the in/out pixels.
    196         REPORTER_ASSERT(reporter, bitmap.getColor(outPoint.x(), outPoint.y()) ==
    197                                           SkColorSetRGB(0xFF, 0xFF, 0x80));
    198         REPORTER_ASSERT(reporter, bitmap.getColor(inPoint.x(), inPoint.y()) ==
    199                                           SkColorSetRGB(0x80, 0xFF, 0x80));
    200 
    201         // Clean up - surface depends on backingSurface and must be released first.
    202         surface.reset();
    203         backingSurface.reset();
    204     }
    205 }
    206 #endif
    207