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      1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
      2 //
      3 // Licensed under the Apache License, Version 2.0 (the "License");
      4 // you may not use this file except in compliance with the License.
      5 // You may obtain a copy of the License at
      6 //
      7 //    http://www.apache.org/licenses/LICENSE-2.0
      8 //
      9 // Unless required by applicable law or agreed to in writing, software
     10 // distributed under the License is distributed on an "AS IS" BASIS,
     11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     12 // See the License for the specific language governing permissions and
     13 // limitations under the License.
     14 
     15 //
     16 // Symbol table for parsing.  Most functionaliy and main ideas
     17 // are documented in the header file.
     18 //
     19 
     20 #if defined(_MSC_VER)
     21 #pragma warning(disable: 4718)
     22 #endif
     23 
     24 #include "SymbolTable.h"
     25 
     26 #include <stdio.h>
     27 #include <limits.h>
     28 #include <algorithm>
     29 
     30 #if defined(_MSC_VER) && MSC_VER < 1900
     31 #define snprintf _snprintf
     32 #endif
     33 
     34 int TSymbolTableLevel::uniqueId = 0;
     35 
     36 TType::TType(const TPublicType &p) :
     37 	type(p.type), precision(p.precision), qualifier(p.qualifier), invariant(p.invariant), layoutQualifier(p.layoutQualifier),
     38 	primarySize(p.primarySize), secondarySize(p.secondarySize), array(p.array), arraySize(p.arraySize), maxArraySize(0),
     39 	arrayInformationType(0), interfaceBlock(0), structure(0), deepestStructNesting(0), mangled(0)
     40 {
     41 	if (p.userDef)
     42 	{
     43 		structure = p.userDef->getStruct();
     44 		computeDeepestStructNesting();
     45 	}
     46 }
     47 
     48 //
     49 // Recursively generate mangled names.
     50 //
     51 void TType::buildMangledName(TString& mangledName)
     52 {
     53 	if (isMatrix())
     54 		mangledName += 'm';
     55 	else if (isVector())
     56 		mangledName += 'v';
     57 
     58 	switch (type) {
     59 	case EbtFloat:              mangledName += 'f';      break;
     60 	case EbtInt:                mangledName += 'i';      break;
     61 	case EbtUInt:               mangledName += 'u';      break;
     62 	case EbtBool:               mangledName += 'b';      break;
     63 	case EbtSampler2D:          mangledName += "s2";     break;
     64 	case EbtSampler3D:          mangledName += "s3";     break;
     65 	case EbtSamplerCube:        mangledName += "sC";     break;
     66 	case EbtSampler2DArray:		mangledName += "s2a";    break;
     67 	case EbtSamplerExternalOES: mangledName += "sext";   break;
     68 	case EbtISampler2D:  		mangledName += "is2";    break;
     69 	case EbtISampler3D: 		mangledName += "is3";    break;
     70 	case EbtISamplerCube:		mangledName += "isC";    break;
     71 	case EbtISampler2DArray:	mangledName += "is2a";   break;
     72 	case EbtUSampler2D: 		mangledName += "us2";    break;
     73 	case EbtUSampler3D:  		mangledName += "us3";    break;
     74 	case EbtUSamplerCube:		mangledName += "usC";    break;
     75 	case EbtUSampler2DArray:	mangledName += "us2a";   break;
     76 	case EbtSampler2DShadow:	mangledName += "s2s";    break;
     77 	case EbtSamplerCubeShadow:  mangledName += "sCs";    break;
     78 	case EbtSampler2DArrayShadow: mangledName += "s2as"; break;
     79 	case EbtStruct:             mangledName += structure->mangledName(); break;
     80 	case EbtInterfaceBlock:	    mangledName += interfaceBlock->mangledName(); break;
     81 	default:
     82 		break;
     83 	}
     84 
     85 	mangledName += static_cast<char>('0' + getNominalSize());
     86 	if(isMatrix()) {
     87 		mangledName += static_cast<char>('0' + getSecondarySize());
     88 	}
     89 	if (isArray()) {
     90 		char buf[20];
     91 		snprintf(buf, sizeof(buf), "%d", arraySize);
     92 		mangledName += '[';
     93 		mangledName += buf;
     94 		mangledName += ']';
     95 	}
     96 }
     97 
     98 size_t TType::getStructSize() const
     99 {
    100 	if (!getStruct()) {
    101 		assert(false && "Not a struct");
    102 		return 0;
    103 	}
    104 
    105 	return getStruct()->objectSize();
    106 }
    107 
    108 void TType::computeDeepestStructNesting()
    109 {
    110 	deepestStructNesting = structure ? structure->deepestNesting() : 0;
    111 }
    112 
    113 bool TStructure::containsArrays() const
    114 {
    115 	for(size_t i = 0; i < mFields->size(); ++i)
    116 	{
    117 		const TType *fieldType = (*mFields)[i]->type();
    118 		if(fieldType->isArray() || fieldType->isStructureContainingArrays())
    119 			return true;
    120 	}
    121 	return false;
    122 }
    123 
    124 bool TStructure::containsType(TBasicType type) const
    125 {
    126 	for(size_t i = 0; i < mFields->size(); ++i)
    127 	{
    128 		const TType *fieldType = (*mFields)[i]->type();
    129 		if(fieldType->getBasicType() == type || fieldType->isStructureContainingType(type))
    130 			return true;
    131 	}
    132 	return false;
    133 }
    134 
    135 bool TStructure::containsSamplers() const
    136 {
    137 	for(size_t i = 0; i < mFields->size(); ++i)
    138 	{
    139 		const TType *fieldType = (*mFields)[i]->type();
    140 		if(IsSampler(fieldType->getBasicType()) || fieldType->isStructureContainingSamplers())
    141 			return true;
    142 	}
    143 	return false;
    144 }
    145 
    146 TString TFieldListCollection::buildMangledName() const
    147 {
    148 	TString mangledName(mangledNamePrefix());
    149 	mangledName += *mName;
    150 	for(size_t i = 0; i < mFields->size(); ++i)
    151 	{
    152 		mangledName += '-';
    153 		mangledName += (*mFields)[i]->type()->getMangledName();
    154 	}
    155 	return mangledName;
    156 }
    157 
    158 size_t TFieldListCollection::calculateObjectSize() const
    159 {
    160 	size_t size = 0;
    161 	for(size_t i = 0; i < mFields->size(); ++i)
    162 	{
    163 		size_t fieldSize = (*mFields)[i]->type()->getObjectSize();
    164 		if(fieldSize > INT_MAX - size)
    165 			size = INT_MAX;
    166 		else
    167 			size += fieldSize;
    168 	}
    169 	return size;
    170 }
    171 
    172 int TStructure::calculateDeepestNesting() const
    173 {
    174 	int maxNesting = 0;
    175 	for(size_t i = 0; i < mFields->size(); ++i)
    176 		maxNesting = std::max(maxNesting, (*mFields)[i]->type()->getDeepestStructNesting());
    177 	return 1 + maxNesting;
    178 }
    179 
    180 //
    181 // Functions have buried pointers to delete.
    182 //
    183 TFunction::~TFunction()
    184 {
    185 	for (TParamList::iterator i = parameters.begin(); i != parameters.end(); ++i)
    186 		delete (*i).type;
    187 }
    188 
    189 //
    190 // Symbol table levels are a map of pointers to symbols that have to be deleted.
    191 //
    192 TSymbolTableLevel::~TSymbolTableLevel()
    193 {
    194 	for (tLevel::iterator it = level.begin(); it != level.end(); ++it)
    195 		delete (*it).second;
    196 }
    197 
    198 TSymbol *TSymbolTable::find(const TString &name, int shaderVersion, bool *builtIn, bool *sameScope) const
    199 {
    200 	int level = currentLevel();
    201 	TSymbol *symbol = nullptr;
    202 
    203 	do
    204 	{
    205 		while((level == ESSL3_BUILTINS && shaderVersion != 300) ||
    206 		      (level == ESSL1_BUILTINS && shaderVersion != 100))   // Skip version specific levels
    207 		{
    208 			--level;
    209 		}
    210 
    211 		symbol = table[level]->find(name);
    212 	}
    213 	while(!symbol && --level >= 0);   // Doesn't decrement level when a symbol was found
    214 
    215 	if(builtIn)
    216 	{
    217 		*builtIn = (level <= LAST_BUILTIN_LEVEL);
    218 	}
    219 
    220 	if(sameScope)
    221 	{
    222 		*sameScope = (level == currentLevel());
    223 	}
    224 
    225 	return symbol;
    226 }
    227 
    228 TSymbol *TSymbolTable::findBuiltIn(const TString &name, int shaderVersion) const
    229 {
    230 	for(int level = LAST_BUILTIN_LEVEL; level >= 0; --level)
    231 	{
    232 		while((level == ESSL3_BUILTINS && shaderVersion != 300) ||
    233 		      (level == ESSL1_BUILTINS && shaderVersion != 100))   // Skip version specific levels
    234 		{
    235 			--level;
    236 		}
    237 
    238 		TSymbol *symbol = table[level]->find(name);
    239 
    240 		if(symbol)
    241 		{
    242 			return symbol;
    243 		}
    244 	}
    245 
    246 	return 0;
    247 }
    248 
    249 TSymbol::TSymbol(const TSymbol& copyOf)
    250 {
    251 	name = NewPoolTString(copyOf.name->c_str());
    252 }
    253