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      1 /*
      2 **
      3 ** Copyright 2012, The Android Open Source Project
      4 **
      5 ** Licensed under the Apache License, Version 2.0 (the "License");
      6 ** you may not use this file except in compliance with the License.
      7 ** You may obtain a copy of the License at
      8 **
      9 **     http://www.apache.org/licenses/LICENSE-2.0
     10 **
     11 ** Unless required by applicable law or agreed to in writing, software
     12 ** distributed under the License is distributed on an "AS IS" BASIS,
     13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     14 ** See the License for the specific language governing permissions and
     15 ** limitations under the License.
     16 */
     17 
     18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
     19     #error This header file should only be included from AudioFlinger.h
     20 #endif
     21 
     22 class ThreadBase : public Thread {
     23 public:
     24 
     25 #include "TrackBase.h"
     26 
     27     enum type_t {
     28         MIXER,              // Thread class is MixerThread
     29         DIRECT,             // Thread class is DirectOutputThread
     30         DUPLICATING,        // Thread class is DuplicatingThread
     31         RECORD,             // Thread class is RecordThread
     32         OFFLOAD,            // Thread class is OffloadThread
     33         MMAP                // control thread for MMAP stream
     34         // If you add any values here, also update ThreadBase::threadTypeToString()
     35     };
     36 
     37     static const char *threadTypeToString(type_t type);
     38 
     39     ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
     40                 audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
     41                 bool systemReady);
     42     virtual             ~ThreadBase();
     43 
     44     virtual status_t    readyToRun();
     45 
     46     void dumpBase(int fd, const Vector<String16>& args);
     47     void dumpEffectChains(int fd, const Vector<String16>& args);
     48 
     49     void clearPowerManager();
     50 
     51     // base for record and playback
     52     enum {
     53         CFG_EVENT_IO,
     54         CFG_EVENT_PRIO,
     55         CFG_EVENT_SET_PARAMETER,
     56         CFG_EVENT_CREATE_AUDIO_PATCH,
     57         CFG_EVENT_RELEASE_AUDIO_PATCH,
     58     };
     59 
     60     class ConfigEventData: public RefBase {
     61     public:
     62         virtual ~ConfigEventData() {}
     63 
     64         virtual  void dump(char *buffer, size_t size) = 0;
     65     protected:
     66         ConfigEventData() {}
     67     };
     68 
     69     // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
     70     //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
     71     //  2. Lock mLock
     72     //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
     73     //  4. sendConfigEvent_l() reads status from event->mStatus;
     74     //  5. sendConfigEvent_l() returns status
     75     //  6. Unlock
     76     //
     77     // Parameter sequence by server: threadLoop calling processConfigEvents_l():
     78     // 1. Lock mLock
     79     // 2. If there is an entry in mConfigEvents proceed ...
     80     // 3. Read first entry in mConfigEvents
     81     // 4. Remove first entry from mConfigEvents
     82     // 5. Process
     83     // 6. Set event->mStatus
     84     // 7. event->mCond.signal
     85     // 8. Unlock
     86 
     87     class ConfigEvent: public RefBase {
     88     public:
     89         virtual ~ConfigEvent() {}
     90 
     91         void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
     92 
     93         const int mType; // event type e.g. CFG_EVENT_IO
     94         Mutex mLock;     // mutex associated with mCond
     95         Condition mCond; // condition for status return
     96         status_t mStatus; // status communicated to sender
     97         bool mWaitStatus; // true if sender is waiting for status
     98         bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
     99         sp<ConfigEventData> mData;     // event specific parameter data
    100 
    101     protected:
    102         explicit ConfigEvent(int type, bool requiresSystemReady = false) :
    103             mType(type), mStatus(NO_ERROR), mWaitStatus(false),
    104             mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
    105     };
    106 
    107     class IoConfigEventData : public ConfigEventData {
    108     public:
    109         IoConfigEventData(audio_io_config_event event, pid_t pid) :
    110             mEvent(event), mPid(pid) {}
    111 
    112         virtual  void dump(char *buffer, size_t size) {
    113             snprintf(buffer, size, "IO event: event %d\n", mEvent);
    114         }
    115 
    116         const audio_io_config_event mEvent;
    117         const pid_t                 mPid;
    118     };
    119 
    120     class IoConfigEvent : public ConfigEvent {
    121     public:
    122         IoConfigEvent(audio_io_config_event event, pid_t pid) :
    123             ConfigEvent(CFG_EVENT_IO) {
    124             mData = new IoConfigEventData(event, pid);
    125         }
    126         virtual ~IoConfigEvent() {}
    127     };
    128 
    129     class PrioConfigEventData : public ConfigEventData {
    130     public:
    131         PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio, bool forApp) :
    132             mPid(pid), mTid(tid), mPrio(prio), mForApp(forApp) {}
    133 
    134         virtual  void dump(char *buffer, size_t size) {
    135             snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d, for app? %d\n",
    136                     mPid, mTid, mPrio, mForApp);
    137         }
    138 
    139         const pid_t mPid;
    140         const pid_t mTid;
    141         const int32_t mPrio;
    142         const bool mForApp;
    143     };
    144 
    145     class PrioConfigEvent : public ConfigEvent {
    146     public:
    147         PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp) :
    148             ConfigEvent(CFG_EVENT_PRIO, true) {
    149             mData = new PrioConfigEventData(pid, tid, prio, forApp);
    150         }
    151         virtual ~PrioConfigEvent() {}
    152     };
    153 
    154     class SetParameterConfigEventData : public ConfigEventData {
    155     public:
    156         explicit SetParameterConfigEventData(String8 keyValuePairs) :
    157             mKeyValuePairs(keyValuePairs) {}
    158 
    159         virtual  void dump(char *buffer, size_t size) {
    160             snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
    161         }
    162 
    163         const String8 mKeyValuePairs;
    164     };
    165 
    166     class SetParameterConfigEvent : public ConfigEvent {
    167     public:
    168         explicit SetParameterConfigEvent(String8 keyValuePairs) :
    169             ConfigEvent(CFG_EVENT_SET_PARAMETER) {
    170             mData = new SetParameterConfigEventData(keyValuePairs);
    171             mWaitStatus = true;
    172         }
    173         virtual ~SetParameterConfigEvent() {}
    174     };
    175 
    176     class CreateAudioPatchConfigEventData : public ConfigEventData {
    177     public:
    178         CreateAudioPatchConfigEventData(const struct audio_patch patch,
    179                                         audio_patch_handle_t handle) :
    180             mPatch(patch), mHandle(handle) {}
    181 
    182         virtual  void dump(char *buffer, size_t size) {
    183             snprintf(buffer, size, "Patch handle: %u\n", mHandle);
    184         }
    185 
    186         const struct audio_patch mPatch;
    187         audio_patch_handle_t mHandle;
    188     };
    189 
    190     class CreateAudioPatchConfigEvent : public ConfigEvent {
    191     public:
    192         CreateAudioPatchConfigEvent(const struct audio_patch patch,
    193                                     audio_patch_handle_t handle) :
    194             ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
    195             mData = new CreateAudioPatchConfigEventData(patch, handle);
    196             mWaitStatus = true;
    197         }
    198         virtual ~CreateAudioPatchConfigEvent() {}
    199     };
    200 
    201     class ReleaseAudioPatchConfigEventData : public ConfigEventData {
    202     public:
    203         explicit ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
    204             mHandle(handle) {}
    205 
    206         virtual  void dump(char *buffer, size_t size) {
    207             snprintf(buffer, size, "Patch handle: %u\n", mHandle);
    208         }
    209 
    210         audio_patch_handle_t mHandle;
    211     };
    212 
    213     class ReleaseAudioPatchConfigEvent : public ConfigEvent {
    214     public:
    215         explicit ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
    216             ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
    217             mData = new ReleaseAudioPatchConfigEventData(handle);
    218             mWaitStatus = true;
    219         }
    220         virtual ~ReleaseAudioPatchConfigEvent() {}
    221     };
    222 
    223     class PMDeathRecipient : public IBinder::DeathRecipient {
    224     public:
    225         explicit    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
    226         virtual     ~PMDeathRecipient() {}
    227 
    228         // IBinder::DeathRecipient
    229         virtual     void        binderDied(const wp<IBinder>& who);
    230 
    231     private:
    232         DISALLOW_COPY_AND_ASSIGN(PMDeathRecipient);
    233 
    234         wp<ThreadBase> mThread;
    235     };
    236 
    237     virtual     status_t    initCheck() const = 0;
    238 
    239                 // static externally-visible
    240                 type_t      type() const { return mType; }
    241                 bool isDuplicating() const { return (mType == DUPLICATING); }
    242 
    243                 audio_io_handle_t id() const { return mId;}
    244 
    245                 // dynamic externally-visible
    246                 uint32_t    sampleRate() const { return mSampleRate; }
    247                 audio_channel_mask_t channelMask() const { return mChannelMask; }
    248                 audio_format_t format() const { return mHALFormat; }
    249                 uint32_t channelCount() const { return mChannelCount; }
    250                 // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
    251                 // and returns the [normal mix] buffer's frame count.
    252     virtual     size_t      frameCount() const = 0;
    253 
    254                 // Return's the HAL's frame count i.e. fast mixer buffer size.
    255                 size_t      frameCountHAL() const { return mFrameCount; }
    256 
    257                 size_t      frameSize() const { return mFrameSize; }
    258 
    259     // Should be "virtual status_t requestExitAndWait()" and override same
    260     // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
    261                 void        exit();
    262     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
    263                                                     status_t& status) = 0;
    264     virtual     status_t    setParameters(const String8& keyValuePairs);
    265     virtual     String8     getParameters(const String8& keys) = 0;
    266     virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
    267                 // sendConfigEvent_l() must be called with ThreadBase::mLock held
    268                 // Can temporarily release the lock if waiting for a reply from
    269                 // processConfigEvents_l().
    270                 status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
    271                 void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
    272                 void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
    273                 void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp);
    274                 void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio, bool forApp);
    275                 status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
    276                 status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
    277                                                             audio_patch_handle_t *handle);
    278                 status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
    279                 void        processConfigEvents_l();
    280     virtual     void        cacheParameters_l() = 0;
    281     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
    282                                                audio_patch_handle_t *handle) = 0;
    283     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
    284     virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
    285 
    286 
    287                 // see note at declaration of mStandby, mOutDevice and mInDevice
    288                 bool        standby() const { return mStandby; }
    289                 audio_devices_t outDevice() const { return mOutDevice; }
    290                 audio_devices_t inDevice() const { return mInDevice; }
    291                 audio_devices_t getDevice() const { return isOutput() ? mOutDevice : mInDevice; }
    292 
    293     virtual     bool        isOutput() const = 0;
    294 
    295     virtual     sp<StreamHalInterface> stream() const = 0;
    296 
    297                 sp<EffectHandle> createEffect_l(
    298                                     const sp<AudioFlinger::Client>& client,
    299                                     const sp<IEffectClient>& effectClient,
    300                                     int32_t priority,
    301                                     audio_session_t sessionId,
    302                                     effect_descriptor_t *desc,
    303                                     int *enabled,
    304                                     status_t *status /*non-NULL*/,
    305                                     bool pinned);
    306 
    307                 // return values for hasAudioSession (bit field)
    308                 enum effect_state {
    309                     EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
    310                                             // effect
    311                     TRACK_SESSION = 0x2,    // the audio session corresponds to at least one
    312                                             // track
    313                     FAST_SESSION = 0x4      // the audio session corresponds to at least one
    314                                             // fast track
    315                 };
    316 
    317                 // get effect chain corresponding to session Id.
    318                 sp<EffectChain> getEffectChain(audio_session_t sessionId);
    319                 // same as getEffectChain() but must be called with ThreadBase mutex locked
    320                 sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const;
    321                 // add an effect chain to the chain list (mEffectChains)
    322     virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
    323                 // remove an effect chain from the chain list (mEffectChains)
    324     virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
    325                 // lock all effect chains Mutexes. Must be called before releasing the
    326                 // ThreadBase mutex before processing the mixer and effects. This guarantees the
    327                 // integrity of the chains during the process.
    328                 // Also sets the parameter 'effectChains' to current value of mEffectChains.
    329                 void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
    330                 // unlock effect chains after process
    331                 void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
    332                 // get a copy of mEffectChains vector
    333                 Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
    334                 // set audio mode to all effect chains
    335                 void setMode(audio_mode_t mode);
    336                 // get effect module with corresponding ID on specified audio session
    337                 sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId);
    338                 sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId);
    339                 // add and effect module. Also creates the effect chain is none exists for
    340                 // the effects audio session
    341                 status_t addEffect_l(const sp< EffectModule>& effect);
    342                 // remove and effect module. Also removes the effect chain is this was the last
    343                 // effect
    344                 void removeEffect_l(const sp< EffectModule>& effect, bool release = false);
    345                 // disconnect an effect handle from module and destroy module if last handle
    346                 void disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast);
    347                 // detach all tracks connected to an auxiliary effect
    348     virtual     void detachAuxEffect_l(int effectId __unused) {}
    349                 // returns a combination of:
    350                 // - EFFECT_SESSION if effects on this audio session exist in one chain
    351                 // - TRACK_SESSION if tracks on this audio session exist
    352                 // - FAST_SESSION if fast tracks on this audio session exist
    353     virtual     uint32_t hasAudioSession_l(audio_session_t sessionId) const = 0;
    354                 uint32_t hasAudioSession(audio_session_t sessionId) const {
    355                     Mutex::Autolock _l(mLock);
    356                     return hasAudioSession_l(sessionId);
    357                 }
    358 
    359                 // the value returned by default implementation is not important as the
    360                 // strategy is only meaningful for PlaybackThread which implements this method
    361                 virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused)
    362                         { return 0; }
    363 
    364                 // check if some effects must be suspended/restored when an effect is enabled
    365                 // or disabled
    366                 void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
    367                                                  bool enabled,
    368                                                  audio_session_t sessionId =
    369                                                         AUDIO_SESSION_OUTPUT_MIX);
    370                 void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
    371                                                    bool enabled,
    372                                                    audio_session_t sessionId =
    373                                                         AUDIO_SESSION_OUTPUT_MIX);
    374 
    375                 virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
    376                 virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
    377 
    378                 // Return a reference to a per-thread heap which can be used to allocate IMemory
    379                 // objects that will be read-only to client processes, read/write to mediaserver,
    380                 // and shared by all client processes of the thread.
    381                 // The heap is per-thread rather than common across all threads, because
    382                 // clients can't be trusted not to modify the offset of the IMemory they receive.
    383                 // If a thread does not have such a heap, this method returns 0.
    384                 virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
    385 
    386                 virtual sp<IMemory> pipeMemory() const { return 0; }
    387 
    388                         void systemReady();
    389 
    390                 // checkEffectCompatibility_l() must be called with ThreadBase::mLock held
    391                 virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
    392                                                                audio_session_t sessionId) = 0;
    393 
    394                         void        broadcast_l();
    395 
    396     mutable     Mutex                   mLock;
    397 
    398 protected:
    399 
    400                 // entry describing an effect being suspended in mSuspendedSessions keyed vector
    401                 class SuspendedSessionDesc : public RefBase {
    402                 public:
    403                     SuspendedSessionDesc() : mRefCount(0) {}
    404 
    405                     int mRefCount;          // number of active suspend requests
    406                     effect_uuid_t mType;    // effect type UUID
    407                 };
    408 
    409                 void        acquireWakeLock();
    410                 virtual void acquireWakeLock_l();
    411                 void        releaseWakeLock();
    412                 void        releaseWakeLock_l();
    413                 void        updateWakeLockUids_l(const SortedVector<uid_t> &uids);
    414                 void        getPowerManager_l();
    415                 // suspend or restore effects of the specified type (or all if type is NULL)
    416                 // on a given session. The number of suspend requests is counted and restore
    417                 // occurs when all suspend requests are cancelled.
    418                 void setEffectSuspended_l(const effect_uuid_t *type,
    419                                           bool suspend,
    420                                           audio_session_t sessionId);
    421                 // updated mSuspendedSessions when an effect is suspended or restored
    422                 void        updateSuspendedSessions_l(const effect_uuid_t *type,
    423                                                       bool suspend,
    424                                                       audio_session_t sessionId);
    425                 // check if some effects must be suspended when an effect chain is added
    426                 void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
    427 
    428                 String16 getWakeLockTag();
    429 
    430     virtual     void        preExit() { }
    431     virtual     void        setMasterMono_l(bool mono __unused) { }
    432     virtual     bool        requireMonoBlend() { return false; }
    433 
    434     friend class AudioFlinger;      // for mEffectChains
    435 
    436                 const type_t            mType;
    437 
    438                 // Used by parameters, config events, addTrack_l, exit
    439                 Condition               mWaitWorkCV;
    440 
    441                 const sp<AudioFlinger>  mAudioFlinger;
    442 
    443                 // updated by PlaybackThread::readOutputParameters_l() or
    444                 // RecordThread::readInputParameters_l()
    445                 uint32_t                mSampleRate;
    446                 size_t                  mFrameCount;       // output HAL, direct output, record
    447                 audio_channel_mask_t    mChannelMask;
    448                 uint32_t                mChannelCount;
    449                 size_t                  mFrameSize;
    450                 // not HAL frame size, this is for output sink (to pipe to fast mixer)
    451                 audio_format_t          mFormat;           // Source format for Recording and
    452                                                            // Sink format for Playback.
    453                                                            // Sink format may be different than
    454                                                            // HAL format if Fastmixer is used.
    455                 audio_format_t          mHALFormat;
    456                 size_t                  mBufferSize;       // HAL buffer size for read() or write()
    457 
    458                 Vector< sp<ConfigEvent> >     mConfigEvents;
    459                 Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
    460 
    461                 // These fields are written and read by thread itself without lock or barrier,
    462                 // and read by other threads without lock or barrier via standby(), outDevice()
    463                 // and inDevice().
    464                 // Because of the absence of a lock or barrier, any other thread that reads
    465                 // these fields must use the information in isolation, or be prepared to deal
    466                 // with possibility that it might be inconsistent with other information.
    467                 bool                    mStandby;     // Whether thread is currently in standby.
    468                 audio_devices_t         mOutDevice;   // output device
    469                 audio_devices_t         mInDevice;    // input device
    470                 audio_devices_t         mPrevOutDevice;   // previous output device
    471                 audio_devices_t         mPrevInDevice;    // previous input device
    472                 struct audio_patch      mPatch;
    473                 audio_source_t          mAudioSource;
    474 
    475                 const audio_io_handle_t mId;
    476                 Vector< sp<EffectChain> > mEffectChains;
    477 
    478                 static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
    479                 char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
    480                 sp<IPowerManager>       mPowerManager;
    481                 sp<IBinder>             mWakeLockToken;
    482                 const sp<PMDeathRecipient> mDeathRecipient;
    483                 // list of suspended effects per session and per type. The first (outer) vector is
    484                 // keyed by session ID, the second (inner) by type UUID timeLow field
    485                 // Updated by updateSuspendedSessions_l() only.
    486                 KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > >
    487                                         mSuspendedSessions;
    488                 static const size_t     kLogSize = 4 * 1024;
    489                 sp<NBLog::Writer>       mNBLogWriter;
    490                 bool                    mSystemReady;
    491                 ExtendedTimestamp       mTimestamp;
    492                 // A condition that must be evaluated by the thread loop has changed and
    493                 // we must not wait for async write callback in the thread loop before evaluating it
    494                 bool                    mSignalPending;
    495 
    496                 // ActiveTracks is a sorted vector of track type T representing the
    497                 // active tracks of threadLoop() to be considered by the locked prepare portion.
    498                 // ActiveTracks should be accessed with the ThreadBase lock held.
    499                 //
    500                 // During processing and I/O, the threadLoop does not hold the lock;
    501                 // hence it does not directly use ActiveTracks.  Care should be taken
    502                 // to hold local strong references or defer removal of tracks
    503                 // if the threadLoop may still be accessing those tracks due to mix, etc.
    504                 //
    505                 // This class updates power information appropriately.
    506                 //
    507 
    508                 template <typename T>
    509                 class ActiveTracks {
    510                 public:
    511                     explicit ActiveTracks(SimpleLog *localLog = nullptr)
    512                         : mActiveTracksGeneration(0)
    513                         , mLastActiveTracksGeneration(0)
    514                         , mLocalLog(localLog)
    515                     { }
    516 
    517                     ~ActiveTracks() {
    518                         ALOGW_IF(!mActiveTracks.isEmpty(),
    519                                 "ActiveTracks should be empty in destructor");
    520                     }
    521                     // returns the last track added (even though it may have been
    522                     // subsequently removed from ActiveTracks).
    523                     //
    524                     // Used for DirectOutputThread to ensure a flush is called when transitioning
    525                     // to a new track (even though it may be on the same session).
    526                     // Used for OffloadThread to ensure that volume and mixer state is
    527                     // taken from the latest track added.
    528                     //
    529                     // The latest track is saved with a weak pointer to prevent keeping an
    530                     // otherwise useless track alive. Thus the function will return nullptr
    531                     // if the latest track has subsequently been removed and destroyed.
    532                     sp<T> getLatest() {
    533                         return mLatestActiveTrack.promote();
    534                     }
    535 
    536                     // SortedVector methods
    537                     ssize_t         add(const sp<T> &track);
    538                     ssize_t         remove(const sp<T> &track);
    539                     size_t          size() const {
    540                         return mActiveTracks.size();
    541                     }
    542                     ssize_t         indexOf(const sp<T>& item) {
    543                         return mActiveTracks.indexOf(item);
    544                     }
    545                     sp<T>           operator[](size_t index) const {
    546                         return mActiveTracks[index];
    547                     }
    548                     typename SortedVector<sp<T>>::iterator begin() {
    549                         return mActiveTracks.begin();
    550                     }
    551                     typename SortedVector<sp<T>>::iterator end() {
    552                         return mActiveTracks.end();
    553                     }
    554 
    555                     // Due to Binder recursion optimization, clear() and updatePowerState()
    556                     // cannot be called from a Binder thread because they may call back into
    557                     // the original calling process (system server) for BatteryNotifier
    558                     // (which requires a Java environment that may not be present).
    559                     // Hence, call clear() and updatePowerState() only from the
    560                     // ThreadBase thread.
    561                     void            clear();
    562                     // periodically called in the threadLoop() to update power state uids.
    563                     void            updatePowerState(sp<ThreadBase> thread, bool force = false);
    564 
    565                 private:
    566                     void            logTrack(const char *funcName, const sp<T> &track) const;
    567 
    568                     SortedVector<uid_t> getWakeLockUids() {
    569                         SortedVector<uid_t> wakeLockUids;
    570                         for (const sp<T> &track : mActiveTracks) {
    571                             wakeLockUids.add(track->uid());
    572                         }
    573                         return wakeLockUids; // moved by underlying SharedBuffer
    574                     }
    575 
    576                     std::map<uid_t, std::pair<ssize_t /* previous */, ssize_t /* current */>>
    577                                         mBatteryCounter;
    578                     SortedVector<sp<T>> mActiveTracks;
    579                     int                 mActiveTracksGeneration;
    580                     int                 mLastActiveTracksGeneration;
    581                     wp<T>               mLatestActiveTrack; // latest track added to ActiveTracks
    582                     SimpleLog * const   mLocalLog;
    583                 };
    584 
    585                 SimpleLog mLocalLog;
    586 };
    587 
    588 class VolumeInterface {
    589  public:
    590 
    591     virtual ~VolumeInterface() {}
    592 
    593     virtual void        setMasterVolume(float value) = 0;
    594     virtual void        setMasterMute(bool muted) = 0;
    595     virtual void        setStreamVolume(audio_stream_type_t stream, float value) = 0;
    596     virtual void        setStreamMute(audio_stream_type_t stream, bool muted) = 0;
    597     virtual float       streamVolume(audio_stream_type_t stream) const = 0;
    598 
    599 };
    600 
    601 // --- PlaybackThread ---
    602 class PlaybackThread : public ThreadBase, public StreamOutHalInterfaceCallback,
    603     public VolumeInterface {
    604 public:
    605 
    606 #include "PlaybackTracks.h"
    607 
    608     enum mixer_state {
    609         MIXER_IDLE,             // no active tracks
    610         MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
    611         MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
    612         MIXER_DRAIN_TRACK,      // drain currently playing track
    613         MIXER_DRAIN_ALL,        // fully drain the hardware
    614         // standby mode does not have an enum value
    615         // suspend by audio policy manager is orthogonal to mixer state
    616     };
    617 
    618     // retry count before removing active track in case of underrun on offloaded thread:
    619     // we need to make sure that AudioTrack client has enough time to send large buffers
    620     //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is
    621     // handled for offloaded tracks
    622     static const int8_t kMaxTrackRetriesOffload = 20;
    623     static const int8_t kMaxTrackStartupRetriesOffload = 100;
    624     static const int8_t kMaxTrackStopRetriesOffload = 2;
    625     // 14 tracks max per client allows for 2 misbehaving application leaving 4 available tracks.
    626     static const uint32_t kMaxTracksPerUid = 14;
    627 
    628     // Maximum delay (in nanoseconds) for upcoming buffers in suspend mode, otherwise
    629     // if delay is greater, the estimated time for timeLoopNextNs is reset.
    630     // This allows for catch-up to be done for small delays, while resetting the estimate
    631     // for initial conditions or large delays.
    632     static const nsecs_t kMaxNextBufferDelayNs = 100000000;
    633 
    634     PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
    635                    audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
    636     virtual             ~PlaybackThread();
    637 
    638                 void        dump(int fd, const Vector<String16>& args);
    639 
    640     // Thread virtuals
    641     virtual     bool        threadLoop();
    642 
    643     // RefBase
    644     virtual     void        onFirstRef();
    645 
    646     virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
    647                                                        audio_session_t sessionId);
    648 
    649 protected:
    650     // Code snippets that were lifted up out of threadLoop()
    651     virtual     void        threadLoop_mix() = 0;
    652     virtual     void        threadLoop_sleepTime() = 0;
    653     virtual     ssize_t     threadLoop_write();
    654     virtual     void        threadLoop_drain();
    655     virtual     void        threadLoop_standby();
    656     virtual     void        threadLoop_exit();
    657     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
    658 
    659                 // prepareTracks_l reads and writes mActiveTracks, and returns
    660                 // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
    661                 // is responsible for clearing or destroying this Vector later on, when it
    662                 // is safe to do so. That will drop the final ref count and destroy the tracks.
    663     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
    664                 void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
    665 
    666     // StreamOutHalInterfaceCallback implementation
    667     virtual     void        onWriteReady();
    668     virtual     void        onDrainReady();
    669     virtual     void        onError();
    670 
    671                 void        resetWriteBlocked(uint32_t sequence);
    672                 void        resetDraining(uint32_t sequence);
    673 
    674     virtual     bool        waitingAsyncCallback();
    675     virtual     bool        waitingAsyncCallback_l();
    676     virtual     bool        shouldStandby_l();
    677     virtual     void        onAddNewTrack_l();
    678                 void        onAsyncError(); // error reported by AsyncCallbackThread
    679 
    680     // ThreadBase virtuals
    681     virtual     void        preExit();
    682 
    683     virtual     bool        keepWakeLock() const { return true; }
    684     virtual     void        acquireWakeLock_l() {
    685                                 ThreadBase::acquireWakeLock_l();
    686                                 mActiveTracks.updatePowerState(this, true /* force */);
    687                             }
    688 
    689 public:
    690 
    691     virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
    692 
    693                 // return estimated latency in milliseconds, as reported by HAL
    694                 uint32_t    latency() const;
    695                 // same, but lock must already be held
    696                 uint32_t    latency_l() const;
    697 
    698                 // VolumeInterface
    699     virtual     void        setMasterVolume(float value);
    700     virtual     void        setMasterMute(bool muted);
    701     virtual     void        setStreamVolume(audio_stream_type_t stream, float value);
    702     virtual     void        setStreamMute(audio_stream_type_t stream, bool muted);
    703     virtual     float       streamVolume(audio_stream_type_t stream) const;
    704 
    705                 sp<Track>   createTrack_l(
    706                                 const sp<AudioFlinger::Client>& client,
    707                                 audio_stream_type_t streamType,
    708                                 uint32_t sampleRate,
    709                                 audio_format_t format,
    710                                 audio_channel_mask_t channelMask,
    711                                 size_t *pFrameCount,
    712                                 const sp<IMemory>& sharedBuffer,
    713                                 audio_session_t sessionId,
    714                                 audio_output_flags_t *flags,
    715                                 pid_t tid,
    716                                 uid_t uid,
    717                                 status_t *status /*non-NULL*/,
    718                                 audio_port_handle_t portId);
    719 
    720                 AudioStreamOut* getOutput() const;
    721                 AudioStreamOut* clearOutput();
    722                 virtual sp<StreamHalInterface> stream() const;
    723 
    724                 // a very large number of suspend() will eventually wraparound, but unlikely
    725                 void        suspend() { (void) android_atomic_inc(&mSuspended); }
    726                 void        restore()
    727                                 {
    728                                     // if restore() is done without suspend(), get back into
    729                                     // range so that the next suspend() will operate correctly
    730                                     if (android_atomic_dec(&mSuspended) <= 0) {
    731                                         android_atomic_release_store(0, &mSuspended);
    732                                     }
    733                                 }
    734                 bool        isSuspended() const
    735                                 { return android_atomic_acquire_load(&mSuspended) > 0; }
    736 
    737     virtual     String8     getParameters(const String8& keys);
    738     virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
    739                 status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
    740                 // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
    741                 // Consider also removing and passing an explicit mMainBuffer initialization
    742                 // parameter to AF::PlaybackThread::Track::Track().
    743                 int16_t     *mixBuffer() const {
    744                     return reinterpret_cast<int16_t *>(mSinkBuffer); };
    745 
    746     virtual     void detachAuxEffect_l(int effectId);
    747                 status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track>& track,
    748                         int EffectId);
    749                 status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track>& track,
    750                         int EffectId);
    751 
    752                 virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
    753                 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
    754                 virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
    755                 virtual uint32_t getStrategyForSession_l(audio_session_t sessionId);
    756 
    757 
    758                 virtual status_t setSyncEvent(const sp<SyncEvent>& event);
    759                 virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
    760 
    761                 // called with AudioFlinger lock held
    762                         bool     invalidateTracks_l(audio_stream_type_t streamType);
    763                 virtual void     invalidateTracks(audio_stream_type_t streamType);
    764 
    765     virtual     size_t      frameCount() const { return mNormalFrameCount; }
    766 
    767                 status_t    getTimestamp_l(AudioTimestamp& timestamp);
    768 
    769                 void        addPatchTrack(const sp<PatchTrack>& track);
    770                 void        deletePatchTrack(const sp<PatchTrack>& track);
    771 
    772     virtual     void        getAudioPortConfig(struct audio_port_config *config);
    773 
    774                 // Return the asynchronous signal wait time.
    775     virtual     int64_t     computeWaitTimeNs_l() const { return INT64_MAX; }
    776 
    777     virtual     bool        isOutput() const override { return true; }
    778 
    779 protected:
    780     // updated by readOutputParameters_l()
    781     size_t                          mNormalFrameCount;  // normal mixer and effects
    782 
    783     bool                            mThreadThrottle;     // throttle the thread processing
    784     uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
    785     uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
    786     uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
    787 
    788     void*                           mSinkBuffer;         // frame size aligned sink buffer
    789 
    790     // TODO:
    791     // Rearrange the buffer info into a struct/class with
    792     // clear, copy, construction, destruction methods.
    793     //
    794     // mSinkBuffer also has associated with it:
    795     //
    796     // mSinkBufferSize: Sink Buffer Size
    797     // mFormat: Sink Buffer Format
    798 
    799     // Mixer Buffer (mMixerBuffer*)
    800     //
    801     // In the case of floating point or multichannel data, which is not in the
    802     // sink format, it is required to accumulate in a higher precision or greater channel count
    803     // buffer before downmixing or data conversion to the sink buffer.
    804 
    805     // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
    806     bool                            mMixerBufferEnabled;
    807 
    808     // Storage, 32 byte aligned (may make this alignment a requirement later).
    809     // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
    810     void*                           mMixerBuffer;
    811 
    812     // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
    813     size_t                          mMixerBufferSize;
    814 
    815     // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
    816     audio_format_t                  mMixerBufferFormat;
    817 
    818     // An internal flag set to true by MixerThread::prepareTracks_l()
    819     // when mMixerBuffer contains valid data after mixing.
    820     bool                            mMixerBufferValid;
    821 
    822     // Effects Buffer (mEffectsBuffer*)
    823     //
    824     // In the case of effects data, which is not in the sink format,
    825     // it is required to accumulate in a different buffer before data conversion
    826     // to the sink buffer.
    827 
    828     // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
    829     bool                            mEffectBufferEnabled;
    830 
    831     // Storage, 32 byte aligned (may make this alignment a requirement later).
    832     // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
    833     void*                           mEffectBuffer;
    834 
    835     // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
    836     size_t                          mEffectBufferSize;
    837 
    838     // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
    839     audio_format_t                  mEffectBufferFormat;
    840 
    841     // An internal flag set to true by MixerThread::prepareTracks_l()
    842     // when mEffectsBuffer contains valid data after mixing.
    843     //
    844     // When this is set, all mixer data is routed into the effects buffer
    845     // for any processing (including output processing).
    846     bool                            mEffectBufferValid;
    847 
    848     // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
    849     // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
    850     // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
    851     // workaround that restriction.
    852     // 'volatile' means accessed via atomic operations and no lock.
    853     volatile int32_t                mSuspended;
    854 
    855     int64_t                         mBytesWritten;
    856     int64_t                         mFramesWritten; // not reset on standby
    857     int64_t                         mSuspendedFrames; // not reset on standby
    858 private:
    859     // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
    860     // PlaybackThread needs to find out if master-muted, it checks it's local
    861     // copy rather than the one in AudioFlinger.  This optimization saves a lock.
    862     bool                            mMasterMute;
    863                 void        setMasterMute_l(bool muted) { mMasterMute = muted; }
    864 protected:
    865     ActiveTracks<Track>     mActiveTracks;
    866 
    867     // Allocate a track name for a given channel mask.
    868     //   Returns name >= 0 if successful, -1 on failure.
    869     virtual int             getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
    870                                            audio_session_t sessionId, uid_t uid) = 0;
    871     virtual void            deleteTrackName_l(int name) = 0;
    872 
    873     // Time to sleep between cycles when:
    874     virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
    875     virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
    876     virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
    877     // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
    878     // No sleep in standby mode; waits on a condition
    879 
    880     // Code snippets that are temporarily lifted up out of threadLoop() until the merge
    881                 void        checkSilentMode_l();
    882 
    883     // Non-trivial for DUPLICATING only
    884     virtual     void        saveOutputTracks() { }
    885     virtual     void        clearOutputTracks() { }
    886 
    887     // Cache various calculated values, at threadLoop() entry and after a parameter change
    888     virtual     void        cacheParameters_l();
    889 
    890     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
    891 
    892     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
    893                                    audio_patch_handle_t *handle);
    894     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
    895 
    896                 bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
    897                                     && mHwSupportsPause
    898                                     && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
    899 
    900                 uint32_t    trackCountForUid_l(uid_t uid);
    901 
    902 private:
    903 
    904     friend class AudioFlinger;      // for numerous
    905 
    906     DISALLOW_COPY_AND_ASSIGN(PlaybackThread);
    907 
    908     status_t    addTrack_l(const sp<Track>& track);
    909     bool        destroyTrack_l(const sp<Track>& track);
    910     void        removeTrack_l(const sp<Track>& track);
    911 
    912     void        readOutputParameters_l();
    913 
    914     virtual void dumpInternals(int fd, const Vector<String16>& args);
    915     void        dumpTracks(int fd, const Vector<String16>& args);
    916 
    917     SortedVector< sp<Track> >       mTracks;
    918     stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
    919     AudioStreamOut                  *mOutput;
    920 
    921     float                           mMasterVolume;
    922     nsecs_t                         mLastWriteTime;
    923     int                             mNumWrites;
    924     int                             mNumDelayedWrites;
    925     bool                            mInWrite;
    926 
    927     // FIXME rename these former local variables of threadLoop to standard "m" names
    928     nsecs_t                         mStandbyTimeNs;
    929     size_t                          mSinkBufferSize;
    930 
    931     // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
    932     uint32_t                        mActiveSleepTimeUs;
    933     uint32_t                        mIdleSleepTimeUs;
    934 
    935     uint32_t                        mSleepTimeUs;
    936 
    937     // mixer status returned by prepareTracks_l()
    938     mixer_state                     mMixerStatus; // current cycle
    939                                                   // previous cycle when in prepareTracks_l()
    940     mixer_state                     mMixerStatusIgnoringFastTracks;
    941                                                   // FIXME or a separate ready state per track
    942 
    943     // FIXME move these declarations into the specific sub-class that needs them
    944     // MIXER only
    945     uint32_t                        sleepTimeShift;
    946 
    947     // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
    948     nsecs_t                         mStandbyDelayNs;
    949 
    950     // MIXER only
    951     nsecs_t                         maxPeriod;
    952 
    953     // DUPLICATING only
    954     uint32_t                        writeFrames;
    955 
    956     size_t                          mBytesRemaining;
    957     size_t                          mCurrentWriteLength;
    958     bool                            mUseAsyncWrite;
    959     // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
    960     // incremented each time a write(), a flush() or a standby() occurs.
    961     // Bit 0 is set when a write blocks and indicates a callback is expected.
    962     // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
    963     // callbacks are ignored.
    964     uint32_t                        mWriteAckSequence;
    965     // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
    966     // incremented each time a drain is requested or a flush() or standby() occurs.
    967     // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
    968     // expected.
    969     // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
    970     // callbacks are ignored.
    971     uint32_t                        mDrainSequence;
    972     sp<AsyncCallbackThread>         mCallbackThread;
    973 
    974 private:
    975     // The HAL output sink is treated as non-blocking, but current implementation is blocking
    976     sp<NBAIO_Sink>          mOutputSink;
    977     // If a fast mixer is present, the blocking pipe sink, otherwise clear
    978     sp<NBAIO_Sink>          mPipeSink;
    979     // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
    980     sp<NBAIO_Sink>          mNormalSink;
    981 #ifdef TEE_SINK
    982     // For dumpsys
    983     sp<NBAIO_Sink>          mTeeSink;
    984     sp<NBAIO_Source>        mTeeSource;
    985 #endif
    986     uint32_t                mScreenState;   // cached copy of gScreenState
    987     static const size_t     kFastMixerLogSize = 8 * 1024;
    988     sp<NBLog::Writer>       mFastMixerNBLogWriter;
    989 
    990 
    991 public:
    992     virtual     bool        hasFastMixer() const = 0;
    993     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
    994                                 { FastTrackUnderruns dummy; return dummy; }
    995 
    996 protected:
    997                 // accessed by both binder threads and within threadLoop(), lock on mutex needed
    998                 unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
    999                 bool        mHwSupportsPause;
   1000                 bool        mHwPaused;
   1001                 bool        mFlushPending;
   1002                 // volumes last sent to audio HAL with stream->setVolume()
   1003                 float mLeftVolFloat;
   1004                 float mRightVolFloat;
   1005 };
   1006 
   1007 class MixerThread : public PlaybackThread {
   1008 public:
   1009     MixerThread(const sp<AudioFlinger>& audioFlinger,
   1010                 AudioStreamOut* output,
   1011                 audio_io_handle_t id,
   1012                 audio_devices_t device,
   1013                 bool systemReady,
   1014                 type_t type = MIXER);
   1015     virtual             ~MixerThread();
   1016 
   1017     // Thread virtuals
   1018 
   1019     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
   1020                                                    status_t& status);
   1021     virtual     void        dumpInternals(int fd, const Vector<String16>& args);
   1022 
   1023 protected:
   1024     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
   1025     virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
   1026                                            audio_session_t sessionId, uid_t uid);
   1027     virtual     void        deleteTrackName_l(int name);
   1028     virtual     uint32_t    idleSleepTimeUs() const;
   1029     virtual     uint32_t    suspendSleepTimeUs() const;
   1030     virtual     void        cacheParameters_l();
   1031 
   1032     virtual void acquireWakeLock_l() {
   1033         PlaybackThread::acquireWakeLock_l();
   1034         if (hasFastMixer()) {
   1035             mFastMixer->setBoottimeOffset(
   1036                     mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
   1037         }
   1038     }
   1039 
   1040     // threadLoop snippets
   1041     virtual     ssize_t     threadLoop_write();
   1042     virtual     void        threadLoop_standby();
   1043     virtual     void        threadLoop_mix();
   1044     virtual     void        threadLoop_sleepTime();
   1045     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
   1046     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
   1047 
   1048     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
   1049                                    audio_patch_handle_t *handle);
   1050     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
   1051 
   1052                 AudioMixer* mAudioMixer;    // normal mixer
   1053 private:
   1054                 // one-time initialization, no locks required
   1055                 sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
   1056                 sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
   1057 
   1058                 // contents are not guaranteed to be consistent, no locks required
   1059                 FastMixerDumpState mFastMixerDumpState;
   1060 #ifdef STATE_QUEUE_DUMP
   1061                 StateQueueObserverDump mStateQueueObserverDump;
   1062                 StateQueueMutatorDump  mStateQueueMutatorDump;
   1063 #endif
   1064                 AudioWatchdogDump mAudioWatchdogDump;
   1065 
   1066                 // accessible only within the threadLoop(), no locks required
   1067                 //          mFastMixer->sq()    // for mutating and pushing state
   1068                 int32_t     mFastMixerFutex;    // for cold idle
   1069 
   1070                 std::atomic_bool mMasterMono;
   1071 public:
   1072     virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
   1073     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
   1074                               ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks);
   1075                               return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
   1076                             }
   1077 
   1078 protected:
   1079     virtual     void       setMasterMono_l(bool mono) {
   1080                                mMasterMono.store(mono);
   1081                                if (mFastMixer != nullptr) { /* hasFastMixer() */
   1082                                    mFastMixer->setMasterMono(mMasterMono);
   1083                                }
   1084                            }
   1085                 // the FastMixer performs mono blend if it exists.
   1086                 // Blending with limiter is not idempotent,
   1087                 // and blending without limiter is idempotent but inefficient to do twice.
   1088     virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
   1089 };
   1090 
   1091 class DirectOutputThread : public PlaybackThread {
   1092 public:
   1093 
   1094     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
   1095                        audio_io_handle_t id, audio_devices_t device, bool systemReady);
   1096     virtual                 ~DirectOutputThread();
   1097 
   1098     // Thread virtuals
   1099 
   1100     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
   1101                                                    status_t& status);
   1102     virtual     void        flushHw_l();
   1103 
   1104 protected:
   1105     virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
   1106                                            audio_session_t sessionId, uid_t uid);
   1107     virtual     void        deleteTrackName_l(int name);
   1108     virtual     uint32_t    activeSleepTimeUs() const;
   1109     virtual     uint32_t    idleSleepTimeUs() const;
   1110     virtual     uint32_t    suspendSleepTimeUs() const;
   1111     virtual     void        cacheParameters_l();
   1112 
   1113     // threadLoop snippets
   1114     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
   1115     virtual     void        threadLoop_mix();
   1116     virtual     void        threadLoop_sleepTime();
   1117     virtual     void        threadLoop_exit();
   1118     virtual     bool        shouldStandby_l();
   1119 
   1120     virtual     void        onAddNewTrack_l();
   1121 
   1122     bool mVolumeShaperActive;
   1123 
   1124     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
   1125                         audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
   1126                         bool systemReady);
   1127     void processVolume_l(Track *track, bool lastTrack);
   1128 
   1129     // prepareTracks_l() tells threadLoop_mix() the name of the single active track
   1130     sp<Track>               mActiveTrack;
   1131 
   1132     wp<Track>               mPreviousTrack;         // used to detect track switch
   1133 
   1134 public:
   1135     virtual     bool        hasFastMixer() const { return false; }
   1136 
   1137     virtual     int64_t     computeWaitTimeNs_l() const override;
   1138 };
   1139 
   1140 class OffloadThread : public DirectOutputThread {
   1141 public:
   1142 
   1143     OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
   1144                         audio_io_handle_t id, uint32_t device, bool systemReady);
   1145     virtual                 ~OffloadThread() {};
   1146     virtual     void        flushHw_l();
   1147 
   1148 protected:
   1149     // threadLoop snippets
   1150     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
   1151     virtual     void        threadLoop_exit();
   1152 
   1153     virtual     bool        waitingAsyncCallback();
   1154     virtual     bool        waitingAsyncCallback_l();
   1155     virtual     void        invalidateTracks(audio_stream_type_t streamType);
   1156 
   1157     virtual     bool        keepWakeLock() const { return (mKeepWakeLock || (mDrainSequence & 1)); }
   1158 
   1159 private:
   1160     size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
   1161     size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
   1162     bool        mKeepWakeLock;          // keep wake lock while waiting for write callback
   1163     uint64_t    mOffloadUnderrunPosition; // Current frame position for offloaded playback
   1164                                           // used and valid only during underrun.  ~0 if
   1165                                           // no underrun has occurred during playback and
   1166                                           // is not reset on standby.
   1167 };
   1168 
   1169 class AsyncCallbackThread : public Thread {
   1170 public:
   1171 
   1172     explicit AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
   1173 
   1174     virtual             ~AsyncCallbackThread();
   1175 
   1176     // Thread virtuals
   1177     virtual bool        threadLoop();
   1178 
   1179     // RefBase
   1180     virtual void        onFirstRef();
   1181 
   1182             void        exit();
   1183             void        setWriteBlocked(uint32_t sequence);
   1184             void        resetWriteBlocked();
   1185             void        setDraining(uint32_t sequence);
   1186             void        resetDraining();
   1187             void        setAsyncError();
   1188 
   1189 private:
   1190     const wp<PlaybackThread>   mPlaybackThread;
   1191     // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
   1192     // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
   1193     // to indicate that the callback has been received via resetWriteBlocked()
   1194     uint32_t                   mWriteAckSequence;
   1195     // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
   1196     // setDraining(). The sequence is shifted one bit to the left and the lsb is used
   1197     // to indicate that the callback has been received via resetDraining()
   1198     uint32_t                   mDrainSequence;
   1199     Condition                  mWaitWorkCV;
   1200     Mutex                      mLock;
   1201     bool                       mAsyncError;
   1202 };
   1203 
   1204 class DuplicatingThread : public MixerThread {
   1205 public:
   1206     DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
   1207                       audio_io_handle_t id, bool systemReady);
   1208     virtual                 ~DuplicatingThread();
   1209 
   1210     // Thread virtuals
   1211                 void        addOutputTrack(MixerThread* thread);
   1212                 void        removeOutputTrack(MixerThread* thread);
   1213                 uint32_t    waitTimeMs() const { return mWaitTimeMs; }
   1214 protected:
   1215     virtual     uint32_t    activeSleepTimeUs() const;
   1216 
   1217 private:
   1218                 bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
   1219 protected:
   1220     // threadLoop snippets
   1221     virtual     void        threadLoop_mix();
   1222     virtual     void        threadLoop_sleepTime();
   1223     virtual     ssize_t     threadLoop_write();
   1224     virtual     void        threadLoop_standby();
   1225     virtual     void        cacheParameters_l();
   1226 
   1227 private:
   1228     // called from threadLoop, addOutputTrack, removeOutputTrack
   1229     virtual     void        updateWaitTime_l();
   1230 protected:
   1231     virtual     void        saveOutputTracks();
   1232     virtual     void        clearOutputTracks();
   1233 private:
   1234 
   1235                 uint32_t    mWaitTimeMs;
   1236     SortedVector < sp<OutputTrack> >  outputTracks;
   1237     SortedVector < sp<OutputTrack> >  mOutputTracks;
   1238 public:
   1239     virtual     bool        hasFastMixer() const { return false; }
   1240 };
   1241 
   1242 // record thread
   1243 class RecordThread : public ThreadBase
   1244 {
   1245 public:
   1246 
   1247     class RecordTrack;
   1248 
   1249     /* The ResamplerBufferProvider is used to retrieve recorded input data from the
   1250      * RecordThread.  It maintains local state on the relative position of the read
   1251      * position of the RecordTrack compared with the RecordThread.
   1252      */
   1253     class ResamplerBufferProvider : public AudioBufferProvider
   1254     {
   1255     public:
   1256         explicit ResamplerBufferProvider(RecordTrack* recordTrack) :
   1257             mRecordTrack(recordTrack),
   1258             mRsmpInUnrel(0), mRsmpInFront(0) { }
   1259         virtual ~ResamplerBufferProvider() { }
   1260 
   1261         // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
   1262         // skipping any previous data read from the hal.
   1263         virtual void reset();
   1264 
   1265         /* Synchronizes RecordTrack position with the RecordThread.
   1266          * Calculates available frames and handle overruns if the RecordThread
   1267          * has advanced faster than the ResamplerBufferProvider has retrieved data.
   1268          * TODO: why not do this for every getNextBuffer?
   1269          *
   1270          * Parameters
   1271          * framesAvailable:  pointer to optional output size_t to store record track
   1272          *                   frames available.
   1273          *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
   1274          */
   1275 
   1276         virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
   1277 
   1278         // AudioBufferProvider interface
   1279         virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
   1280         virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
   1281     private:
   1282         RecordTrack * const mRecordTrack;
   1283         size_t              mRsmpInUnrel;   // unreleased frames remaining from
   1284                                             // most recent getNextBuffer
   1285                                             // for debug only
   1286         int32_t             mRsmpInFront;   // next available frame
   1287                                             // rolling counter that is never cleared
   1288     };
   1289 
   1290 #include "RecordTracks.h"
   1291 
   1292             RecordThread(const sp<AudioFlinger>& audioFlinger,
   1293                     AudioStreamIn *input,
   1294                     audio_io_handle_t id,
   1295                     audio_devices_t outDevice,
   1296                     audio_devices_t inDevice,
   1297                     bool systemReady
   1298 #ifdef TEE_SINK
   1299                     , const sp<NBAIO_Sink>& teeSink
   1300 #endif
   1301                     );
   1302             virtual     ~RecordThread();
   1303 
   1304     // no addTrack_l ?
   1305     void        destroyTrack_l(const sp<RecordTrack>& track);
   1306     void        removeTrack_l(const sp<RecordTrack>& track);
   1307 
   1308     void        dumpInternals(int fd, const Vector<String16>& args);
   1309     void        dumpTracks(int fd, const Vector<String16>& args);
   1310 
   1311     // Thread virtuals
   1312     virtual bool        threadLoop();
   1313     virtual void        preExit();
   1314 
   1315     // RefBase
   1316     virtual void        onFirstRef();
   1317 
   1318     virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
   1319 
   1320     virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
   1321 
   1322     virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
   1323 
   1324             sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
   1325                     const sp<AudioFlinger::Client>& client,
   1326                     uint32_t sampleRate,
   1327                     audio_format_t format,
   1328                     audio_channel_mask_t channelMask,
   1329                     size_t *pFrameCount,
   1330                     audio_session_t sessionId,
   1331                     size_t *notificationFrames,
   1332                     uid_t uid,
   1333                     audio_input_flags_t *flags,
   1334                     pid_t tid,
   1335                     status_t *status /*non-NULL*/,
   1336                     audio_port_handle_t portId);
   1337 
   1338             status_t    start(RecordTrack* recordTrack,
   1339                               AudioSystem::sync_event_t event,
   1340                               audio_session_t triggerSession);
   1341 
   1342             // ask the thread to stop the specified track, and
   1343             // return true if the caller should then do it's part of the stopping process
   1344             bool        stop(RecordTrack* recordTrack);
   1345 
   1346             void        dump(int fd, const Vector<String16>& args);
   1347             AudioStreamIn* clearInput();
   1348             virtual sp<StreamHalInterface> stream() const;
   1349 
   1350 
   1351     virtual bool        checkForNewParameter_l(const String8& keyValuePair,
   1352                                                status_t& status);
   1353     virtual void        cacheParameters_l() {}
   1354     virtual String8     getParameters(const String8& keys);
   1355     virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
   1356     virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
   1357                                            audio_patch_handle_t *handle);
   1358     virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
   1359 
   1360             void        addPatchRecord(const sp<PatchRecord>& record);
   1361             void        deletePatchRecord(const sp<PatchRecord>& record);
   1362 
   1363             void        readInputParameters_l();
   1364     virtual uint32_t    getInputFramesLost();
   1365 
   1366     virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
   1367     virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
   1368     virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
   1369 
   1370             // Return the set of unique session IDs across all tracks.
   1371             // The keys are the session IDs, and the associated values are meaningless.
   1372             // FIXME replace by Set [and implement Bag/Multiset for other uses].
   1373             KeyedVector<audio_session_t, bool> sessionIds() const;
   1374 
   1375     virtual status_t setSyncEvent(const sp<SyncEvent>& event);
   1376     virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
   1377 
   1378     static void syncStartEventCallback(const wp<SyncEvent>& event);
   1379 
   1380     virtual size_t      frameCount() const { return mFrameCount; }
   1381             bool        hasFastCapture() const { return mFastCapture != 0; }
   1382     virtual void        getAudioPortConfig(struct audio_port_config *config);
   1383 
   1384     virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
   1385                                                    audio_session_t sessionId);
   1386 
   1387     virtual void        acquireWakeLock_l() {
   1388                             ThreadBase::acquireWakeLock_l();
   1389                             mActiveTracks.updatePowerState(this, true /* force */);
   1390                         }
   1391     virtual bool        isOutput() const override { return false; }
   1392 
   1393             void        checkBtNrec();
   1394 
   1395 private:
   1396             // Enter standby if not already in standby, and set mStandby flag
   1397             void    standbyIfNotAlreadyInStandby();
   1398 
   1399             // Call the HAL standby method unconditionally, and don't change mStandby flag
   1400             void    inputStandBy();
   1401 
   1402             void    checkBtNrec_l();
   1403 
   1404             AudioStreamIn                       *mInput;
   1405             SortedVector < sp<RecordTrack> >    mTracks;
   1406             // mActiveTracks has dual roles:  it indicates the current active track(s), and
   1407             // is used together with mStartStopCond to indicate start()/stop() progress
   1408             ActiveTracks<RecordTrack>           mActiveTracks;
   1409 
   1410             Condition                           mStartStopCond;
   1411 
   1412             // resampler converts input at HAL Hz to output at AudioRecord client Hz
   1413             void                               *mRsmpInBuffer;  // size = mRsmpInFramesOA
   1414             size_t                              mRsmpInFrames;  // size of resampler input in frames
   1415             size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
   1416             size_t                              mRsmpInFramesOA;// mRsmpInFramesP2 + over-allocation
   1417 
   1418             // rolling index that is never cleared
   1419             int32_t                             mRsmpInRear;    // last filled frame + 1
   1420 
   1421             // For dumpsys
   1422             const sp<NBAIO_Sink>                mTeeSink;
   1423 
   1424             const sp<MemoryDealer>              mReadOnlyHeap;
   1425 
   1426             // one-time initialization, no locks required
   1427             sp<FastCapture>                     mFastCapture;   // non-0 if there is also
   1428                                                                 // a fast capture
   1429 
   1430             // FIXME audio watchdog thread
   1431 
   1432             // contents are not guaranteed to be consistent, no locks required
   1433             FastCaptureDumpState                mFastCaptureDumpState;
   1434 #ifdef STATE_QUEUE_DUMP
   1435             // FIXME StateQueue observer and mutator dump fields
   1436 #endif
   1437             // FIXME audio watchdog dump
   1438 
   1439             // accessible only within the threadLoop(), no locks required
   1440             //          mFastCapture->sq()      // for mutating and pushing state
   1441             int32_t     mFastCaptureFutex;      // for cold idle
   1442 
   1443             // The HAL input source is treated as non-blocking,
   1444             // but current implementation is blocking
   1445             sp<NBAIO_Source>                    mInputSource;
   1446             // The source for the normal capture thread to read from: mInputSource or mPipeSource
   1447             sp<NBAIO_Source>                    mNormalSource;
   1448             // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
   1449             // otherwise clear
   1450             sp<NBAIO_Sink>                      mPipeSink;
   1451             // If a fast capture is present, the non-blocking pipe source read by normal thread,
   1452             // otherwise clear
   1453             sp<NBAIO_Source>                    mPipeSource;
   1454             // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
   1455             size_t                              mPipeFramesP2;
   1456             // If a fast capture is present, the Pipe as IMemory, otherwise clear
   1457             sp<IMemory>                         mPipeMemory;
   1458 
   1459             static const size_t                 kFastCaptureLogSize = 4 * 1024;
   1460             sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
   1461 
   1462             bool                                mFastTrackAvail;    // true if fast track available
   1463             // common state to all record threads
   1464             std::atomic_bool                    mBtNrecSuspended;
   1465 };
   1466 
   1467 class MmapThread : public ThreadBase
   1468 {
   1469  public:
   1470 
   1471 #include "MmapTracks.h"
   1472 
   1473     MmapThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
   1474                       AudioHwDevice *hwDev, sp<StreamHalInterface> stream,
   1475                       audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
   1476     virtual     ~MmapThread();
   1477 
   1478     virtual     void        configure(const audio_attributes_t *attr,
   1479                                       audio_stream_type_t streamType,
   1480                                       audio_session_t sessionId,
   1481                                       const sp<MmapStreamCallback>& callback,
   1482                                       audio_port_handle_t deviceId,
   1483                                       audio_port_handle_t portId);
   1484 
   1485                 void        disconnect();
   1486 
   1487     // MmapStreamInterface
   1488     status_t createMmapBuffer(int32_t minSizeFrames,
   1489                                       struct audio_mmap_buffer_info *info);
   1490     status_t getMmapPosition(struct audio_mmap_position *position);
   1491     status_t start(const AudioClient& client, audio_port_handle_t *handle);
   1492     status_t stop(audio_port_handle_t handle);
   1493     status_t standby();
   1494 
   1495     // RefBase
   1496     virtual     void        onFirstRef();
   1497 
   1498     // Thread virtuals
   1499     virtual     bool        threadLoop();
   1500 
   1501     virtual     void        threadLoop_exit();
   1502     virtual     void        threadLoop_standby();
   1503     virtual     bool        shouldStandby_l() { return false; }
   1504 
   1505     virtual     status_t    initCheck() const { return (mHalStream == 0) ? NO_INIT : NO_ERROR; }
   1506     virtual     size_t      frameCount() const { return mFrameCount; }
   1507     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
   1508                                                     status_t& status);
   1509     virtual     String8     getParameters(const String8& keys);
   1510     virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
   1511                 void        readHalParameters_l();
   1512     virtual     void        cacheParameters_l() {}
   1513     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
   1514                                                audio_patch_handle_t *handle);
   1515     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
   1516     virtual     void        getAudioPortConfig(struct audio_port_config *config);
   1517 
   1518     virtual     sp<StreamHalInterface> stream() const { return mHalStream; }
   1519     virtual     status_t    addEffectChain_l(const sp<EffectChain>& chain);
   1520     virtual     size_t      removeEffectChain_l(const sp<EffectChain>& chain);
   1521     virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
   1522                                                                audio_session_t sessionId);
   1523 
   1524     virtual     uint32_t    hasAudioSession_l(audio_session_t sessionId) const;
   1525     virtual     status_t    setSyncEvent(const sp<SyncEvent>& event);
   1526     virtual     bool        isValidSyncEvent(const sp<SyncEvent>& event) const;
   1527 
   1528     virtual     void        checkSilentMode_l() {}
   1529     virtual     void        processVolume_l() {}
   1530                 void        checkInvalidTracks_l();
   1531 
   1532     virtual     audio_stream_type_t streamType() { return AUDIO_STREAM_DEFAULT; }
   1533 
   1534     virtual     void        invalidateTracks(audio_stream_type_t streamType __unused) {}
   1535 
   1536                 void        dump(int fd, const Vector<String16>& args);
   1537     virtual     void        dumpInternals(int fd, const Vector<String16>& args);
   1538                 void        dumpTracks(int fd, const Vector<String16>& args);
   1539 
   1540  protected:
   1541 
   1542                 audio_attributes_t      mAttr;
   1543                 audio_session_t         mSessionId;
   1544                 audio_port_handle_t     mDeviceId;
   1545                 audio_port_handle_t     mPortId;
   1546 
   1547                 wp<MmapStreamCallback>  mCallback;
   1548                 sp<StreamHalInterface>  mHalStream;
   1549                 sp<DeviceHalInterface>  mHalDevice;
   1550                 AudioHwDevice* const    mAudioHwDev;
   1551                 ActiveTracks<MmapTrack> mActiveTracks;
   1552 };
   1553 
   1554 class MmapPlaybackThread : public MmapThread, public VolumeInterface
   1555 {
   1556 
   1557 public:
   1558     MmapPlaybackThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
   1559                       AudioHwDevice *hwDev, AudioStreamOut *output,
   1560                       audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
   1561     virtual     ~MmapPlaybackThread() {}
   1562 
   1563     virtual     void        configure(const audio_attributes_t *attr,
   1564                                       audio_stream_type_t streamType,
   1565                                       audio_session_t sessionId,
   1566                                       const sp<MmapStreamCallback>& callback,
   1567                                       audio_port_handle_t deviceId,
   1568                                       audio_port_handle_t portId);
   1569 
   1570                 AudioStreamOut* clearOutput();
   1571 
   1572                 // VolumeInterface
   1573     virtual     void        setMasterVolume(float value);
   1574     virtual     void        setMasterMute(bool muted);
   1575     virtual     void        setStreamVolume(audio_stream_type_t stream, float value);
   1576     virtual     void        setStreamMute(audio_stream_type_t stream, bool muted);
   1577     virtual     float       streamVolume(audio_stream_type_t stream) const;
   1578 
   1579                 void        setMasterMute_l(bool muted) { mMasterMute = muted; }
   1580 
   1581     virtual     void        invalidateTracks(audio_stream_type_t streamType);
   1582 
   1583     virtual     audio_stream_type_t streamType() { return mStreamType; }
   1584     virtual     void        checkSilentMode_l();
   1585     virtual     void        processVolume_l();
   1586 
   1587     virtual     void        dumpInternals(int fd, const Vector<String16>& args);
   1588 
   1589     virtual     bool        isOutput() const override { return true; }
   1590 
   1591 protected:
   1592 
   1593                 audio_stream_type_t         mStreamType;
   1594                 float                       mMasterVolume;
   1595                 float                       mStreamVolume;
   1596                 bool                        mMasterMute;
   1597                 bool                        mStreamMute;
   1598                 float                       mHalVolFloat;
   1599                 AudioStreamOut*             mOutput;
   1600 };
   1601 
   1602 class MmapCaptureThread : public MmapThread
   1603 {
   1604 
   1605 public:
   1606     MmapCaptureThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
   1607                       AudioHwDevice *hwDev, AudioStreamIn *input,
   1608                       audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
   1609     virtual     ~MmapCaptureThread() {}
   1610 
   1611                 AudioStreamIn* clearInput();
   1612 
   1613     virtual     bool           isOutput() const override { return false; }
   1614 
   1615 protected:
   1616 
   1617                 AudioStreamIn*  mInput;
   1618 };
   1619