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      1 /*
      2  * Copyright (C) 2016 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef AAUDIO_THREAD_H
     18 #define AAUDIO_THREAD_H
     19 
     20 #include <atomic>
     21 #include <pthread.h>
     22 
     23 #include <aaudio/AAudio.h>
     24 
     25 namespace aaudio {
     26 
     27 /**
     28  * Abstract class similar to Java Runnable.
     29  */
     30 class Runnable {
     31 public:
     32     Runnable() {};
     33     virtual ~Runnable() = default;
     34 
     35     virtual void run() = 0;
     36 };
     37 
     38 /**
     39  * Abstraction for a host dependent thread.
     40  * TODO Consider using Android "Thread" class or std::thread instead.
     41  */
     42 class AAudioThread
     43 {
     44 public:
     45     AAudioThread();
     46     AAudioThread(Runnable *runnable);
     47     virtual ~AAudioThread() = default;
     48 
     49     /**
     50      * Start the thread running.
     51      */
     52     aaudio_result_t start(Runnable *runnable = nullptr);
     53 
     54     /**
     55      * Join the thread.
     56      * The caller must somehow tell the thread to exit before calling join().
     57      */
     58     aaudio_result_t stop();
     59 
     60     /**
     61      * This will get called in the thread.
     62      * Override this or pass a Runnable to start().
     63      */
     64     virtual void run() {};
     65 
     66     void dispatch(); // called internally from 'C' thread wrapper
     67 
     68 private:
     69     Runnable    *mRunnable;
     70     bool         mHasThread;
     71     pthread_t    mThread; // initialized in constructor
     72 
     73 };
     74 
     75 } /* namespace aaudio */
     76 
     77 #endif ///AAUDIO_THREAD_H
     78