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      1 /*
      2  * Copyright (C) 2016 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 
     18 #include <gtest/gtest.h>
     19 #include <GpuMemoryTracker.h>
     20 
     21 #include "renderthread/EglManager.h"
     22 #include "renderthread/RenderThread.h"
     23 #include "tests/common/TestUtils.h"
     24 
     25 #include <utils/StrongPointer.h>
     26 
     27 using namespace android;
     28 using namespace android::uirenderer;
     29 using namespace android::uirenderer::renderthread;
     30 
     31 class TestGPUObject : public GpuMemoryTracker {
     32 public:
     33     TestGPUObject() : GpuMemoryTracker(GpuObjectType::Texture) {}
     34 
     35     void changeSize(int newSize) {
     36         notifySizeChanged(newSize);
     37     }
     38 };
     39 
     40 // Other tests may have created a renderthread and EGL context.
     41 // This will destroy the EGLContext on RenderThread if it exists so that the
     42 // current thread can spoof being a GPU thread
     43 static void destroyEglContext() {
     44     if (TestUtils::isRenderThreadRunning()) {
     45         TestUtils::runOnRenderThread([](RenderThread& thread) {
     46             thread.eglManager().destroy();
     47         });
     48     }
     49 }
     50 
     51 TEST(GpuMemoryTracker, sizeCheck) {
     52     destroyEglContext();
     53 
     54     GpuMemoryTracker::onGpuContextCreated();
     55     ASSERT_EQ(0, GpuMemoryTracker::getTotalSize(GpuObjectType::Texture));
     56     ASSERT_EQ(0, GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture));
     57     {
     58         TestGPUObject myObj;
     59         ASSERT_EQ(1, GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture));
     60         myObj.changeSize(500);
     61         ASSERT_EQ(500, GpuMemoryTracker::getTotalSize(GpuObjectType::Texture));
     62         myObj.changeSize(1000);
     63         ASSERT_EQ(1000, GpuMemoryTracker::getTotalSize(GpuObjectType::Texture));
     64         myObj.changeSize(300);
     65         ASSERT_EQ(300, GpuMemoryTracker::getTotalSize(GpuObjectType::Texture));
     66     }
     67     ASSERT_EQ(0, GpuMemoryTracker::getTotalSize(GpuObjectType::Texture));
     68     ASSERT_EQ(0, GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture));
     69     GpuMemoryTracker::onGpuContextDestroyed();
     70 }
     71