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      1 /*
      2  * Copyright (C) 2016 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include "tests/common/TestUtils.h"
     18 
     19 #include <gtest/gtest.h>
     20 #include <RecordingCanvas.h>
     21 #include <SkBlurDrawLooper.h>
     22 #include <SkCanvasStateUtils.h>
     23 #include <SkPicture.h>
     24 #include <SkPictureRecorder.h>
     25 
     26 using namespace android;
     27 using namespace android::uirenderer;
     28 
     29 /**
     30  * Verify that we get the same culling bounds for text for (1) drawing glyphs
     31  * directly to a Canvas or (2) going through a SkPicture as an intermediate step.
     32  */
     33 OPENGL_PIPELINE_TEST(SkiaCanvasProxy, drawGlyphsViaPicture) {
     34     auto dl = TestUtils::createDisplayList<RecordingCanvas>(200, 200, [](RecordingCanvas& canvas) {
     35         // setup test variables
     36         SkPaint paint;
     37         paint.setAntiAlias(true);
     38         paint.setTextSize(20);
     39         paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
     40         static const char* text = "testing text bounds";
     41 
     42         // draw text directly into Recording canvas
     43         TestUtils::drawUtf8ToCanvas(&canvas, text, paint, 25, 25);
     44 
     45         // record the same text draw into a SkPicture and replay it into a Recording canvas
     46         SkPictureRecorder recorder;
     47         SkCanvas* skCanvas = recorder.beginRecording(200, 200, NULL, 0);
     48         std::unique_ptr<Canvas> pictCanvas(Canvas::create_canvas(skCanvas,
     49                 Canvas::XformToSRGB::kDefer));
     50         TestUtils::drawUtf8ToCanvas(pictCanvas.get(), text, paint, 25, 25);
     51         sk_sp<SkPicture> picture = recorder.finishRecordingAsPicture();
     52 
     53         canvas.asSkCanvas()->drawPicture(picture);
     54     });
     55 
     56     // verify that the text bounds and matrices match
     57     ASSERT_EQ(2U, dl->getOps().size());
     58     auto directOp = dl->getOps()[0];
     59     auto pictureOp = dl->getOps()[1];
     60     ASSERT_EQ(RecordedOpId::TextOp, directOp->opId);
     61     EXPECT_EQ(directOp->opId, pictureOp->opId);
     62     EXPECT_EQ(directOp->unmappedBounds, pictureOp->unmappedBounds);
     63     EXPECT_EQ(directOp->localMatrix, pictureOp->localMatrix);
     64 }
     65 
     66 TEST(SkiaCanvas, drawShadowLayer) {
     67     auto surface = SkSurface::MakeRasterN32Premul(10, 10);
     68     SkiaCanvas canvas(surface->getCanvas(), Canvas::XformToSRGB::kDefer);
     69 
     70     // clear to white
     71     canvas.drawColor(SK_ColorWHITE, SkBlendMode::kSrc);
     72 
     73     SkPaint paint;
     74     // it is transparent to ensure that we still draw the rect since it has a looper
     75     paint.setColor(SK_ColorTRANSPARENT);
     76     // this is how view's shadow layers are implemented
     77     paint.setLooper(SkBlurDrawLooper::Make(0xF0000000, 6.0f, 0, 10));
     78     canvas.drawRect(3, 3, 7, 7, paint);
     79 
     80     ASSERT_EQ(TestUtils::getColor(surface, 0, 0), SK_ColorWHITE);
     81     ASSERT_NE(TestUtils::getColor(surface, 5, 5), SK_ColorWHITE);
     82 }
     83 
     84 TEST(SkiaCanvas, colorSpaceXform) {
     85     sk_sp<SkColorSpace> adobe = SkColorSpace::MakeRGB(SkColorSpace::kSRGB_RenderTargetGamma,
     86                                                       SkColorSpace::kAdobeRGB_Gamut);
     87 
     88     SkImageInfo adobeInfo = SkImageInfo::Make(1, 1, kN32_SkColorType, kOpaque_SkAlphaType, adobe);
     89     sk_sp<Bitmap> adobeBitmap = Bitmap::allocateHeapBitmap(adobeInfo);
     90     SkBitmap adobeSkBitmap;
     91     adobeBitmap->getSkBitmap(&adobeSkBitmap);
     92     *adobeSkBitmap.getAddr32(0, 0) = 0xFF0000F0; // Opaque, almost fully-red
     93 
     94     SkImageInfo info = adobeInfo.makeColorSpace(nullptr);
     95     sk_sp<Bitmap> bitmap = Bitmap::allocateHeapBitmap(info);
     96     SkBitmap skBitmap;
     97     bitmap->getSkBitmap(&skBitmap);
     98 
     99     // Create a software canvas.
    100     SkiaCanvas canvas(skBitmap);
    101     canvas.drawBitmap(*adobeBitmap, 0, 0, nullptr);
    102     // The result should be fully red, since we convert to sRGB at draw time.
    103     ASSERT_EQ(0xFF0000FF, *skBitmap.getAddr32(0, 0));
    104 
    105     // Create a software canvas with an Adobe color space.
    106     SkiaCanvas adobeSkCanvas(adobeSkBitmap);
    107     adobeSkCanvas.drawBitmap(*bitmap, 0, 0, nullptr);
    108     // The result should be less than fully red, since we convert to Adobe RGB at draw time.
    109     ASSERT_EQ(0xFF0000DC, *adobeSkBitmap.getAddr32(0, 0));
    110 
    111     // Now try in kDefer mode.  This is a little strange given that, in practice, all software
    112     // canvases are kImmediate.
    113     SkCanvas skCanvas(skBitmap);
    114     SkiaCanvas deferCanvas(&skCanvas, Canvas::XformToSRGB::kDefer);
    115     deferCanvas.drawBitmap(*adobeBitmap, 0, 0, nullptr);
    116     // The result should be as before, since we deferred the conversion to sRGB.
    117     ASSERT_EQ(0xFF0000DC, *skBitmap.getAddr32(0, 0));
    118 
    119     // Test picture recording.  We will kDefer the xform at recording time, but handle it when
    120     // we playback to the software canvas.
    121     SkPictureRecorder recorder;
    122     SkCanvas* skPicCanvas = recorder.beginRecording(1, 1, NULL, 0);
    123     SkiaCanvas picCanvas(skPicCanvas, Canvas::XformToSRGB::kDefer);
    124     picCanvas.drawBitmap(*adobeBitmap, 0, 0, nullptr);
    125     sk_sp<SkPicture> picture = recorder.finishRecordingAsPicture();
    126 
    127     // Playback to a deferred canvas.  The result should be as before.
    128     deferCanvas.asSkCanvas()->drawPicture(picture);
    129     ASSERT_EQ(0xFF0000DC, *skBitmap.getAddr32(0, 0));
    130 
    131     // Playback to an immediate canvas.  The result should be fully red.
    132     canvas.asSkCanvas()->drawPicture(picture);
    133     ASSERT_EQ(0xFF0000FF, *skBitmap.getAddr32(0, 0));
    134 }
    135 
    136 TEST(SkiaCanvas, captureCanvasState) {
    137     // Create a software canvas.
    138     SkImageInfo info = SkImageInfo::Make(1, 1, kN32_SkColorType, kOpaque_SkAlphaType);
    139     sk_sp<Bitmap> bitmap = Bitmap::allocateHeapBitmap(info);
    140     SkBitmap skBitmap;
    141     bitmap->getSkBitmap(&skBitmap);
    142     skBitmap.eraseColor(0);
    143     SkiaCanvas canvas(skBitmap);
    144 
    145     // Translate, then capture and verify the CanvasState.
    146     canvas.translate(1.0f, 1.0f);
    147     SkCanvasState* state = canvas.captureCanvasState();
    148     ASSERT_NE(state, nullptr);
    149     std::unique_ptr<SkCanvas> newCanvas = SkCanvasStateUtils::MakeFromCanvasState(state);
    150     ASSERT_NE(newCanvas.get(), nullptr);
    151     newCanvas->translate(-1.0f, -1.0f);
    152     ASSERT_TRUE(newCanvas->getTotalMatrix().isIdentity());
    153     SkCanvasStateUtils::ReleaseCanvasState(state);
    154 
    155     // Create a picture canvas.
    156     SkPictureRecorder recorder;
    157     SkCanvas* skPicCanvas = recorder.beginRecording(1, 1, NULL, 0);
    158     SkiaCanvas picCanvas(skPicCanvas, Canvas::XformToSRGB::kDefer);
    159     state = picCanvas.captureCanvasState();
    160 
    161     // Verify that we cannot get the CanvasState.
    162     ASSERT_EQ(state, nullptr);
    163 }
    164