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      1 /*
      2 * Copyright (C) 2016 The Android Open Source Project
      3 *
      4 * Licensed under the Apache License, Version 2.0 (the "License");
      5 * you may not use this file except in compliance with the License.
      6 * You may obtain a copy of the License at
      7 *
      8 *      http://www.apache.org/licenses/LICENSE-2.0
      9 *
     10 * Unless required by applicable law or agreed to in writing, software
     11 * distributed under the License is distributed on an "AS IS" BASIS,
     12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13 * See the License for the specific language governing permissions and
     14 * limitations under the License.
     15 */
     16 
     17 #include <RenderScript.h>
     18 
     19 #include "ScriptC_simple.h"
     20 
     21 int main()
     22 {
     23     static const int size = 64;
     24     sp<RS> rs = new RS();
     25 
     26     rs->init("/data/rscache", RS_INIT_LOW_LATENCY | RS_INIT_WAIT_FOR_ATTACH);
     27 
     28     auto e = Element::RGBA_8888(rs);
     29     Type::Builder tb(rs, e);
     30     tb.setX(size);
     31     tb.setY(size);
     32     auto t = tb.create();
     33 
     34     auto a = Allocation::createTyped(rs, t);
     35     auto b = Allocation::createTyped(rs, t);
     36 
     37     sp<ScriptC_simple> s = new ScriptC_simple(rs);
     38 
     39     static const int buffer_int[] = {1, 2, 3, 4};
     40     sp<Allocation> int_allocation = Allocation::createSized(rs, Element::I32(rs), 4);
     41     int_allocation->copy1DRangeFrom(0, 4, buffer_int);
     42     s->set_allocation_1D_global(int_allocation);
     43 
     44     static const int buffer_int2[] = {5, 6, 7, 8};
     45 
     46     Type::Builder typeI32Builder2D(rs, Element::I32(rs));
     47     typeI32Builder2D.setX(2);
     48     typeI32Builder2D.setY(2);
     49 
     50     sp<Allocation> int_allocation2 = Allocation::createTyped(rs, typeI32Builder2D.create());
     51     int_allocation2->copy2DRangeFrom(0, 0, 2, 2, buffer_int2);
     52     s->set_allocation_1D_global2(int_allocation2);
     53 
     54     s->set_allocation_2D_global(a);
     55     s->set_allocation_2D_global2(b);
     56 
     57     static const int buffer_int3[] = {9, 10, 11, 12, 13, 14, 15, 16};
     58 
     59     Type::Builder typeI32Builder3D(rs, Element::I32(rs));
     60     typeI32Builder3D.setX(2);
     61     typeI32Builder3D.setY(2);
     62     typeI32Builder3D.setZ(2);
     63 
     64     sp<Allocation> int_allocation3 = Allocation::createTyped(rs, typeI32Builder3D.create());
     65     int_allocation3->copy3DRangeFrom(0, 0, 0, 2, 2, 2, buffer_int3);
     66     s->set_allocation_3D_global(int_allocation3);
     67 
     68     Type::Builder yuvTypeBuilder(rs, Element::YUV(rs));
     69     yuvTypeBuilder.setX(4);
     70     yuvTypeBuilder.setY(4);
     71     yuvTypeBuilder.setYuvFormat(RS_YUV_YV12);
     72 
     73     sp<Allocation> yuv_allocation = Allocation::createTyped(rs, yuvTypeBuilder.create());
     74     s->set_allocation_YUV_2D_global(yuv_allocation);
     75 
     76     s->set_sampler_global(Sampler::CLAMP_LINEAR(rs));
     77 
     78     // Script is executed once, then the data is copied back when finished
     79     s->forEach_kernel(a, b);
     80     rs->finish();
     81     uint32_t * output = new uint32_t[size*size];
     82     b->copy2DRangeTo(0, 0, size, size, output);
     83     delete [] output;
     84 
     85     return 0;
     86 }
     87 
     88