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      1 #include <stdint.h>
      2 
      3 #if 0
      4 ../cube.frag
      5 Warning, version 400 is not yet complete; most version-specific features are present, but some are missing.
      6 
      7 
      8 Linked fragment stage:
      9 
     10 
     11 // Module Version 10000
     12 // Generated by (magic number): 80001
     13 // Id's are bound by 21
     14 
     15                               Capability Shader
     16                1:             ExtInstImport  "GLSL.std.450"
     17                               MemoryModel Logical GLSL450
     18                               EntryPoint Fragment 4  "main" 9 16
     19                               ExecutionMode 4 OriginUpperLeft
     20                               Source GLSL 400
     21                               SourceExtension  "GL_ARB_separate_shader_objects"
     22                               SourceExtension  "GL_ARB_shading_language_420pack"
     23                               Name 4  "main"
     24                               Name 9  "uFragColor"
     25                               Name 13  "tex"
     26                               Name 16  "texcoord"
     27                               Decorate 9(uFragColor) Location 0
     28                               Decorate 13(tex) DescriptorSet 0
     29                               Decorate 13(tex) Binding 1
     30                               Decorate 16(texcoord) Location 0
     31                2:             TypeVoid
     32                3:             TypeFunction 2
     33                6:             TypeFloat 32
     34                7:             TypeVector 6(float) 4
     35                8:             TypePointer Output 7(fvec4)
     36    9(uFragColor):      8(ptr) Variable Output
     37               10:             TypeImage 6(float) 2D sampled format:Unknown
     38               11:             TypeSampledImage 10
     39               12:             TypePointer UniformConstant 11
     40          13(tex):     12(ptr) Variable UniformConstant
     41               15:             TypePointer Input 7(fvec4)
     42     16(texcoord):     15(ptr) Variable Input
     43               17:             TypeVector 6(float) 2
     44          4(main):           2 Function None 3
     45                5:             Label
     46               14:          11 Load 13(tex)
     47               18:    7(fvec4) Load 16(texcoord)
     48               19:   17(fvec2) VectorShuffle 18 18 0 1
     49               20:    7(fvec4) ImageSampleImplicitLod 14 19
     50                               Store 9(uFragColor) 20
     51                               Return
     52                               FunctionEnd
     53 #endif
     54 
     55 static const uint32_t cube_frag[164] = {
     56     0x07230203, 0x00010000, 0x00080001, 0x00000015,
     57     0x00000000, 0x00020011, 0x00000001, 0x0006000b,
     58     0x00000001, 0x4c534c47, 0x6474732e, 0x3035342e,
     59     0x00000000, 0x0003000e, 0x00000000, 0x00000001,
     60     0x0007000f, 0x00000004, 0x00000004, 0x6e69616d,
     61     0x00000000, 0x00000009, 0x00000010, 0x00030010,
     62     0x00000004, 0x00000007, 0x00030003, 0x00000002,
     63     0x00000190, 0x00090004, 0x415f4c47, 0x735f4252,
     64     0x72617065, 0x5f657461, 0x64616873, 0x6f5f7265,
     65     0x63656a62, 0x00007374, 0x00090004, 0x415f4c47,
     66     0x735f4252, 0x69646168, 0x6c5f676e, 0x75676e61,
     67     0x5f656761, 0x70303234, 0x006b6361, 0x00040005,
     68     0x00000004, 0x6e69616d, 0x00000000, 0x00050005,
     69     0x00000009, 0x61724675, 0x6c6f4367, 0x0000726f,
     70     0x00030005, 0x0000000d, 0x00786574, 0x00050005,
     71     0x00000010, 0x63786574, 0x64726f6f, 0x00000000,
     72     0x00040047, 0x00000009, 0x0000001e, 0x00000000,
     73     0x00040047, 0x0000000d, 0x00000022, 0x00000000,
     74     0x00040047, 0x0000000d, 0x00000021, 0x00000001,
     75     0x00040047, 0x00000010, 0x0000001e, 0x00000000,
     76     0x00020013, 0x00000002, 0x00030021, 0x00000003,
     77     0x00000002, 0x00030016, 0x00000006, 0x00000020,
     78     0x00040017, 0x00000007, 0x00000006, 0x00000004,
     79     0x00040020, 0x00000008, 0x00000003, 0x00000007,
     80     0x0004003b, 0x00000008, 0x00000009, 0x00000003,
     81     0x00090019, 0x0000000a, 0x00000006, 0x00000001,
     82     0x00000000, 0x00000000, 0x00000000, 0x00000001,
     83     0x00000000, 0x0003001b, 0x0000000b, 0x0000000a,
     84     0x00040020, 0x0000000c, 0x00000000, 0x0000000b,
     85     0x0004003b, 0x0000000c, 0x0000000d, 0x00000000,
     86     0x00040020, 0x0000000f, 0x00000001, 0x00000007,
     87     0x0004003b, 0x0000000f, 0x00000010, 0x00000001,
     88     0x00040017, 0x00000011, 0x00000006, 0x00000002,
     89     0x00050036, 0x00000002, 0x00000004, 0x00000000,
     90     0x00000003, 0x000200f8, 0x00000005, 0x0004003d,
     91     0x0000000b, 0x0000000e, 0x0000000d, 0x0004003d,
     92     0x00000007, 0x00000012, 0x00000010, 0x0007004f,
     93     0x00000011, 0x00000013, 0x00000012, 0x00000012,
     94     0x00000000, 0x00000001, 0x00050057, 0x00000007,
     95     0x00000014, 0x0000000e, 0x00000013, 0x0003003e,
     96     0x00000009, 0x00000014, 0x000100fd, 0x00010038,
     97 };
     98