Home | History | Annotate | Download | only in service
      1 /*
      2  * Copyright (C) 2017 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 syntax = "proto3";
     18 
     19 package android.service;
     20 
     21 option java_multiple_files = true;
     22 option java_outer_classname = "GraphicsStatsServiceProto";
     23 option optimize_for = LITE_RUNTIME;
     24 
     25 message GraphicsStatsServiceDumpProto {
     26     repeated GraphicsStatsProto stats = 1;
     27 }
     28 
     29 message GraphicsStatsProto {
     30 
     31     // The package name of the app
     32     string package_name = 1;
     33 
     34     // The version code of the app
     35     int32 version_code = 2;
     36 
     37     // The start & end timestamps in UTC as
     38     // milliseconds since January 1, 1970
     39     // Compatible with java.util.Date#setTime()
     40     int64 stats_start = 3;
     41     int64 stats_end = 4;
     42 
     43     // The aggregated statistics for the package
     44     GraphicsStatsJankSummaryProto summary = 5;
     45 
     46     // The frame time histogram for the package
     47     repeated GraphicsStatsHistogramBucketProto histogram = 6;
     48 }
     49 
     50 message GraphicsStatsJankSummaryProto {
     51     // Distinct frame count.
     52     int32 total_frames = 1;
     53 
     54     // Number of frames with slow render time. Frames are considered janky if
     55     // they took more than a vsync interval (typically 16.667ms) to be rendered.
     56     int32 janky_frames = 2;
     57 
     58     // Number of "missed vsync" events.
     59     int32 missed_vsync_count = 3;
     60 
     61     // Number of "high input latency" events.
     62     int32 high_input_latency_count = 4;
     63 
     64     // Number of "slow UI thread" events.
     65     int32 slow_ui_thread_count = 5;
     66 
     67     // Number of "slow bitmap upload" events.
     68     int32 slow_bitmap_upload_count = 6;
     69 
     70     // Number of "slow draw" events.
     71     int32 slow_draw_count = 7;
     72 }
     73 
     74 message GraphicsStatsHistogramBucketProto {
     75     // Lower bound of render time in milliseconds.
     76     int32 render_millis = 1;
     77     // Number of frames in the bucket.
     78     int32 frame_count = 2;
     79 }
     80