Home | History | Annotate | Download | only in graphics
      1 /*
      2  * Copyright (C) 2013 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package android.graphics;
     18 
     19 import com.android.ide.common.rendering.api.LayoutLog;
     20 import com.android.layoutlib.bridge.Bridge;
     21 
     22 import android.annotation.NonNull;
     23 import android.annotation.Nullable;
     24 import android.graphics.Paint_Delegate.FontInfo;
     25 import android.icu.lang.UScriptRun;
     26 import android.icu.text.Bidi;
     27 import android.icu.text.BidiRun;
     28 
     29 import java.awt.Font;
     30 import java.awt.Graphics2D;
     31 import java.awt.Toolkit;
     32 import java.awt.font.FontRenderContext;
     33 import java.awt.font.GlyphVector;
     34 import java.awt.geom.AffineTransform;
     35 import java.awt.geom.Rectangle2D;
     36 import java.util.LinkedList;
     37 import java.util.List;
     38 
     39 /**
     40  * Render the text by breaking it into various scripts and using the right font for each script.
     41  * Can be used to measure the text without actually drawing it.
     42  */
     43 @SuppressWarnings("deprecation")
     44 public class BidiRenderer {
     45     private static String JAVA_VENDOR = System.getProperty("java.vendor");
     46 
     47     private static class ScriptRun {
     48         private final int start;
     49         private final int limit;
     50         private final Font font;
     51 
     52         private ScriptRun(int start, int limit, @NonNull Font font) {
     53             this.start = start;
     54             this.limit = limit;
     55             this.font = font;
     56         }
     57     }
     58 
     59     private final Graphics2D mGraphics;
     60     private final Paint_Delegate mPaint;
     61     private char[] mText;
     62     // Bounds of the text drawn so far.
     63     private RectF mBounds;
     64     private float mBaseline;
     65 
     66     /**
     67      * @param graphics May be null.
     68      * @param paint The Paint to use to get the fonts. Should not be null.
     69      * @param text Unidirectional text. Should not be null.
     70      */
     71     public BidiRenderer(Graphics2D graphics, Paint_Delegate paint, char[] text) {
     72         assert (paint != null);
     73         mGraphics = graphics;
     74         mPaint = paint;
     75         mText = text;
     76         mBounds = new RectF();
     77     }
     78 
     79     /**
     80      *
     81      * @param x The x-coordinate of the left edge of where the text should be drawn on the given
     82      *            graphics.
     83      * @param y The y-coordinate at which to draw the text on the given mGraphics.
     84      *
     85      */
     86     public BidiRenderer setRenderLocation(float x, float y) {
     87         mBounds.set(x, y, x, y);
     88         mBaseline = y;
     89         return this;
     90     }
     91 
     92     /**
     93      * Perform Bidi Analysis on the text and then render it.
     94      * <p/>
     95      * To skip the analysis and render unidirectional text, see {@link
     96      * #renderText(int, int, boolean, float[], int, boolean)}
     97      */
     98     public RectF renderText(int start, int limit, int bidiFlags, float[] advances,
     99             int advancesIndex, boolean draw) {
    100         Bidi bidi = new Bidi(mText, start, null, 0, limit - start, getIcuFlags(bidiFlags));
    101         mText = bidi.getText();
    102         for (int i = 0; i < bidi.countRuns(); i++) {
    103             BidiRun visualRun = bidi.getVisualRun(i);
    104             boolean isRtl = visualRun.getDirection() == Bidi.RTL;
    105             renderText(visualRun.getStart(), visualRun.getLimit(), isRtl, advances,
    106                     advancesIndex, draw);
    107         }
    108         return mBounds;
    109     }
    110 
    111     /**
    112      * Render unidirectional text.
    113      * <p/>
    114      * This method can also be used to measure the width of the text without actually drawing it.
    115      * <p/>
    116      * @param start index of the first character
    117      * @param limit index of the first character that should not be rendered.
    118      * @param isRtl is the text right-to-left
    119      * @param advances If not null, then advances for each character to be rendered are returned
    120      *            here.
    121      * @param advancesIndex index into advances from where the advances need to be filled.
    122      * @param draw If true and {@code graphics} is not null, draw the rendered text on the graphics
    123      *            at the given co-ordinates
    124      * @return A rectangle specifying the bounds of the text drawn.
    125      */
    126     public RectF renderText(int start, int limit, boolean isRtl, float[] advances,
    127             int advancesIndex, boolean draw) {
    128         // We break the text into scripts and then select font based on it and then render each of
    129         // the script runs.
    130         for (ScriptRun run : getScriptRuns(mText, start, limit, mPaint.getFonts())) {
    131             int flag = Font.LAYOUT_NO_LIMIT_CONTEXT | Font.LAYOUT_NO_START_CONTEXT;
    132             flag |= isRtl ? Font.LAYOUT_RIGHT_TO_LEFT : Font.LAYOUT_LEFT_TO_RIGHT;
    133             renderScript(run.start, run.limit, run.font, flag, advances, advancesIndex, draw);
    134             advancesIndex += run.limit - run.start;
    135         }
    136         return mBounds;
    137     }
    138 
    139     /**
    140      * Render a script run to the right of the bounds passed. Use the preferred font to render as
    141      * much as possible. This also implements a fallback mechanism to render characters that cannot
    142      * be drawn using the preferred font.
    143      */
    144     private void renderScript(int start, int limit, Font preferredFont, int flag,
    145             float[] advances, int advancesIndex, boolean draw) {
    146         if (mPaint.getFonts().size() == 0 || preferredFont == null) {
    147             return;
    148         }
    149 
    150         while (start < limit) {
    151             boolean foundFont = false;
    152             int canDisplayUpTo = preferredFont.canDisplayUpTo(mText, start, limit);
    153             if (canDisplayUpTo == -1) {
    154                 // We can draw all characters in the text.
    155                 render(start, limit, preferredFont, flag, advances, advancesIndex, draw);
    156                 return;
    157             }
    158             if (canDisplayUpTo > start) {
    159                 // We can draw something.
    160                 render(start, canDisplayUpTo, preferredFont, flag, advances, advancesIndex, draw);
    161                 advancesIndex += canDisplayUpTo - start;
    162                 start = canDisplayUpTo;
    163             }
    164 
    165             // The current character cannot be drawn with the preferred font. Cycle through all the
    166             // fonts to check which one can draw it.
    167             int charCount = Character.isHighSurrogate(mText[start]) ? 2 : 1;
    168             List<FontInfo> fontInfos = mPaint.getFonts();
    169             //noinspection ForLoopReplaceableByForEach (avoid iterator allocation)
    170             for (int i = 0; i < fontInfos.size(); i++) {
    171                 Font font = fontInfos.get(i).mFont;
    172                 if (font == null) {
    173                     logFontWarning();
    174                     continue;
    175                 }
    176                 canDisplayUpTo = font.canDisplayUpTo(mText, start, start + charCount);
    177                 if (canDisplayUpTo == -1) {
    178                     render(start, start+charCount, font, flag, advances, advancesIndex, draw);
    179                     start += charCount;
    180                     advancesIndex += charCount;
    181                     foundFont = true;
    182                     break;
    183                 }
    184             }
    185             if (!foundFont) {
    186                 // No font can display this char. Use the preferred font. The char will most
    187                 // probably appear as a box or a blank space. We could, probably, use some
    188                 // heuristics and break the character into the base character and diacritics and
    189                 // then draw it, but it's probably not worth the effort.
    190                 render(start, start + charCount, preferredFont, flag, advances, advancesIndex,
    191                         draw);
    192                 start += charCount;
    193                 advancesIndex += charCount;
    194             }
    195         }
    196     }
    197 
    198     private static void logFontWarning() {
    199         Bridge.getLog().fidelityWarning(LayoutLog.TAG_BROKEN,
    200                 "Some fonts could not be loaded. The rendering may not be perfect. " +
    201                         "Try running the IDE with JRE 7.", null, null);
    202     }
    203 
    204     /**
    205      * Renders the text to the right of the bounds with the given font.
    206      * @param font The font to render the text with.
    207      */
    208     private void render(int start, int limit, Font font, int flag, float[] advances,
    209             int advancesIndex, boolean draw) {
    210 
    211         FontRenderContext frc;
    212         if (mGraphics != null) {
    213             frc = mGraphics.getFontRenderContext();
    214         } else {
    215             frc = Toolkit.getDefaultToolkit().getFontMetrics(font).getFontRenderContext();
    216 
    217             // Metrics obtained this way don't have anti-aliasing set. So,
    218             // we create a new FontRenderContext with anti-aliasing set.
    219             AffineTransform transform = font.getTransform();
    220             if (mPaint.isAntiAliased() &&
    221                     // Workaround for http://b.android.com/211659
    222                     (transform.getScaleX() <= 9.9 ||
    223                     !"JetBrains s.r.o".equals(JAVA_VENDOR))) {
    224                 frc = new FontRenderContext(transform, true, frc.usesFractionalMetrics());
    225             }
    226         }
    227         GlyphVector gv = font.layoutGlyphVector(frc, mText, start, limit, flag);
    228         int ng = gv.getNumGlyphs();
    229         int[] ci = gv.getGlyphCharIndices(0, ng, null);
    230         if (advances != null) {
    231             for (int i = 0; i < ng; i++) {
    232                 int adv_idx = advancesIndex + ci[i];
    233                 advances[adv_idx] += gv.getGlyphMetrics(i).getAdvanceX();
    234             }
    235         }
    236         if (draw && mGraphics != null) {
    237             mGraphics.drawGlyphVector(gv, mBounds.right, mBaseline);
    238         }
    239 
    240         // Update the bounds.
    241         Rectangle2D awtBounds = gv.getLogicalBounds();
    242         // If the width of the bounds is zero, no text had been drawn earlier. Hence, use the
    243         // coordinates from the bounds as an offset.
    244         if (Math.abs(mBounds.right - mBounds.left) == 0) {
    245             mBounds = awtRectToAndroidRect(awtBounds, mBounds.right, mBaseline, mBounds);
    246         } else {
    247             mBounds.union(awtRectToAndroidRect(awtBounds, mBounds.right, mBaseline, null));
    248         }
    249     }
    250 
    251     // --- Static helper methods ---
    252 
    253     private static RectF awtRectToAndroidRect(Rectangle2D awtRec, float offsetX, float offsetY,
    254             @Nullable RectF destination) {
    255         float left = (float) awtRec.getX();
    256         float top = (float) awtRec.getY();
    257         float right = (float) (left + awtRec.getWidth());
    258         float bottom = (float) (top + awtRec.getHeight());
    259         if (destination != null) {
    260             destination.set(left, top, right, bottom);
    261         } else {
    262             destination = new RectF(left, top, right, bottom);
    263         }
    264         destination.offset(offsetX, offsetY);
    265         return destination;
    266     }
    267 
    268     private static List<ScriptRun> getScriptRuns(char[] text, int start, int limit, List<FontInfo> fonts) {
    269         LinkedList<ScriptRun> scriptRuns = new LinkedList<>();
    270 
    271         int count = limit - start;
    272         UScriptRun uScriptRun = new UScriptRun(text, start, count);
    273         while (uScriptRun.next()) {
    274             int scriptStart = uScriptRun.getScriptStart();
    275             int scriptLimit = uScriptRun.getScriptLimit();
    276             ScriptRun run = new ScriptRun(
    277                     scriptStart, scriptLimit,
    278                     getScriptFont(text, scriptStart, scriptLimit, fonts));
    279             scriptRuns.add(run);
    280         }
    281         return scriptRuns;
    282     }
    283 
    284     // TODO: Replace this method with one which returns the font based on the scriptCode.
    285     @NonNull
    286     private static Font getScriptFont(char[] text, int start, int limit, List<FontInfo> fonts) {
    287         for (FontInfo fontInfo : fonts) {
    288             if (fontInfo.mFont == null) {
    289                 logFontWarning();
    290                 continue;
    291             }
    292             if (fontInfo.mFont.canDisplayUpTo(text, start, limit) == -1) {
    293                 return fontInfo.mFont;
    294             }
    295         }
    296 
    297         return fonts.get(0).mFont;
    298     }
    299 
    300     private static int getIcuFlags(int bidiFlag) {
    301         switch (bidiFlag) {
    302             case Paint.BIDI_LTR:
    303             case Paint.BIDI_FORCE_LTR:
    304                 return Bidi.DIRECTION_LEFT_TO_RIGHT;
    305             case Paint.BIDI_RTL:
    306             case Paint.BIDI_FORCE_RTL:
    307                 return Bidi.DIRECTION_RIGHT_TO_LEFT;
    308             case Paint.BIDI_DEFAULT_LTR:
    309                 return Bidi.DIRECTION_DEFAULT_LEFT_TO_RIGHT;
    310             case Paint.BIDI_DEFAULT_RTL:
    311                 return Bidi.DIRECTION_DEFAULT_RIGHT_TO_LEFT;
    312             default:
    313                 assert false;
    314                 return Bidi.DIRECTION_DEFAULT_LEFT_TO_RIGHT;
    315         }
    316     }
    317 }
    318