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      1 /*
      2  * Copyright (C) 2017 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef AAUDIO_EXAMPLE_UTILS_H
     18 #define AAUDIO_EXAMPLE_UTILS_H
     19 
     20 #include <atomic>
     21 #include <linux/futex.h>
     22 #include <sched.h>
     23 #include <sys/syscall.h>
     24 #include <unistd.h>
     25 
     26 #include <aaudio/AAudio.h>
     27 #include <utils/Errors.h>
     28 
     29 #define NANOS_PER_MICROSECOND ((int64_t)1000)
     30 #define NANOS_PER_MILLISECOND (NANOS_PER_MICROSECOND * 1000)
     31 #define NANOS_PER_SECOND      (NANOS_PER_MILLISECOND * 1000)
     32 
     33 const char *getSharingModeText(aaudio_sharing_mode_t mode) {
     34     const char *text = "unknown";
     35     switch (mode) {
     36         case AAUDIO_SHARING_MODE_EXCLUSIVE:
     37             text = "EXCLUSIVE";
     38             break;
     39         case AAUDIO_SHARING_MODE_SHARED:
     40             text = "SHARED";
     41             break;
     42         default:
     43             break;
     44     }
     45     return text;
     46 }
     47 
     48 const char *getPerformanceModeText(aaudio_performance_mode_t mode) {
     49     const char *text = "unknown";
     50     switch (mode) {
     51         case AAUDIO_PERFORMANCE_MODE_NONE:
     52             text = "NONE";
     53             break;
     54         case AAUDIO_PERFORMANCE_MODE_LOW_LATENCY:
     55             text = "LOW_LATENCY";
     56             break;
     57         case AAUDIO_PERFORMANCE_MODE_POWER_SAVING:
     58             text = "POWER_SAVING";
     59             break;
     60         default:
     61             break;
     62     }
     63     return text;
     64 }
     65 
     66 const char *getDirectionText(aaudio_direction_t direction) {
     67     const char *text = "unknown";
     68     switch (direction) {
     69         case AAUDIO_DIRECTION_INPUT:
     70             text = "INPUT";
     71             break;
     72         case AAUDIO_DIRECTION_OUTPUT:
     73             text = "OUTPUT";
     74             break;
     75         default:
     76             break;
     77     }
     78     return text;
     79 }
     80 
     81 static void convertNanosecondsToTimespec(int64_t nanoseconds, struct timespec *time) {
     82     time->tv_sec = nanoseconds / NANOS_PER_SECOND;
     83     // Calculate the fractional nanoseconds. Avoids expensive % operation.
     84     time->tv_nsec = nanoseconds - (time->tv_sec * NANOS_PER_SECOND);
     85 }
     86 
     87 static int64_t getNanoseconds(clockid_t clockId = CLOCK_MONOTONIC) {
     88     struct timespec time;
     89     int result = clock_gettime(clockId, &time);
     90     if (result < 0) {
     91         return -errno;
     92     }
     93     return (time.tv_sec * NANOS_PER_SECOND) + time.tv_nsec;
     94 }
     95 
     96 static void displayPeakLevel(float peakLevel) {
     97     printf("%5.3f ", peakLevel);
     98     const int maxStars = 50; // arbitrary, fits on one line
     99     int numStars = (int) (peakLevel * maxStars);
    100     for (int i = 0; i < numStars; i++) {
    101         printf("*");
    102     }
    103     printf("\n");
    104 }
    105 
    106 /**
    107  * @param position1 position of hardware frame
    108  * @param nanoseconds1
    109  * @param position2 position of client read/write
    110  * @param nanoseconds2
    111  * @param sampleRate
    112  * @return latency in milliseconds
    113  */
    114 static double calculateLatencyMillis(int64_t position1, int64_t nanoseconds1,
    115                               int64_t position2, int64_t nanoseconds2,
    116                               int64_t sampleRate) {
    117     int64_t deltaFrames = position2 - position1;
    118     int64_t deltaTime =
    119             (NANOS_PER_SECOND * deltaFrames / sampleRate);
    120     int64_t timeCurrentFramePlayed = nanoseconds1 + deltaTime;
    121     int64_t latencyNanos = timeCurrentFramePlayed - nanoseconds2;
    122     double latencyMillis = latencyNanos / 1000000.0;
    123     return latencyMillis;
    124 }
    125 
    126 // ================================================================================
    127 // These Futex calls are common online examples.
    128 static android::status_t sys_futex(void *addr1, int op, int val1,
    129                       struct timespec *timeout, void *addr2, int val3) {
    130     android::status_t result = (android::status_t) syscall(SYS_futex, addr1,
    131                                                            op, val1, timeout,
    132                                                            addr2, val3);
    133     return (result == 0) ? 0 : -errno;
    134 }
    135 
    136 static android::status_t futex_wake(void *addr, int numWake) {
    137     // Use _PRIVATE because we are just using the futex in one process.
    138     return sys_futex(addr, FUTEX_WAKE_PRIVATE, numWake, NULL, NULL, 0);
    139 }
    140 
    141 static android::status_t futex_wait(void *addr, int current, struct timespec *time) {
    142     // Use _PRIVATE because we are just using the futex in one process.
    143     return sys_futex(addr, FUTEX_WAIT_PRIVATE, current, time, NULL, 0);
    144 }
    145 
    146 // TODO better name?
    147 /**
    148  * The WakeUp class is used to send a wakeup signal to one or more sleeping threads.
    149  */
    150 class WakeUp {
    151 public:
    152     WakeUp() : mValue(0) {}
    153     explicit WakeUp(int32_t value) : mValue(value) {}
    154 
    155     /**
    156      * Wait until the internal value no longer matches the given value.
    157      * Note that this code uses a futex, which is subject to spurious wake-ups.
    158      * So check to make sure that the desired condition has been met.
    159      *
    160      * @return zero if the value changes or various negative errors including
    161      *    -ETIMEDOUT if a timeout occurs,
    162      *    or -EINTR if interrupted by a signal,
    163      *    or -EAGAIN or -EWOULDBLOCK if the internal value does not match the specified value
    164      */
    165     android::status_t wait(int32_t value, int64_t timeoutNanoseconds) {
    166         struct timespec time;
    167         convertNanosecondsToTimespec(timeoutNanoseconds, &time);
    168         return futex_wait(&mValue, value, &time);
    169     }
    170 
    171     /**
    172      * Increment value and wake up any threads that need to be woken.
    173      *
    174      * @return number of waiters woken up
    175      */
    176     android::status_t wake() {
    177         ++mValue;
    178         return futex_wake(&mValue, INT_MAX);
    179     }
    180 
    181     /**
    182      * Set value and wake up any threads that need to be woken.
    183      *
    184      * @return number of waiters woken up
    185      */
    186     android::status_t wake(int32_t value) {
    187         mValue.store(value);
    188         return futex_wake(&mValue, INT_MAX);
    189     }
    190 
    191     int32_t get() {
    192         return mValue.load();
    193     }
    194 
    195 private:
    196     std::atomic<int32_t>   mValue;
    197 };
    198 
    199 #endif // AAUDIO_EXAMPLE_UTILS_H
    200