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      1 // Copyright 2015 The Go Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style
      3 // license that can be found in the LICENSE file.
      4 
      5 package ssa
      6 
      7 import (
      8 	"fmt"
      9 	"math"
     10 	"strings"
     11 )
     12 
     13 // A Func represents a Go func declaration (or function literal) and
     14 // its body. This package compiles each Func independently.
     15 type Func struct {
     16 	Config     *Config     // architecture information
     17 	pass       *pass       // current pass information (name, options, etc.)
     18 	Name       string      // e.g. bytesCompare
     19 	Type       Type        // type signature of the function.
     20 	StaticData interface{} // associated static data, untouched by the ssa package
     21 	Blocks     []*Block    // unordered set of all basic blocks (note: not indexable by ID)
     22 	Entry      *Block      // the entry basic block
     23 	bid        idAlloc     // block ID allocator
     24 	vid        idAlloc     // value ID allocator
     25 
     26 	scheduled bool // Values in Blocks are in final order
     27 	NoSplit   bool // true if function is marked as nosplit.  Used by schedule check pass.
     28 
     29 	// when register allocation is done, maps value ids to locations
     30 	RegAlloc []Location
     31 
     32 	// map from LocalSlot to set of Values that we want to store in that slot.
     33 	NamedValues map[LocalSlot][]*Value
     34 	// Names is a copy of NamedValues.Keys. We keep a separate list
     35 	// of keys to make iteration order deterministic.
     36 	Names []LocalSlot
     37 
     38 	freeValues *Value // free Values linked by argstorage[0].  All other fields except ID are 0/nil.
     39 	freeBlocks *Block // free Blocks linked by succstorage[0].b.  All other fields except ID are 0/nil.
     40 
     41 	cachedPostorder []*Block   // cached postorder traversal
     42 	cachedIdom      []*Block   // cached immediate dominators
     43 	cachedSdom      SparseTree // cached dominator tree
     44 	cachedLoopnest  *loopnest  // cached loop nest information
     45 
     46 	constants map[int64][]*Value // constants cache, keyed by constant value; users must check value's Op and Type
     47 }
     48 
     49 // NumBlocks returns an integer larger than the id of any Block in the Func.
     50 func (f *Func) NumBlocks() int {
     51 	return f.bid.num()
     52 }
     53 
     54 // NumValues returns an integer larger than the id of any Value in the Func.
     55 func (f *Func) NumValues() int {
     56 	return f.vid.num()
     57 }
     58 
     59 // newSparseSet returns a sparse set that can store at least up to n integers.
     60 func (f *Func) newSparseSet(n int) *sparseSet {
     61 	for i, scr := range f.Config.scrSparse {
     62 		if scr != nil && scr.cap() >= n {
     63 			f.Config.scrSparse[i] = nil
     64 			scr.clear()
     65 			return scr
     66 		}
     67 	}
     68 	return newSparseSet(n)
     69 }
     70 
     71 // retSparseSet returns a sparse set to the config's cache of sparse sets to be reused by f.newSparseSet.
     72 func (f *Func) retSparseSet(ss *sparseSet) {
     73 	for i, scr := range f.Config.scrSparse {
     74 		if scr == nil {
     75 			f.Config.scrSparse[i] = ss
     76 			return
     77 		}
     78 	}
     79 	f.Config.scrSparse = append(f.Config.scrSparse, ss)
     80 }
     81 
     82 // newValue allocates a new Value with the given fields and places it at the end of b.Values.
     83 func (f *Func) newValue(op Op, t Type, b *Block, line int32) *Value {
     84 	var v *Value
     85 	if f.freeValues != nil {
     86 		v = f.freeValues
     87 		f.freeValues = v.argstorage[0]
     88 		v.argstorage[0] = nil
     89 	} else {
     90 		ID := f.vid.get()
     91 		if int(ID) < len(f.Config.values) {
     92 			v = &f.Config.values[ID]
     93 		} else {
     94 			v = &Value{ID: ID}
     95 		}
     96 	}
     97 	v.Op = op
     98 	v.Type = t
     99 	v.Block = b
    100 	v.Line = line
    101 	b.Values = append(b.Values, v)
    102 	return v
    103 }
    104 
    105 // logPassStat writes a string key and int value as a warning in a
    106 // tab-separated format easily handled by spreadsheets or awk.
    107 // file names, lines, and function names are included to provide enough (?)
    108 // context to allow item-by-item comparisons across runs.
    109 // For example:
    110 // awk 'BEGIN {FS="\t"} $3~/TIME/{sum+=$4} END{print "t(ns)=",sum}' t.log
    111 func (f *Func) LogStat(key string, args ...interface{}) {
    112 	value := ""
    113 	for _, a := range args {
    114 		value += fmt.Sprintf("\t%v", a)
    115 	}
    116 	n := "missing_pass"
    117 	if f.pass != nil {
    118 		n = strings.Replace(f.pass.name, " ", "_", -1)
    119 	}
    120 	f.Config.Warnl(f.Entry.Line, "\t%s\t%s%s\t%s", n, key, value, f.Name)
    121 }
    122 
    123 // freeValue frees a value. It must no longer be referenced.
    124 func (f *Func) freeValue(v *Value) {
    125 	if v.Block == nil {
    126 		f.Fatalf("trying to free an already freed value")
    127 	}
    128 	if v.Uses != 0 {
    129 		f.Fatalf("value %s still has %d uses", v, v.Uses)
    130 	}
    131 	// Clear everything but ID (which we reuse).
    132 	id := v.ID
    133 
    134 	// Zero argument values might be cached, so remove them there.
    135 	nArgs := opcodeTable[v.Op].argLen
    136 	if nArgs == 0 {
    137 		vv := f.constants[v.AuxInt]
    138 		for i, cv := range vv {
    139 			if v == cv {
    140 				vv[i] = vv[len(vv)-1]
    141 				f.constants[v.AuxInt] = vv[0 : len(vv)-1]
    142 				break
    143 			}
    144 		}
    145 	}
    146 	*v = Value{}
    147 	v.ID = id
    148 	v.argstorage[0] = f.freeValues
    149 	f.freeValues = v
    150 }
    151 
    152 // newBlock allocates a new Block of the given kind and places it at the end of f.Blocks.
    153 func (f *Func) NewBlock(kind BlockKind) *Block {
    154 	var b *Block
    155 	if f.freeBlocks != nil {
    156 		b = f.freeBlocks
    157 		f.freeBlocks = b.succstorage[0].b
    158 		b.succstorage[0].b = nil
    159 	} else {
    160 		ID := f.bid.get()
    161 		if int(ID) < len(f.Config.blocks) {
    162 			b = &f.Config.blocks[ID]
    163 		} else {
    164 			b = &Block{ID: ID}
    165 		}
    166 	}
    167 	b.Kind = kind
    168 	b.Func = f
    169 	b.Preds = b.predstorage[:0]
    170 	b.Succs = b.succstorage[:0]
    171 	b.Values = b.valstorage[:0]
    172 	f.Blocks = append(f.Blocks, b)
    173 	f.invalidateCFG()
    174 	return b
    175 }
    176 
    177 func (f *Func) freeBlock(b *Block) {
    178 	if b.Func == nil {
    179 		f.Fatalf("trying to free an already freed block")
    180 	}
    181 	// Clear everything but ID (which we reuse).
    182 	id := b.ID
    183 	*b = Block{}
    184 	b.ID = id
    185 	b.succstorage[0].b = f.freeBlocks
    186 	f.freeBlocks = b
    187 }
    188 
    189 // NewValue0 returns a new value in the block with no arguments and zero aux values.
    190 func (b *Block) NewValue0(line int32, op Op, t Type) *Value {
    191 	v := b.Func.newValue(op, t, b, line)
    192 	v.AuxInt = 0
    193 	v.Args = v.argstorage[:0]
    194 	return v
    195 }
    196 
    197 // NewValue returns a new value in the block with no arguments and an auxint value.
    198 func (b *Block) NewValue0I(line int32, op Op, t Type, auxint int64) *Value {
    199 	v := b.Func.newValue(op, t, b, line)
    200 	v.AuxInt = auxint
    201 	v.Args = v.argstorage[:0]
    202 	return v
    203 }
    204 
    205 // NewValue returns a new value in the block with no arguments and an aux value.
    206 func (b *Block) NewValue0A(line int32, op Op, t Type, aux interface{}) *Value {
    207 	if _, ok := aux.(int64); ok {
    208 		// Disallow int64 aux values. They should be in the auxint field instead.
    209 		// Maybe we want to allow this at some point, but for now we disallow it
    210 		// to prevent errors like using NewValue1A instead of NewValue1I.
    211 		b.Fatalf("aux field has int64 type op=%s type=%s aux=%v", op, t, aux)
    212 	}
    213 	v := b.Func.newValue(op, t, b, line)
    214 	v.AuxInt = 0
    215 	v.Aux = aux
    216 	v.Args = v.argstorage[:0]
    217 	return v
    218 }
    219 
    220 // NewValue returns a new value in the block with no arguments and both an auxint and aux values.
    221 func (b *Block) NewValue0IA(line int32, op Op, t Type, auxint int64, aux interface{}) *Value {
    222 	v := b.Func.newValue(op, t, b, line)
    223 	v.AuxInt = auxint
    224 	v.Aux = aux
    225 	v.Args = v.argstorage[:0]
    226 	return v
    227 }
    228 
    229 // NewValue1 returns a new value in the block with one argument and zero aux values.
    230 func (b *Block) NewValue1(line int32, op Op, t Type, arg *Value) *Value {
    231 	v := b.Func.newValue(op, t, b, line)
    232 	v.AuxInt = 0
    233 	v.Args = v.argstorage[:1]
    234 	v.argstorage[0] = arg
    235 	arg.Uses++
    236 	return v
    237 }
    238 
    239 // NewValue1I returns a new value in the block with one argument and an auxint value.
    240 func (b *Block) NewValue1I(line int32, op Op, t Type, auxint int64, arg *Value) *Value {
    241 	v := b.Func.newValue(op, t, b, line)
    242 	v.AuxInt = auxint
    243 	v.Args = v.argstorage[:1]
    244 	v.argstorage[0] = arg
    245 	arg.Uses++
    246 	return v
    247 }
    248 
    249 // NewValue1A returns a new value in the block with one argument and an aux value.
    250 func (b *Block) NewValue1A(line int32, op Op, t Type, aux interface{}, arg *Value) *Value {
    251 	v := b.Func.newValue(op, t, b, line)
    252 	v.AuxInt = 0
    253 	v.Aux = aux
    254 	v.Args = v.argstorage[:1]
    255 	v.argstorage[0] = arg
    256 	arg.Uses++
    257 	return v
    258 }
    259 
    260 // NewValue1IA returns a new value in the block with one argument and both an auxint and aux values.
    261 func (b *Block) NewValue1IA(line int32, op Op, t Type, auxint int64, aux interface{}, arg *Value) *Value {
    262 	v := b.Func.newValue(op, t, b, line)
    263 	v.AuxInt = auxint
    264 	v.Aux = aux
    265 	v.Args = v.argstorage[:1]
    266 	v.argstorage[0] = arg
    267 	arg.Uses++
    268 	return v
    269 }
    270 
    271 // NewValue2 returns a new value in the block with two arguments and zero aux values.
    272 func (b *Block) NewValue2(line int32, op Op, t Type, arg0, arg1 *Value) *Value {
    273 	v := b.Func.newValue(op, t, b, line)
    274 	v.AuxInt = 0
    275 	v.Args = v.argstorage[:2]
    276 	v.argstorage[0] = arg0
    277 	v.argstorage[1] = arg1
    278 	arg0.Uses++
    279 	arg1.Uses++
    280 	return v
    281 }
    282 
    283 // NewValue2I returns a new value in the block with two arguments and an auxint value.
    284 func (b *Block) NewValue2I(line int32, op Op, t Type, auxint int64, arg0, arg1 *Value) *Value {
    285 	v := b.Func.newValue(op, t, b, line)
    286 	v.AuxInt = auxint
    287 	v.Args = v.argstorage[:2]
    288 	v.argstorage[0] = arg0
    289 	v.argstorage[1] = arg1
    290 	arg0.Uses++
    291 	arg1.Uses++
    292 	return v
    293 }
    294 
    295 // NewValue3 returns a new value in the block with three arguments and zero aux values.
    296 func (b *Block) NewValue3(line int32, op Op, t Type, arg0, arg1, arg2 *Value) *Value {
    297 	v := b.Func.newValue(op, t, b, line)
    298 	v.AuxInt = 0
    299 	v.Args = v.argstorage[:3]
    300 	v.argstorage[0] = arg0
    301 	v.argstorage[1] = arg1
    302 	v.argstorage[2] = arg2
    303 	arg0.Uses++
    304 	arg1.Uses++
    305 	arg2.Uses++
    306 	return v
    307 }
    308 
    309 // NewValue3I returns a new value in the block with three arguments and an auxint value.
    310 func (b *Block) NewValue3I(line int32, op Op, t Type, auxint int64, arg0, arg1, arg2 *Value) *Value {
    311 	v := b.Func.newValue(op, t, b, line)
    312 	v.AuxInt = auxint
    313 	v.Args = v.argstorage[:3]
    314 	v.argstorage[0] = arg0
    315 	v.argstorage[1] = arg1
    316 	v.argstorage[2] = arg2
    317 	arg0.Uses++
    318 	arg1.Uses++
    319 	arg2.Uses++
    320 	return v
    321 }
    322 
    323 // NewValue4 returns a new value in the block with four arguments and zero aux values.
    324 func (b *Block) NewValue4(line int32, op Op, t Type, arg0, arg1, arg2, arg3 *Value) *Value {
    325 	v := b.Func.newValue(op, t, b, line)
    326 	v.AuxInt = 0
    327 	v.Args = []*Value{arg0, arg1, arg2, arg3}
    328 	arg0.Uses++
    329 	arg1.Uses++
    330 	arg2.Uses++
    331 	arg3.Uses++
    332 	return v
    333 }
    334 
    335 // constVal returns a constant value for c.
    336 func (f *Func) constVal(line int32, op Op, t Type, c int64, setAux bool) *Value {
    337 	if f.constants == nil {
    338 		f.constants = make(map[int64][]*Value)
    339 	}
    340 	vv := f.constants[c]
    341 	for _, v := range vv {
    342 		if v.Op == op && v.Type.Compare(t) == CMPeq {
    343 			if setAux && v.AuxInt != c {
    344 				panic(fmt.Sprintf("cached const %s should have AuxInt of %d", v.LongString(), c))
    345 			}
    346 			return v
    347 		}
    348 	}
    349 	var v *Value
    350 	if setAux {
    351 		v = f.Entry.NewValue0I(line, op, t, c)
    352 	} else {
    353 		v = f.Entry.NewValue0(line, op, t)
    354 	}
    355 	f.constants[c] = append(vv, v)
    356 	return v
    357 }
    358 
    359 // These magic auxint values let us easily cache non-numeric constants
    360 // using the same constants map while making collisions unlikely.
    361 // These values are unlikely to occur in regular code and
    362 // are easy to grep for in case of bugs.
    363 const (
    364 	constSliceMagic       = 1122334455
    365 	constInterfaceMagic   = 2233445566
    366 	constNilMagic         = 3344556677
    367 	constEmptyStringMagic = 4455667788
    368 )
    369 
    370 // ConstInt returns an int constant representing its argument.
    371 func (f *Func) ConstBool(line int32, t Type, c bool) *Value {
    372 	i := int64(0)
    373 	if c {
    374 		i = 1
    375 	}
    376 	return f.constVal(line, OpConstBool, t, i, true)
    377 }
    378 func (f *Func) ConstInt8(line int32, t Type, c int8) *Value {
    379 	return f.constVal(line, OpConst8, t, int64(c), true)
    380 }
    381 func (f *Func) ConstInt16(line int32, t Type, c int16) *Value {
    382 	return f.constVal(line, OpConst16, t, int64(c), true)
    383 }
    384 func (f *Func) ConstInt32(line int32, t Type, c int32) *Value {
    385 	return f.constVal(line, OpConst32, t, int64(c), true)
    386 }
    387 func (f *Func) ConstInt64(line int32, t Type, c int64) *Value {
    388 	return f.constVal(line, OpConst64, t, c, true)
    389 }
    390 func (f *Func) ConstFloat32(line int32, t Type, c float64) *Value {
    391 	return f.constVal(line, OpConst32F, t, int64(math.Float64bits(float64(float32(c)))), true)
    392 }
    393 func (f *Func) ConstFloat64(line int32, t Type, c float64) *Value {
    394 	return f.constVal(line, OpConst64F, t, int64(math.Float64bits(c)), true)
    395 }
    396 
    397 func (f *Func) ConstSlice(line int32, t Type) *Value {
    398 	return f.constVal(line, OpConstSlice, t, constSliceMagic, false)
    399 }
    400 func (f *Func) ConstInterface(line int32, t Type) *Value {
    401 	return f.constVal(line, OpConstInterface, t, constInterfaceMagic, false)
    402 }
    403 func (f *Func) ConstNil(line int32, t Type) *Value {
    404 	return f.constVal(line, OpConstNil, t, constNilMagic, false)
    405 }
    406 func (f *Func) ConstEmptyString(line int32, t Type) *Value {
    407 	v := f.constVal(line, OpConstString, t, constEmptyStringMagic, false)
    408 	v.Aux = ""
    409 	return v
    410 }
    411 
    412 func (f *Func) Logf(msg string, args ...interface{})   { f.Config.Logf(msg, args...) }
    413 func (f *Func) Log() bool                              { return f.Config.Log() }
    414 func (f *Func) Fatalf(msg string, args ...interface{}) { f.Config.Fatalf(f.Entry.Line, msg, args...) }
    415 
    416 func (f *Func) Free() {
    417 	// Clear cached CFG info.
    418 	f.invalidateCFG()
    419 
    420 	// Clear values.
    421 	n := f.vid.num()
    422 	if n > len(f.Config.values) {
    423 		n = len(f.Config.values)
    424 	}
    425 	for i := 1; i < n; i++ {
    426 		f.Config.values[i] = Value{}
    427 		f.Config.values[i].ID = ID(i)
    428 	}
    429 
    430 	// Clear blocks.
    431 	n = f.bid.num()
    432 	if n > len(f.Config.blocks) {
    433 		n = len(f.Config.blocks)
    434 	}
    435 	for i := 1; i < n; i++ {
    436 		f.Config.blocks[i] = Block{}
    437 		f.Config.blocks[i].ID = ID(i)
    438 	}
    439 
    440 	// Unregister from config.
    441 	if f.Config.curFunc != f {
    442 		f.Fatalf("free of function which isn't the last one allocated")
    443 	}
    444 	f.Config.curFunc = nil
    445 	*f = Func{} // just in case
    446 }
    447 
    448 // postorder returns the reachable blocks in f in a postorder traversal.
    449 func (f *Func) postorder() []*Block {
    450 	if f.cachedPostorder == nil {
    451 		f.cachedPostorder = postorder(f)
    452 	}
    453 	return f.cachedPostorder
    454 }
    455 
    456 // Idom returns a map from block ID to the immediate dominator of that block.
    457 // f.Entry.ID maps to nil. Unreachable blocks map to nil as well.
    458 func (f *Func) Idom() []*Block {
    459 	if f.cachedIdom == nil {
    460 		f.cachedIdom = dominators(f)
    461 	}
    462 	return f.cachedIdom
    463 }
    464 
    465 // sdom returns a sparse tree representing the dominator relationships
    466 // among the blocks of f.
    467 func (f *Func) sdom() SparseTree {
    468 	if f.cachedSdom == nil {
    469 		f.cachedSdom = newSparseTree(f, f.Idom())
    470 	}
    471 	return f.cachedSdom
    472 }
    473 
    474 // loopnest returns the loop nest information for f.
    475 func (f *Func) loopnest() *loopnest {
    476 	if f.cachedLoopnest == nil {
    477 		f.cachedLoopnest = loopnestfor(f)
    478 	}
    479 	return f.cachedLoopnest
    480 }
    481 
    482 // invalidateCFG tells f that its CFG has changed.
    483 func (f *Func) invalidateCFG() {
    484 	f.cachedPostorder = nil
    485 	f.cachedIdom = nil
    486 	f.cachedSdom = nil
    487 	f.cachedLoopnest = nil
    488 }
    489