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      1 
      2 /*
      3  * Copyright 2016 Google Inc.
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 #include <GLES/gl.h>
     10 
     11 #include "WindowContextFactory_android.h"
     12 #include "../GLWindowContext.h"
     13 #include <EGL/egl.h>
     14 
     15 using sk_app::GLWindowContext;
     16 using sk_app::DisplayParams;
     17 
     18 namespace {
     19 class GLWindowContext_android : public GLWindowContext {
     20 public:
     21 
     22     GLWindowContext_android(ANativeWindow*, const DisplayParams&);
     23 
     24     ~GLWindowContext_android() override;
     25 
     26     void onSwapBuffers() override;
     27 
     28     void onInitializeContext() override;
     29     void onDestroyContext() override;
     30 
     31 private:
     32 
     33     EGLDisplay fDisplay;
     34     EGLContext fEGLContext;
     35     EGLSurface fSurfaceAndroid;
     36 
     37     // For setDisplayParams and resize which call onInitializeContext with null platformData
     38     ANativeWindow* fNativeWindow = nullptr;
     39 
     40     typedef GLWindowContext INHERITED;
     41 };
     42 
     43 GLWindowContext_android::GLWindowContext_android(ANativeWindow* window,
     44                                                  const DisplayParams& params)
     45     : INHERITED(params)
     46     , fDisplay(EGL_NO_DISPLAY)
     47     , fEGLContext(EGL_NO_CONTEXT)
     48     , fSurfaceAndroid(EGL_NO_SURFACE)
     49     , fNativeWindow(window) {
     50 
     51     // any config code here (particularly for msaa)?
     52 
     53     this->initializeContext();
     54 }
     55 
     56 GLWindowContext_android::~GLWindowContext_android() {
     57     this->destroyContext();
     58 }
     59 
     60 void GLWindowContext_android::onInitializeContext() {
     61     fWidth = ANativeWindow_getWidth(fNativeWindow);
     62     fHeight = ANativeWindow_getHeight(fNativeWindow);
     63 
     64     fDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
     65 
     66     EGLint majorVersion;
     67     EGLint minorVersion;
     68     eglInitialize(fDisplay, &majorVersion, &minorVersion);
     69 
     70     SkAssertResult(eglBindAPI(EGL_OPENGL_ES_API));
     71 
     72     EGLint numConfigs = 0;
     73     const EGLint configAttribs[] = {
     74         EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
     75         EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
     76         EGL_RED_SIZE, 8,
     77         EGL_GREEN_SIZE, 8,
     78         EGL_BLUE_SIZE, 8,
     79         EGL_ALPHA_SIZE, 8,
     80         EGL_STENCIL_SIZE, 8,
     81         EGL_SAMPLE_BUFFERS, fDisplayParams.fMSAASampleCount ? 1 : 0,
     82         EGL_SAMPLES, fDisplayParams.fMSAASampleCount,
     83         EGL_NONE
     84     };
     85 
     86     EGLConfig surfaceConfig;
     87     SkAssertResult(eglChooseConfig(fDisplay, configAttribs, &surfaceConfig, 1, &numConfigs));
     88     SkASSERT(numConfigs > 0);
     89 
     90     static const EGLint kEGLContextAttribsForOpenGLES[] = {
     91         EGL_CONTEXT_CLIENT_VERSION, 2,
     92         EGL_NONE
     93     };
     94     fEGLContext = eglCreateContext(
     95             fDisplay, surfaceConfig, nullptr, kEGLContextAttribsForOpenGLES);
     96     SkASSERT(EGL_NO_CONTEXT != fEGLContext);
     97 
     98 //    SkDebugf("EGL: %d.%d", majorVersion, minorVersion);
     99 //    SkDebugf("Vendor: %s", eglQueryString(fDisplay, EGL_VENDOR));
    100 //    SkDebugf("Extensions: %s", eglQueryString(fDisplay, EGL_EXTENSIONS));
    101 
    102     // These values are the same as the corresponding VG colorspace attributes,
    103     // which were accepted starting in EGL 1.2. For some reason in 1.4, sRGB
    104     // became hidden behind an extension, but it looks like devices aren't
    105     // advertising that extension (including Nexus 5X). So just check version?
    106     const EGLint srgbWindowAttribs[] = {
    107         /*EGL_GL_COLORSPACE_KHR*/ 0x309D, /*EGL_GL_COLORSPACE_SRGB_KHR*/ 0x3089,
    108         EGL_NONE,
    109     };
    110     const EGLint* windowAttribs = nullptr;
    111     auto srgbColorSpace = SkColorSpace::MakeSRGB();
    112     if (srgbColorSpace == fDisplayParams.fColorSpace && majorVersion == 1 && minorVersion >= 2) {
    113         windowAttribs = srgbWindowAttribs;
    114     }
    115 
    116     fSurfaceAndroid = eglCreateWindowSurface(fDisplay, surfaceConfig, fNativeWindow, windowAttribs);
    117     if (EGL_NO_SURFACE == fSurfaceAndroid && windowAttribs) {
    118         // Try again without sRGB
    119         fSurfaceAndroid = eglCreateWindowSurface(fDisplay, surfaceConfig, fNativeWindow, nullptr);
    120     }
    121     SkASSERT(EGL_NO_SURFACE != fSurfaceAndroid);
    122 
    123     SkAssertResult(eglMakeCurrent(fDisplay, fSurfaceAndroid, fSurfaceAndroid, fEGLContext));
    124     // GLWindowContext::initializeContext will call GrGLCreateNativeInterface so we
    125     // won't call it here.
    126 
    127     glClearStencil(0);
    128     glClearColor(0, 0, 0, 0);
    129     glStencilMask(0xffffffff);
    130     glClear(GL_STENCIL_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
    131 
    132     eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_STENCIL_SIZE, &fStencilBits);
    133     eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_SAMPLES, &fSampleCount);
    134 }
    135 
    136 void GLWindowContext_android::onDestroyContext() {
    137     if (!fDisplay || !fEGLContext || !fSurfaceAndroid) {
    138         return;
    139     }
    140     eglMakeCurrent(fDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
    141     SkAssertResult(eglDestroySurface(fDisplay, fSurfaceAndroid));
    142     SkAssertResult(eglDestroyContext(fDisplay, fEGLContext));
    143     fEGLContext = EGL_NO_CONTEXT;
    144     fSurfaceAndroid = EGL_NO_SURFACE;
    145 }
    146 
    147 void GLWindowContext_android::onSwapBuffers() {
    148     if (fDisplay && fEGLContext && fSurfaceAndroid) {
    149         eglSwapBuffers(fDisplay, fSurfaceAndroid);
    150     }
    151 }
    152 
    153 }  // anonymous namespace
    154 
    155 namespace sk_app {
    156 namespace window_context_factory {
    157 
    158 WindowContext* NewGLForAndroid(ANativeWindow* window, const DisplayParams& params) {
    159     WindowContext* ctx = new GLWindowContext_android(window, params);
    160     if (!ctx->isValid()) {
    161         delete ctx;
    162         return nullptr;
    163     }
    164     return ctx;
    165 }
    166 
    167 }  // namespace window_context_factory
    168 }  // namespace sk_app
    169